#Mission Info $Version: 0.10 $Name: XSTR("Window of Opportunity", -1) $Author: Samuel Davidson $Created: 10/15/99 at 21:35:09 $Modified: 12/19/99 at 03:03:36 $Notes: This is my first mission since I released "Three Little Pigs" and also my first FS2 mission. Email comments, bugs, suggestions ect to, samuel@zodiactheatre.freeserve.co.uk$End Notes: $Mission Desc: XSTR("Destroy the Shivan ship Derpreash before it can escape! ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Player Entry Delay: 1.000000 +Viewer pos: 0.000000, 19645.564453, -11451.291016 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.412249, 0.911071, 0.000000, -0.911071, 0.412249 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: XSTR("Background Pilot, you are now part of the 69th Wildcats having recently transfered from your previous flight group. We specifically asked for you and your wing to help us in the following mission.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("The Enemy We have been after a Shivan Demon class destroyer, 'Derpreash' for several weeks now. Despite several missions to take her out, we have never suceeded. This ship has killed many brave GTVA pilots in previous engagements.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("Current Status However, we now know where and when she is headed. Intel has spotted her entering the Polaris jump node and is soon to exit into the Regulas system.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("Current Status Cont. This is where we surprise her. Proceed now pilot to your mission briefing in 5 minutes.", -1) $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 7 $start_stage $multi_text XSTR("Intelligence has given us vital information regarding the location and destination of the SD Derpreash, a Demon class destroyer. Our mission is to surprise her and take her out while she powers up her engines, once the ship jumps into the Regulus system.", -1) $end_multi_text $voice: none.wav $camera_pos: 0.000000, 19645.564453, -11451.291016 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.412249, 0.911071, 0.000000, -0.911071, 0.412249 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTNB Pharos $pos: -4148.375000, -0.000626, -668.452759 $label: Regulus Node +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: SD Demon $pos: -3892.583496, -0.000643, -3501.859619 $label: Derpreash +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("However, the task will not be easy. We have managed to assemble some aid for you pilots for this one, but it won't last long against the fire power the Shivan's have at hand. To assist you the GTC Proudfoot.....", -1) $end_multi_text $voice: none.wav $camera_pos: 0.000000, 19645.564453, -11451.291016 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.412249, 0.911071, 0.000000, -0.911071, 0.412249 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: SD Demon $pos: -3892.583496, -0.000643, -3501.859619 $label: Derpreash +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: 1922.924438, 798.210815, -225.243317 $label: GTC Proudfoot +id: 3 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The GTC Hope....", -1) $end_multi_text $voice: none.wav $camera_pos: 0.000000, 19645.564453, -11451.291016 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.412249, 0.911071, 0.000000, -0.911071, 0.412249 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: SD Demon $pos: -3892.583496, -0.000643, -3501.859619 $label: Derpreash +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GTCv Deimos $pos: 2871.454590, 80.001839, 534.452148 $label: GTC Hope +id: 4 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("And the GVC Mm'qalra have been brought here to help you. ", -1) $end_multi_text $voice: none.wav $camera_pos: 0.000000, 19645.564453, -11451.291016 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.412249, 0.911071, 0.000000, -0.911071, 0.412249 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: SD Demon $pos: -3892.583496, -0.000643, -3501.859619 $label: Derpreash +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GVC Mentu $pos: 1830.708862, -332.099792, 579.107849 $label: GVC Mm'qalra +id: 5 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("All our capital ships have strict orders to leave the area should they recieve massive damage - which is a certainty when engaging the Derpreash.", -1) $end_multi_text $voice: