#Mission Info $Version: 0.10 $Name: XSTR("Freedom Fighters", -1) $Author: Sniper997 $Created: 04/07/00 at 17:11:38 $Modified: 06/04/00 at 19:51:36 $Notes: This is a complete rebuild of the original 69% rated Freedom Fighters. I am adding all the items lacked as stated by Kellan in Xanuda's Mission archive.$End Notes: $Mission Desc: XSTR("You are guarding the GTCv Iceni, and Freedom shipyards when Admiral Bosch Defects.", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Viewer pos: -1208.882446, 22188.408203, -35322.683594 +Viewer orient: 0.999835, 0.000001, -0.018157, 0.007428, 0.912475, 0.409064, 0.016568, -0.409132, 0.912325 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: XSTR("GTVA Hathor Polaris 23:00 Welcome to the GTVA Hathor. The first Terran-Vasudan Installation ever produced. We here in the Hathor are responsible for the protection of the Freedom Shipyards.", -1) $end_multi_text $Ani Filename: +Wave Filename: ff_1.wav $Stage Text: XSTR("There have been many defections from the GTVA. The defectors speak of creating a Terran-only world, deemed Neo-Terra. Many ships are pledging allegiance to the Neo Terran Front, or NTF. There have also been crimes focussed toward Vasudans in such systems as Epsilon Pegasi, Vega, and even here in Polaris. Command is looking into these.", -1) $end_multi_text $Ani Filename: +Wave Filename: ff_2.wav $Stage Text: XSTR("Also, the Hammer Of Light has gained the support of many Vasudans. Yesterday, we lost the Amon-Re to the HOL, and Rear Admiral Khan has been detained for attempting to comandeer the Psamtik. She is currently awaiting trial in Vega. More after your mission.", -1) $end_multi_text $Ani Filename: +Wave Filename: ff_3.wav $Stage Text: XSTR("Just so you know, the penalty for crimes against opposite species are up to 7 Capellan years in a Maximum security prison, the penalty for treason is death.", -1) $end_multi_text $Ani Filename: +Wave Filename: ff_4.wav $Stage Text: XSTR("In other areas, Construction is almost finished on the GTCv Iceni. As you know the Iceni is the very first Aurora class corvette, designed by Admiral Aken Bosch. The coronation is set for the 31st.", -1) $end_multi_text $Ani Filename: +Wave Filename: ff_5.wav $Stage Text: XSTR("The Iceni will have enough fire power to be a worthy advasary for any hostile of any class of ship ever encountered by the GTI, GTA, PVN, and GTVA. It it is almost the size of a destroyer. You are to guard the ship yard from any attacks.", -1) $end_multi_text $Ani Filename: +Wave Filename: ff_6.wav #Briefing $start_briefing $num_stages: 2 $start_stage $multi_text XSTR("The $f GTCv $f Iceni is having the finishing touches added in the $f Freedom $f Shipyards.", -1) $end_multi_text $voice: ff_b_1.wav $camera_pos: -1208.882446, 22188.408203, -35322.683594 $camera_orient: 0.999835, 0.000001, -0.018157, 0.007428, 0.912475, 0.409064, 0.016568, -0.409132, 0.912325 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 28 $team: Friendly $class: NTF Iceni $pos: 391.779297, 6250.230957, 7019.371094 $label: GTCv Iceni +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 15 $team: Friendly $class: GTI Ganymede $pos: 4481.559570, 5784.701660, -303.951721 $label: Freedom Shipyards +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR(" Simply put, this is nothing more than a patrol. Pick your ship and loadout. It'll be a long day.", -1) $end_multi_text $voice: ff_b_2.wav $camera_pos: -1208.882446, 22188.408203, -35322.683594 $camera_orient: 0.999835, 0.000001, -0.018157, 0.007428, 0.912475, 0.409064, 0.016568, -0.409132, 0.912325 $camera_time: 500 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 28 $team: Friendly $class: NTF Iceni $pos: 391.779297, 6250.230957, 7019.371094 $label: GTCv Iceni +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 15 $team: Friendly $class: GTI Ganymede $pos: 4481.559570, 5784.701660, -303.951721 $label: Freedom Shipyards +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Myrmidon $pos: -2366.524170, 5815.224609, -6878.568848 $label: Alpha +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 1 $Formula: ( true ) $Multi text XSTR("There was nothing you could have done to stop the Iceni. Admiral Bosch has taken it, and it will probably never be in Allied control again.", -1) $end_multi_text $Voice: ff-db-1.wav $Recommendation text: XSTR("", -1) $end_multi_text #Alternate Types: $Alt: GTCv Aurora $Alt: GTVI Arcadia $Alt: Data Unavailable #end #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules" 5 "GTF Loki" 5 "GTF Myrmidon" 5 "GTB Zeus" 5 ) +Weaponry Pool: ( "Subach HL-7" 23 "Prometheus R" 7 "Lamprey" 16 "Rockeye" 530 "Tempest" 1660 "Hornet" 100 "Tornado" 96 "Harpoon" 32 "EMP Adv." 396 ) #Objects ;! 31 total $Name: Alpha 1 ;! Object #0 $Class: GTF Hercules Mark II $Team: Friendly $Location: -860.641602, 5494.289551, -6755.816895 $Orientation: 0.995620, -0.066516, -0.065693, 0.044007, 0.953423, -0.298408, 0.082482, 0.294210, 0.952175 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 61 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: GTCv Iceni ;! Object #1 $Class: NTF Iceni $Alt: GTCv Aurora $Team: Friendly $Location: -277.899841, 6250.231445, -3496.180908 $Orientation: -0.470407, 0.134306, -0.872170, -0.722070, 0.509575, 0.467920, 0.507281, 0.849880, -0.142729 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11a +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Sbank Ammo: ( 0 ) +Subsystem: turret17 +Subsystem: turret18 +Sbank Ammo: ( 0 ) +Subsystem: turret19 +Subsystem: turret20 +Sbank Ammo: ( 0 ) +Subsystem: turret21a +Subsystem: turret22a +Subsystem: turret23a +Subsystem: turret24a +Subsystem: turret25a +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace +Departure delay: 2 $Departure Cue: ( is-destroyed-delay 14 "Virgo" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 89 +Orders Accepted: 49407 ;! note that this is a bitfield!!! +Group: 0 +Score: 8 $Name: Freedom 1 ;! Object #2 $Class: GTI Ganymede $Team: Friendly $Location: 4865.033203, -10542.754883, 8629.701172 $Orientation: 0.854993, -0.270214, 0.442686, 0.385641, -0.239516, -0.891018, 0.346796, 0.932532, -0.100579 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 900 $Name: GVD Psankom ;! Object #3 $Class: GVCv Sobek $Team: Friendly $Location: -7640.693359, 2608.607178, 12432.537109 $Orientation: 0.770648, 0.351037, 0.531860, 0.529701, -0.816859, -0.228379, 0.354285, 0.457727, -0.815456 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1400 $Name: GVI Hathor ;! Object #4 $Class: GTI Arcadia $Alt: GTVI Arcadia $Team: Friendly $Location: -17235.037109, -11251.124023, 14930.061523 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: Lambda 1 ;! Object #5 $Class: GTC Aeolus $Team: Friendly $Location: 827.604370, -0.000092, 4799.966309 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 500 $Name: Lambda 2 ;! Object #6 $Class: GTC Aeolus $Team: Friendly $Location: -676.130737, 9194.941406, -3217.862061 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 500 $Name: Lambda 3 ;! Object #7 $Class: GTC Aeolus $Team: Friendly $Location: -1100.993408, 9194.941406, -2712.217285 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 500 $Name: Lambda 4 ;! Object #8 $Class: GTC Aeolus $Team: Friendly $Location: -3688.159180, -0.000105, 15742.913086 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 500 $Name: Alpha 2 ;! Object #9 $Class: GTF Myrmidon $Team: Friendly $Location: -686.461365, 5811.673340, -5708.779297 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Alpha 3 ;! Object #10 $Class: GTF Myrmidon $Team: Friendly $Location: -719.993225, 5811.673340, -5656.260742 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Alpha 4 ;! Object #11 $Class: GTF Myrmidon $Team: Friendly $Location: -775.632263, 5811.673340, -5653.154297 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Cancer 1 ;! Object #12 $Class: GTF Hercules $Team: Hostile $Location: -1295.441284, 4270.950195, -1267.473267 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Akheton SDG" "Lamprey" ) +Secondary Banks: ( "Stiletto II" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Cancer 2 ;! Object #13 $Class: GTF Hercules $Team: Hostile $Location: -1240.406372, 4270.949707, -1357.165649 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Akheton SDG" "Lamprey" ) +Secondary Banks: ( "Stiletto II" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Cancer 3 ;! Object #14 $Class: GTF Hercules $Team: Hostile $Location: -1318.592651, 4270.950684, -1392.337524 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Akheton SDG" "Lamprey" ) +Secondary Banks: ( "Stiletto II" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Cancer 4 ;! Object #15 $Class: GTF Hercules $Team: Hostile $Location: -1380.374878, 4270.950684, -1312.611938 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Akheton SDG" "Lamprey" ) +Secondary Banks: ( "Stiletto II" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Cancer 5 ;! Object #16 $Class: GTF Hercules $Team: Hostile $Location: -1285.562378, 4270.949707, -1236.200806 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Akheton SDG" "Lamprey" ) +Secondary Banks: ( "Stiletto II" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Virgo 1 ;! Object #17 $Class: GTF Hercules $Team: Hostile $Location: 1450.205933, 4270.950684, 1992.739990 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Akheton SDG" "Lamprey" ) +Secondary Banks: ( "Stiletto II" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Virgo 2 ;! Object #18 $Class: GTF Hercules $Team: Hostile $Location: 1505.241699, 4270.950684, 1903.047607 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Akheton SDG" "Lamprey" ) +Secondary Banks: ( "Stiletto II" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Virgo 3 ;! Object #19 $Class: GTF Hercules $Team: Hostile $Location: 1427.054565, 4270.950684, 1867.875732 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Akheton SDG" "Lamprey" ) +Secondary Banks: ( "Stiletto II" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Virgo 4 ;! Object #20 $Class: GTF Hercules $Team: Hostile $Location: 1365.272339, 4270.950684, 1947.601318 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Akheton SDG" "Lamprey" ) +Secondary Banks: ( "Stiletto II" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Virgo 5 ;! Object #21 $Class: GTF Hercules $Team: Hostile $Location: 1460.084839, 4270.950684, 2024.012451 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Akheton SDG" "Lamprey" ) +Secondary Banks: ( "Stiletto II" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 1 ;! Object #22 $Class: GTF Myrmidon $Team: Friendly $Location: 2758.408691, 5811.666992, -3845.447021 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #23 $Class: GTF Myrmidon $Team: Friendly $Location: 2819.759277, 5811.666992, -3850.979004 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #24 $Class: GTF Myrmidon $Team: Friendly $Location: 2786.227539, 5811.666992, -3798.460449 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 33023 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: GTC Hobbes ;! Object #25 $Class: GTC Leviathan $Team: Friendly $Location: 3274.236328, 9449.754883, 11126.783203 $Orientation: 0.495708, -0.146135, -0.856107, 0.852703, -0.105196, 0.511695, -0.164835, -0.983655, 0.072463 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Hobbes' book Leviathan HISTORY", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "ignore-count" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: Unknown ;! Object #26 $Class: GTF Ares $Alt: Data Unavailable $Team: Friendly $Location: -528.099976, 8005.899902, -8352.700195 $Orientation: 0.976011, 0.000000, 0.217722, -0.102331, 0.882661, 0.458735, -0.192174, -0.470011, 0.861487 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-dynamic" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Freedom 2 ;! Object #27 $Class: GTI Ganymede $Team: Friendly $Location: 2763.857666, 9106.906250, 11426.528320 $Orientation: -0.526326, 0.149926, 0.836961, 0.164870, 0.983645, -0.072523, -0.834145, 0.099819, -0.542437 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Docked With: GTC Hobbes $Docker Point: Docking bay 1 $Dockee Point: blahblah +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 900 $Name: Freedom 3 ;! Object #28 $Class: GTI Ganymede $Team: Friendly $Location: -44.013176, 5784.700684, -3486.321777 $Orientation: 0.596102, -0.333482, 0.730379, -0.582792, 0.446005, 0.679289, -0.552283, -0.830584, 0.071514 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Docked With: GTCv Iceni $Docker Point: LeftDock $Dockee Point: blahblah +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 900 $Name: Freedom 4 ;! Object #29 $Class: GTI Ganymede $Team: Friendly $Location: -7751.059082, 2026.976563, 12290.160156 $Orientation: 0.515979, -0.833559, -0.197342, 0.770611, 0.351094, 0.531876, -0.374064, -0.426511, 0.823507 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Docked With: GVD Psankom $Docker Point: blahblah $Dockee Point: blahblah +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 900 $Name: GTS Phoenicia II ;! Object #30 $Class: GTS Hygeia $Team: Friendly $Location: -529.545349, 8014.668945, -8346.073242 $Orientation: 0.976011, 0.000000, 0.217722, -0.132681, 0.792855, 0.594791, -0.172621, -0.609411, 0.773835 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 89 ) ) $Cargo 1: XSTR("Unknown", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "GTS Phoenicia II" "Waypoint path 2" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-dynamic" )+Respawn priority: 0 +Docked With: Unknown $Docker Point: Fighter Dock $Dockee Point: lower ring +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 #Wings ;! 6 total $Name: Freedom $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Freedom 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Freedom 1" "Freedom 2" "Freedom 2" "Freedom 2" ) +Flags:( ) $Name: Lambda $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Lambda 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Lambda 1" "Lambda 2" "Lambda 3" "Lambda 4" ) $AI Goals: ( goals ( ai-waypoints "Waypoint path 1" 89 ) ) +Flags:( ) $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-guard "GTCv Iceni" 89 ) ) +Hotkey: 0 +Flags:( ) $Name: Virgo $Waves: 5 $Wave Threshold: 0 $Special Ship: 0 ;! Virgo 1 $Arrival Location: Near Ship +Arrival Distance: 20 $Arrival Anchor: Alpha 2 +Arrival delay: 43 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 5 total "Virgo 1" "Virgo 2" "Virgo 3" "Virgo 4" "Virgo 5" ) +Flags:( ) $Name: Cancer $Waves: 5 $Wave Threshold: 0 $Special Ship: 0 ;! Cancer 1 $Arrival Location: Near Ship +Arrival Distance: 20 $Arrival Anchor: Alpha 3 +Arrival delay: 41 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 5 total "Cancer 1" "Cancer 2" "Cancer 3" "Cancer 4" "Cancer 5" ) $AI Goals: ( goals ( ai-chase "Freedom 2" 50 ) ) +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Near Ship +Arrival Distance: 500 $Arrival Anchor: GTCv Iceni $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Beta 1" "Beta 2" "Beta 3" ) $AI Goals: ( goals ( ai-guard "Freedom 1" 89 ) ) +Hotkey: 1 +Flags:( ) #Events ;! 13 total $Formula: ( when ( has-time-elapsed 4 ) ( send-message "Alpha 3" "High" "g.duty" ) ) +Name: complaining +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 6 ) ( send-message "Alpha 2" "High" "agree" ) ) +Name: acknowledgement +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 10 ) ( send-message "Beta 3" "High" "shut up" ) ) +Name: rookie +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 14 ) ( send-message "Alpha 2" "High" "rookie" ) ) +Name: scorn +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 4 "Cancer" ) ( send-message "Beta 3" "High" "Terrans?" ) ) +Name: terrans +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 7 "Cancer" ) ( send-message "Beta 1" "High" "Rebels" ) ) +Name: rebellion +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 11 "Cancer" ) ( send-message "Alpha 2" "High" "action" ) ) +Name: action +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 95 "Cancer" ) ( send-message "GTCv Iceni" "High" "NTF Notification" ) ) +Name: NTF +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 75 "Cancer" ) ( add-goal "GTCv Iceni" ( ai-warp-out 89 ) ) ) +Name: bye-bye iceni +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 40 "Cancer" ) ( change-iff "Hostile" "GTCv Iceni" ) ) +Name: Iceni hostile +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 15 "Virgo" ) ( do-nothing ) ) +Name: virgo +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Virgo", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Cancer" ) ( do-nothing ) ) +Name: cancer +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Cancer", -1) +Team: 0 $Formula: ( when ( is-iff "Hostile" "GTCv Iceni" ) ( add-goal "GTCv Iceni" ( ai-undock 89 ) ) ) +Name: iceni undock +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 1 total $Type: Primary +Name: Guard Iceni $MessageNew: XSTR("Guard the GTCv Iceni", -1) $end_multi_text $Formula: ( is-event-false-delay "Iceni hostile" 2 ) +No music #Waypoints ;! 2 lists total $Jump Node: -6919.268066, 6922.838867, 3653.957520 $Jump Node Name: Polaris to Epsilon Pegasi Node $Name: Waypoint path 1 $List: ( ;! 5 points in list ( -7196.066406, 0.002414, 10855.649414 ) ( 686.854370, 9038.519531, -2212.948242 ) ( 5870.933594, -102.972290, 22689.013672 ) ( 5062.519043, -17176.578125, 41463.195313 ) ( -9634.584961, 3366.629150, 16313.969727 ) ) $Name: Waypoint path 2 $List: ( ;! 2 points in list ( -825.301208, 7279.020020, -7020.395508 ) ( -27969.478516, -0.001993, 51529.542969 ) ) #Messages ;! 215 total $Name: g.duty $Team: -1 $MessageNew: XSTR("I hate these cargo depot patrols, nothing ever happens.", -1) $end_multi_text +Persona: Wingman 1 +AVI Name: Head-TP3 +Wave Name: ff-1.wav $Name: agree $Team: -1 $MessageNew: XSTR("I know. Just yesterday, I was stationed in Beta Aquilae for 6 hours. I fell asleep in the cockpit. Command was pissed!", -1) $end_multi_text +Persona: Wingman 3 +AVI Name: Head-TP6 +Wave Name: ff-2.wav $Name: shut up $Team: -1 $MessageNew: XSTR("Hey! Hey! We've got a job to do here so let's cut the chatter!", -1) $end_multi_text +Persona: Wingman 2 +AVI Name: Head-TP2 +Wave Name: ff-3.wav $Name: rookie $Team: -1 $MessageNew: XSTR("Rookies... they take their work too seriously! Lighten up!", -1) $end_multi_text +Persona: Wingman 3 +AVI Name: Head-TP4 +Wave Name: ff-4.wav $Name: Terrans? $Team: -1 $MessageNew: XSTR("What's going on Command? Those are Terran fighters and their coming up hostile!", -1) $end_multi_text +Persona: Wingman 2 +AVI Name: Head-TP6 +Wave Name: ff-5.wav $Name: Rebels $Team: -1 $MessageNew: XSTR("They are the NTF's first battle group, Alpha. Destroy them.", -1) $end_multi_text +Persona: Wingman 4 +AVI Name: Head-TP5 +Wave Name: ff-6.wav $Name: action $Team: -1 $MessageNew: XSTR("Yeah! Finally! Some real action!", -1) $end_multi_text +Persona: Wingman 3 +AVI Name: Head-TP8 +Wave Name: ff-7.wav $Name: NTF Notification $Team: -1 $MessageNew: XSTR("Pilots, I am Admiral Bosch of the Neo Terran Front. The NTF Rebellion Has Begun!", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-BSH +Wave Name: ff-bsh.wav #Reinforcements ;! 0 total #Background bitmaps ;! 3 total $Num stars: 2000 $Ambient light level: 0 $Sun: SunWhite +Angles: 0.872664 0.314159 0.244346 +Scale: 1.000000 $Starbitmap: neb04 +Angles: 0.122173 0.383972 0.052360 +ScaleX: 1.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 $Starbitmap: planetc +Angles: 0.418879 0.314159 0.314159 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: planetg +Angles: 0.209439 0.157080 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 #Asteroid Fields #Music $Event Music: 7: Revelation $Briefing Music: Brief4 #End