none.wav $camera_pos: 0.000000, 19645.564453, -11451.291016 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.412249, 0.911071, 0.000000, -0.911071, 0.412249 $camera_time: 500 $num_lines: 0 $num_icons: 1 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: SD Demon $pos: -3892.583496, -0.000643, -3501.859619 $label: Derpreash +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("As leader of Alpha Wing, your task is first to clear out any and all Shivan fighters/bombers that are in the local area. In addition to Alpha Wing, we have Beta and Delta Wings to assist you, plus our Vasudan friends have brought along Cancer Wing.", -1) $end_multi_text $voice: none.wav $camera_pos: 0.000000, 19645.564453, -11451.291016 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.412249, 0.911071, 0.000000, -0.911071, 0.412249 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: SD Demon $pos: -3892.583496, -0.000643, -3501.859619 $label: Derpreash +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Erinyes $pos: 2666.846924, -0.000395, -2343.458008 $label: Alpha Wing +id: 6 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Ursa $pos: 6152.955078, 0.000751, 2176.837891 $label: Delta Wing +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: 2098.122803, 417.500031, 1159.746582 $label: Beta Wing +id: 8 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Horus $pos: -225.592178, -0.000064, 1156.259521 $label: Cancer Wing +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Once the fighters and bombers are despatched with, all surviving GTVA ships will start their attack runs on the Derpreash. We have estimated that our window of opportunity is just five minutes - get her before she escapes us again pilots.", -1) $end_multi_text $voice: none.wav $camera_pos: 0.000000, 19645.564453, -11451.291016 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.412249, 0.911071, 0.000000, -0.911071, 0.412249 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Hostile $class: SD Demon $pos: -3892.583496, -0.000643, -3501.859619 $label: Derpreash +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Erinyes $pos: 2666.846924, -0.000395, -2343.458008 $label: Alpha Wing +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Ursa $pos: 6152.955078, 0.000751, 2176.837891 $label: Delta Wing +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: 2098.122803, 417.500031, 1159.746582 $label: Beta Wing +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GVF Horus $pos: -225.592178, -0.000064, 1156.259521 $label: Cancer Wing +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 4 $Formula: ( is-event-true-delay "Destroy Corvette" 0 ) $Multi text XSTR("Congratulations! Thanks to you and all the brave men and woman of the GTA out there with you, the SD Derpreash is no more! Although its taken much resources to destroy her, it has increased our foothold on this system and its neighbouring ones.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-true-delay "Destroy Fighters" 0 ) $Multi text XSTR("You helped elimate the Shivan fighter presence, which is after all, what we pay you to do. But well done anyway.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-false-delay "Kill Corvette" 0 ) $Multi text XSTR("Once again the Depreash has escaped our best laid plans. Once again the Shivan ship has killed many highly needed pilots and equipment of the GTA. This saddens us deeply and although we won't revoke your flight status, we will rethink the kinds of missions your 'suitable' for.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("You have roughly 5 minutes to destroy the ship. You must dispose of the fighter cover ASAP before any real attempt can be made to complete your primary objective.", -1) $end_multi_text $Formula: ( is-goal-true-delay "Kill Lillith" 0 ) $Multi text XSTR("The Lilith that was escorting the Derpreash was destroyed in the battle - although not a GTA mission target, its destruction is not unwelcomed!", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Hercules Mark II" 5 "GTF Erinyes" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "GTB Ursa" 5 "GTB Zeus" 5 ) +Weaponry Pool: ( "Subach HL-7" 24 "Mekhu HL-7" 16 "Akheton SDG" 16 "Morning Star" 16 "Prometheus R" 16 "Prometheus S" 24 "Maxim" 16 "UD-8 Kayser" 16 "Circe" 16 "Lamprey" 16 "Rockeye" 500 "Tempest" 500 "Hornet" 500 "Tornado" 500 "Harpoon" 692 "Trebuchet" 580 "TAG-A" 500 "TAG-B" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Cyclops" 500 "Helios" 500 "EMP Adv." 500 ) #Objects ;! 52 total $Name: Alpha 1 ;! Object #0 $Class: GTF Erinyes $Team: Friendly $Location: 1851.959473, -0.000023, 2148.565186 $Orientation: -0.674204, 0.000000, 0.738546, 0.000000, 1.000000, 0.000000, -0.738546, 0.000000, -0.674204 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: SD Derpreash ;! Object #1 $Class: SD Demon $Team: Hostile $Location: -5089.854004, -0.000325, -4565.487305 $Orientation: 0.683526, 0.000000, -0.729926, 0.000000, 1.000000, 0.000000, 0.729926, 0.000000, 0.683526 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase "GTC Hope" 50 ) ( ai-chase "GVC Mm'qalra" 49 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01-base +Subsystem: turret02-base +Subsystem: turret03a-base +Subsystem: turret04-base +Subsystem: turret05-base +Subsystem: turret06a-base +Subsystem: turret07a-base +Subsystem: turret08-base +Subsystem: turret09-base +Subsystem: turret10-base +Subsystem: turret11-base +Subsystem: turret12-base +Subsystem: turret13-base +Subsystem: turret14-base +Subsystem: turret15-base +Subsystem: turret16-base +Subsystem: turret17-base +Subsystem: turret18-base +Subsystem: turret19-base +Subsystem: turret20-base +Subsystem: turret21-base +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 20 ) $Departure Location: Hyperspace +Departure delay: 1 $Departure Cue: ( has-time-elapsed 340 ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 300 $Name: GTC Hope ;! Object #2 $Class: GTCv Deimos $Team: Friendly $Location: 4852.086426, 79.999962, 1107.311401 $Orientation: -0.527133, 0.000000, 0.849783, -0.008007, 0.999956, -0.004967, -0.849745, -0.009423, -0.527109 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SD Derpreash" 80 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( or ( < ( hits-left "GTC Hope" ) 26 ) ( destroyed-or-departed-delay 8 "SD Derpreash" ) ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 200 $Name: GVC Mm'qalra ;! Object #3 $Class: GVC Mentu $Team: Friendly $Location: 1657.619873, -332.100525, 2526.886475 $Orientation: -0.799271, 0.000000, 0.600971, 0.099542, 0.986187, 0.132388, -0.592669, 0.165636, -0.788231 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SC Caarmshar" 85 ) ( ai-chase "SD Derpreash" 80 ) ( ai-waypoints-once "Waypoint path 1" 30 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( and-in-sequence ( destroyed-or-departed-delay 0 "SD Derpreash" ) ( are-waypoints-done-delay "GVC Mm'qalra" "Waypoint path 1" 0 ) ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: GTC Valiant ;! Object #4 $Class: GTCv Deimos $Team: Friendly $Location: 4209.242188, 640.561646, -2938.102051 $Orientation: 0.667445, 0.283667, 0.688514, -0.112782, 0.952443, -0.283075, -0.736070, 0.111284, 0.667695 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SD Derpreash" 80 ) ( ai-waypoints-once "Waypoint path 1" 49 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace +Arrival Delay: 5 $Arrival Cue: ( and ( has-time-elapsed 90 ) ( destroyed-or-departed-delay 0 "GTC Proudfoot" ) ) $Departure Location: Hyperspace $Departure Cue: ( and-in-sequence ( destroyed-or-departed-delay 0 "SD Derpreash" ) ( are-waypoints-done-delay "GTC Valiant" "Waypoint path 1" 0 ) ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: Beta 1 ;! Object #5 $Class: GTF Hercules Mark II $Team: Friendly $Location: 2537.366699, 417.500183, 1947.938965 $Orientation: -0.289877, 0.000000, 0.957064, -0.254194, 0.964084, -0.076991, -0.922690, -0.265598, -0.279466 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #6 $Class: GTF Hercules Mark II $Team: Friendly $Location: 2736.450684, 417.500244, 1887.725586 $Orientation: -0.223982, 0.000000, 0.974593, -0.233415, 0.970896, -0.053644, -0.946229, -0.239500, -0.217464 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #7 $Class: GTF Hercules Mark II $Team: Friendly $Location: 2355.006592, 417.500305, 1863.732666 $Orientation: -0.269660, 0.000000, 0.962956, -0.291029, 0.953237, -0.081498, -0.917925, -0.302225, -0.257050 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #8 $Class: GTF Hercules Mark II $Team: Friendly $Location: 2549.776367, 417.500244, 1663.669556 $Orientation: -0.105391, 0.000000, 0.994431, -0.271515, 0.962004, -0.028776, -0.956646, -0.273036, -0.101387 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Vishnu 1 ;! Object #9 $Class: SF Basilisk $Team: Hostile $Location: -1663.549316, -0.000447, -4911.901855 $Orientation: 0.965310, 0.000000, -0.261108, -0.011071, 0.999101, -0.040928, 0.260873, 0.042399, 0.964442 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Subsystem: Pilot +Secondary Banks: ( "Trebuchet" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Vishnu 2 ;! Object #10 $Class: SF Basilisk $Team: Hostile $Location: -1552.171631, -0.000463, -4931.189941 $Orientation: 0.979223, 0.000000, -0.202788, -0.008630, 0.999094, -0.041675, 0.202604, 0.042559, 0.978335 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Subsystem: Pilot +Secondary Banks: ( "Trebuchet" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Vishnu 3 ;! Object #11 $Class: SF Basilisk $Team: Hostile $Location: -1737.362061, -0.000464, -5006.790039 $Orientation: 0.958970, 0.000000, -0.283508, -0.011351, 0.999198, -0.038394, 0.283280, 0.040037, 0.958201 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Subsystem: Pilot +Secondary Banks: ( "Trebuchet" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Vishnu 4 ;! Object #12 $Class: SF Basilisk $Team: Hostile $Location: -1635.757324, -0.000372, -5079.992188 $Orientation: 0.973776, 0.000000, -0.227510, -0.008909, 0.999233, -0.038133, 0.227336, 0.039159, 0.973029 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Subsystem: Pilot +Secondary Banks: ( "Trebuchet" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Vishnu 5 ;! Object #13 $Class: SF Basilisk $Team: Hostile $Location: -1700.138428, -0.000496, -5156.720703 $Orientation: 0.968727, 0.000000, -0.248128, -0.009308, 0.999296, -0.036338, 0.247953, 0.037511, 0.968045 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Subsystem: Pilot +Secondary Banks: ( "Trebuchet" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Vishnu 6 ;! Object #14 $Class: SF Basilisk $Team: Hostile $Location: -1462.251221, -0.000371, -5168.295898 $Orientation: 0.990324, 0.000000, -0.138772, -0.005292, 0.999273, -0.037764, 0.138671, 0.038133, 0.989604 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Subsystem: Pilot +Secondary Banks: ( "Trebuchet" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Alpha 2 ;! Object #15 $Class: GTF Erinyes $Team: Friendly $Location: 1798.394043, 0.000705, 2190.589111 $Orientation: -0.682098, 0.000000, 0.731260, 0.000000, 1.000000, 0.000000, -0.731260, 0.000000, -0.682098 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 3 ;! Object #16 $Class: GTF Erinyes $Team: Friendly $Location: 1900.802490, 0.000783, 2232.887939 $Orientation: -0.678481, 0.000000, 0.734618, 0.000000, 1.000000, 0.000000, -0.734618, 0.000000, -0.678481 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 4 ;! Object #17 $Class: GTF Erinyes $Team: Friendly $Location: 1791.124023, 0.000795, 2068.639160 $Orientation: -0.674052, 0.000000, 0.738684, 0.000000, 1.000000, 0.000000, -0.738684, 0.000000, -0.674052 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Rama 1 ;! Object #18 $Class: SF Mara $Team: Hostile $Location: -2923.323242, 0.000198, -4522.517090 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 2 ;! Object #19 $Class: SF Mara $Team: Hostile $Location: -2768.262207, -0.000171, -4536.874023 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 3 ;! Object #20 $Class: SF Mara $Team: Hostile $Location: -2772.131104, 0.000322, -4734.322266 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 4 ;! Object #21 $Class: SF Mara $Team: Hostile $Location: -2961.479736, 0.000226, -4692.564453 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 5 ;! Object #22 $Class: SF Mara $Team: Hostile $Location: -3067.669434, 0.000182, -4551.198730 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 6 ;! Object #23 $Class: SF Mara $Team: Hostile $Location: -3119.889160, 0.000168, -4734.322754 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: GTC Proudfoot ;! Object #24 $Class: GTC Leviathan $Team: Friendly $Location: 1557.554932, 798.210815, 53.574032 $Orientation: -0.694917, 0.000000, 0.719090, 0.000000, 1.000000, 0.000000, -0.719090, 0.000000, -0.694917 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints "Waypoint path 2" 80 ) ( ai-chase "SD Derpreash" 66 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 5 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( or ( destroyed-or-departed-delay 5 "SD Derpreash" ) ( < ( hits-left "GTC Proudfoot" ) 20 ) ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 200 $Name: SC Caarmshar ;! Object #25 $Class: SC Lilith $Team: Hostile $Location: -2415.967285, 659.143127, 414.294189 $Orientation: 0.359021, 0.000000, -0.933330, 0.064777, 0.997589, 0.024917, 0.931079, -0.069404, 0.358155 $IFF: IFF 1 $AI Behavior: None +AI Class: Lieutenant $AI Goals: ( goals ( ai-chase "GVC Mm'qalra" 50 ) ( ai-chase "GTC Proudfoot" 49 ) ( ai-chase "GTC Hope" 48 ) ( ai-chase "GTC Valiant" 47 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 12 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Shiva 1 ;! Object #26 $Class: SF Dragon $Team: Hostile $Location: -2261.953613, 626.411743, 532.631775 $Orientation: 0.267732, 0.000000, -0.963493, 0.068075, 0.997501, 0.018917, 0.961085, -0.070655, 0.267063 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Shiva 2 ;! Object #27 $Class: SF Dragon $Team: Hostile $Location: -1938.605103, 626.411743, 427.461670 $Orientation: 0.294128, 0.000000, -0.955766, 0.067787, 0.997482, 0.020861, 0.953359, -0.070924, 0.293387 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Shiva 3 ;! Object #28 $Class: SF Dragon $Team: Hostile $Location: -2169.338135, 626.411743, 347.343201 $Orientation: 0.293399, 0.000000, -0.955990, 0.065775, 0.997630, 0.020187, 0.953725, -0.068803, 0.292704 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Epsilon 1 ;! Object #29 $Class: GTF Myrmidon $Team: Friendly $Location: 6108.189453, 629.398438, -4043.207275 $Orientation: -0.255119, 0.000000, 0.966910, 0.000000, 1.000000, 0.000000, -0.966910, 0.000000, -0.255119 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tornado" "Tornado" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Epsilon 2 ;! Object #30 $Class: GTF Myrmidon $Team: Friendly $Location: 5867.623047, 1016.330200, -4153.614258 $Orientation: -0.250575, 0.000000, 0.968097, 0.000000, 1.000000, 0.000000, -0.968097, 0.000000, -0.250575 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tornado" "Tornado" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 1 ;! Object #31 $Class: GTB Ursa $Team: Friendly $Location: 1199.788330, -0.000002, 2395.215820 $Orientation: -0.543557, 0.000000, 0.839372, 0.000000, 1.000000, 0.000000, -0.839372, 0.000000, -0.543557 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Subach HL-7" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 2 ;! Object #32 $Class: GTB Ursa $Team: Friendly $Location: 1092.233398, 0.000018, 2507.722412 $Orientation: -0.573009, 0.000000, 0.819549, 0.000000, 1.000000, 0.000000, -0.819549, 0.000000, -0.573009 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Subach HL-7" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 3 ;! Object #33 $Class: GTB Ursa $Team: Friendly $Location: 1188.317993, -0.000474, 2736.729248 $Orientation: -0.596812, 0.000000, 0.802381, 0.000000, 1.000000, 0.000000, -0.802381, 0.000000, -0.596812 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Subach HL-7" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 4 ;! Object #34 $Class: GTB Ursa $Team: Friendly $Location: 1357.093018, -0.000096, 2545.516357 $Orientation: -0.551039, 0.000000, 0.834480, 0.000000, 1.000000, 0.000000, -0.834480, 0.000000, -0.551039 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Subach HL-7" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: SFr Galiniar ;! Object #35 $Class: SFr Asmodeus $Team: Hostile $Location: -4249.429199, -0.000475, -5594.852539 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: a-turret01 +Subsystem: a-turret02 +Subsystem: a-turret03 +Subsystem: a-turret04 $Arrival Location: Docking Bay +Arrival Distance: 200 $Arrival Anchor: SD Derpreash $Arrival Cue: ( is-disabled-delay 5 "SD Derpreash" ) $Departure Location: Docking Bay $Departure Anchor: SD Derpreash $Departure Cue: ( is-event-true-delay "Fixer arrived" 10 ) $Determination: 10 +Flags: ( "no-shields" "no-arrival-music" "no-departure-warp" "no-dynamic" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 20 $Name: Brahma 1 ;! Object #36 $Class: SB Nephilim $Team: Hostile $Location: -1705.031006, 1014.943176, -220.081131 $Orientation: 0.632645, 0.000000, -0.774442, 0.059061, 0.997088, 0.048247, 0.772186, -0.076262, 0.630803 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Brahma 2 ;! Object #37 $Class: SB Nephilim $Team: Hostile $Location: -1750.321289, 1014.943359, 87.665215 $Orientation: 0.582024, 0.000000, -0.813171, 0.064237, 0.996875, 0.045977, 0.810630, -0.078995, 0.580206 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Brahma 3 ;! Object #38 $Class: SB Nephilim $Team: Hostile $Location: -1760.652100, 1014.942993, -349.558777 $Orientation: 0.643861, 0.000000, -0.765143, 0.056722, 0.997248, 0.047731, 0.763037, -0.074132, 0.642089 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Brahma 4 ;! Object #39 $Class: SB Nephilim $Team: Hostile $Location: -1927.599976, 1014.943359, 318.100006 $Orientation: 0.524527, 0.000000, -0.851394, 0.066937, 0.996905, 0.041239, 0.848758, -0.078621, 0.522904 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Brahma 5 ;! Object #40 $Class: SB Nephilim $Team: Hostile $Location: -2032.525269, 1014.943237, 12.035932 $Orientation: 0.563160, 0.000000, -0.826348, 0.061285, 0.997246, 0.041766, 0.824072, -0.074164, 0.561609 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Brahma 6 ;! Object #41 $Class: SB Nephilim $Team: Hostile $Location: -1916.375244, 1014.943237, -362.023560 $Orientation: 0.628630, 0.000000, -0.777705, 0.056055, 0.997399, 0.045310, 0.775682, -0.072077, 0.626995 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Cancer 1 ;! Object #42 $Class: GVF Horus $Team: Friendly $Location: 826.940918, 0.000118, 1683.612061 $Orientation: 0.238212, 0.000000, 0.971213, 0.172689, 0.984065, -0.042356, -0.955737, 0.177808, 0.234416 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Cancer 2 ;! Object #43 $Class: GVF Horus $Team: Friendly $Location: 811.692749, 0.000054, 1453.913330 $Orientation: 0.297358, 0.000000, 0.954766, 0.167678, 0.984458, -0.052223, -0.939927, 0.175622, 0.292736 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Cancer 3 ;! Object #44 $Class: GVF Horus $Team: Friendly $Location: 974.277832, 0.000221, 1765.808472 $Orientation: 0.208520, 0.000000, 0.978018, 0.168300, 0.985083, -0.035883, -0.963429, 0.172083, 0.205409 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Cancer 4 ;! Object #45 $Class: GVF Horus $Team: Friendly $Location: 932.606201, -0.000139, 1352.800781 $Orientation: 0.312381, 0.000000, 0.949957, 0.160677, 0.985592, -0.052837, -0.936270, 0.169142, 0.307880 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Varuna 1 ;! Object #46 $Class: SF Mara $Team: Hostile $Location: -3216.787354, 452.102509, -1600.132690 $Orientation: 0.594620, 0.000000, -0.804007, 0.000000, 1.000000, 0.000000, 0.804007, 0.000000, 0.594620 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Varuna 2 ;! Object #47 $Class: SF Mara $Team: Hostile $Location: -3170.216553, 452.102570, -1722.614502 $Orientation: 0.610500, 0.000000, -0.792016, 0.000000, 1.000000, 0.000000, 0.792016, 0.000000, 0.610500 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Varuna 3 ;! Object #48 $Class: SF Mara $Team: Hostile $Location: -3121.153320, 452.102539, -1851.652222 $Orientation: 0.626769, 0.000000, -0.779205, 0.000000, 1.000000, 0.000000, 0.779205, 0.000000, 0.626769 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Varuna 4 ;! Object #49 $Class: SF Mara $Team: Hostile $Location: -3080.479004, 452.102448, -1747.549316 $Orientation: 0.619849, 0.000000, -0.784721, 0.000000, 1.000000, 0.000000, 0.784721, 0.000000, 0.619849 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Varuna 5 ;! Object #50 $Class: SF Mara $Team: Hostile $Location: -3135.377197, 452.102570, -1609.191772 $Orientation: 0.601767, 0.000000, -0.798672, 0.000000, 1.000000, 0.000000, 0.798672, 0.000000, 0.601767 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Varuna 6 ;! Object #51 $Class: SF Mara $Team: Hostile $Location: -3059.800049, 452.102570, -1624.099976 $Orientation: 0.609141, 0.000000, -0.793062, 0.000000, 1.000000, 0.000000, 0.793062, 0.000000, 0.609141 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 #Wings ;! 10 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Near Ship +Arrival Distance: 500 $Arrival Anchor: GTC Proudfoot $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( or ( and ( is-event-true-delay "We win all" 0 ) ( is-event-true-delay "Shivans dead" 0 ) ) ( is-event-true-delay "We lost" 2 ) ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-guard "GTC Hope" 50 ) ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Near Ship +Arrival Distance: 800 $Arrival Anchor: GVC Mm'qalra $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( or ( and ( is-event-true-delay "We win all" 0 ) ( is-event-true-delay "Shivans dead" 0 ) ) ( is-event-true-delay "We lost" 2 ) ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-guard-wing "Delta" 50 ) ( ai-chase-any 49 ) ) +Hotkey: 1 +Flags:( ) $Name: Vishnu $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Vishnu 1 $Arrival Location: Docking Bay +Arrival Distance: 10 $Arrival Anchor: SD Derpreash $Arrival Cue: ( has-time-elapsed 60 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Vishnu 1" "Vishnu 2" "Vishnu 3" "Vishnu 4" "Vishnu 5" "Vishnu 6" ) $AI Goals: ( goals ( ai-guard "SD Derpreash" 80 ) ( ai-chase-any 70 ) ) +Flags:( "no-arrival-music" "no-arrival-message" ) +Wave Delay Min: 15 +Wave Delay Max: 25 $Name: Rama $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Rama 1 $Arrival Location: Docking Bay +Arrival Distance: 10 $Arrival Anchor: SD Derpreash $Arrival Cue: ( and-in-sequence ( has-arrived-delay 0 "SD Derpreash" ) ( has-arrived-delay 10 "Vishnu" ) ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Rama 1" "Rama 2" "Rama 3" "Rama 4" "Rama 5" "Rama 6" ) $AI Goals: ( goals ( ai-chase "GTC Valiant" 65 ) ( ai-chase "GVC Mm'qalra" 55 ) ( ai-chase-any 50 ) ) +Flags:( "no-arrival-music" "no-arrival-message" ) +Wave Delay Min: 10 +Wave Delay Max: 25 $Name: Shiva $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Shiva 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 10 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Shiva 1" "Shiva 2" "Shiva 3" ) $AI Goals: ( goals ( ai-guard "SC Caarmshar" 50 ) ( ai-chase-any 49 ) ) +Flags:( "no-arrival-music" "no-arrival-message" ) $Name: Epsilon $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Epsilon 1 $Arrival Location: Hyperspace +Arrival delay: 2 $Arrival Cue: ( has-arrived-delay 0 "GTC Valiant" ) $Departure Location: Hyperspace $Departure Cue: ( or ( and ( is-event-true-delay "We win all" 0 ) ( is-event-true-delay "Shivans dead" 0 ) ) ( is-event-true-delay "We lost" 2 ) ) $Ships: ( ;! 2 total "Epsilon 1" "Epsilon 2" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Near Ship +Arrival Distance: 900 $Arrival Anchor: GVC Mm'qalra $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( or ( and ( is-event-true-delay "We win all" 0 ) ( is-event-true-delay "Shivans dead" 0 ) ) ( is-event-true-delay "We lost" 2 ) ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) $AI Goals: ( goals ( ai-disarm-ship "SD Derpreash" 49 ) ( ai-chase "SC Caarmshar" 50 ) ( ai-chase-any 48 ) ) +Flags:( ) $Name: Brahma $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Brahma 1 $Arrival Location: In front of ship +Arrival Distance: 600 $Arrival Anchor: SC Caarmshar $Arrival Cue: ( has-arrived-delay 0 "SC Caarmshar" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Brahma 1" "Brahma 2" "Brahma 3" "Brahma 4" "Brahma 5" "Brahma 6" ) $AI Goals: ( goals ( ai-chase "GVC Mm'qalra" 50 ) ( ai-chase-any 49 ) ) +Flags:( "no-arrival-music" "no-arrival-message" ) $Name: Cancer $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Cancer 1 $Arrival Location: In front of ship +Arrival Distance: 600 $Arrival Anchor: GVC Mm'qalra $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( or ( and ( is-event-true-delay "We win all" 0 ) ( is-event-true-delay "Shivans dead" 0 ) ) ( is-event-true-delay "We lost" 2 ) ) $Ships: ( ;! 4 total "Cancer 1" "Cancer 2" "Cancer 3" "Cancer 4" ) $AI Goals: ( goals ( ai-guard "GVC Mm'qalra" 50 ) ( ai-chase-any 49 ) ) +Flags:( ) $Name: Varuna $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Varuna 1 $Arrival Location: Docking Bay +Arrival Distance: 300 $Arrival Anchor: SD Derpreash $Arrival Cue: ( has-arrived-delay 5 "SD Derpreash" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Varuna 1" "Varuna 2" "Varuna 3" "Varuna 4" "Varuna 5" "Varuna 6" ) $AI Goals: ( goals ( ai-guard "SD Derpreash" 70 ) ( ai-chase-any 50 ) ) +Flags:( "no-arrival-music" "no-arrival-message" ) #Events ;! 17 total $Formula: ( when ( has-time-elapsed 0 ) ( beam-free-all "GTC Hope" ) ) +Name: beam +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "SD Derpreash" ) ( beam-free-all "SD Derpreash" ) ) +Name: beams for enemy +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 5 "GTC Valiant" ) ( beam-free-all "GTC Valiant" ) ) +Name: beams for valiant +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 2 "SD Derpreash" ) ( do-nothing ) ) +Name: Destroy Corvette +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Derpreash", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "SC Caarmshar" ) ( do-nothing ) ) +Name: Destroy Caarmshar +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Caarmshar", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Vishnu" ) ( do-nothing ) ) +Name: Destroy Vishnu +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Vishnu Wing", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Rama" ) ( do-nothing ) ) +Name: Destroy Rama +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Rama Wing", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Shiva" ) ( do-nothing ) ) +Name: Destroy Shiva +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Shiva Wing", -1) +Team: 0 $Formula: ( when ( has-time-elapsed 20 ) ( beam-free-all "GVC Mm'qalra" ) ) +Name: beam for vasudan +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( and ( is-destroyed-delay 0 "Vishnu" ) ( is-destroyed-delay 0 "Rama" ) ) ( is-destroyed-delay 0 "Shiva" ) ) ( do-nothing ) ) +Name: Shivans dead +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-goal-true-delay "Kill Corvette" 2 ) ( send-message "#Command" "High" "Return to base" ) ) +Name: We win all +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-departed-delay 0 "Alpha 1" ) ( do-nothing ) ) +Name: Return to Base +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return to Base [Alt-J]", -1) +Team: 0 $Formula: ( when ( is-goal-false-delay "Kill Corvette" 2 ) ( send-message "#Command" "High" "Blown it" ) ) +Name: We lost +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-departed-delay 0 "Alpha 1" ) ( do-nothing ) ) +Name: Return to base2 +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return to Base [Alt-J]", -1) +Team: 0 $Formula: ( when ( has-time-elapsed 3 ) ( send-message "#Command" "High" "Intro" ) ) +Name: Intro +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "SFr Galiniar" ) ( repair-subsystem "SD Derpreash" "engine" 20 ) ) +Name: Fixer arrived +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( < ( hits-left "GVC Mm'qalra" ) 35 ) ( add-goal "GVC Mm'qalra" ( ai-warp-out 89 ) ) ) +Name: Early exit +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 3 total $Type: Primary +Name: Kill Corvette $MessageNew: XSTR("Destroy Derpeash before she escapes", -1) $end_multi_text $Formula: ( is-event-true-delay "Destroy Corvette" 5 ) +Score: 150 $Type: Secondary +Name: Destroy Fighters $MessageNew: XSTR("Destroy all Shivan fighters and bombers", -1) $end_multi_text $Formula: ( is-event-true-delay "Shivans dead" 0 ) +No music +Score: 25 $Type: Bonus +Name: Kill Lillith $MessageNew: XSTR("Mission goal text", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "SC Caarmshar" ) +Invalid +No music +Score: 50 #Waypoints ;! 2 lists total $Jump Node: -4138.991699, 0.000475, -3737.415039 $Jump Node Name: Regulus Node $Name: Waypoint path 1 $List: ( ;! 1 points in list ( -4146.441406, -0.002185, -3637.784912 ) ) $Name: Waypoint path 2 $List: ( ;! 4 points in list ( -1301.441528, 0.000050, 895.690369 ) ( -2368.295898, -0.000006, 748.257751 ) ( -3197.078613, 0.000034, -311.446899 ) ( -4029.748047, 0.000023, -1798.087158 ) ) #Messages ;! 210 total $Name: Return to base $Team: -1 $MessageNew: XSTR("Well done everyone! Now you can depart the area", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: Blown it $Team: -1 $MessageNew: XSTR("The Derpreash has escaped! All ships retreat!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: Intro $Team: -1 $MessageNew: XSTR("Look sharp people, the Shivans will be coming very soon.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 #Reinforcements ;! 0 total #Background bitmaps ;! 6 total $Num stars: 749 $Ambient light level: 0 $Sun: SunRed +Angles: 0.488692 0.680678 0.174533 +Scale: 3.000000 $Starbitmap: dneb15 +Angles: 0.052360 0.680678 0.174533 +ScaleX: 1.000000 +ScaleY: 5.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb02 +Angles: 0.523598 0.191986 0.157080 +ScaleX: 1.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb18 +Angles: 0.785398 1.047197 0.174533 +ScaleX: 2.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb01 +Angles: 0.069813 0.052360 0.087266 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb16 +Angles: 1.047197 0.226893 0.191986 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb01 +Angles: 0.000000 0.000000 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 #Asteroid Fields #Music $Event Music: 3: Leviticus $Briefing Music: Brief1 #End