#Mission Info $Version: 0.10 $Name: XSTR("Untitled", -1) $Author: Jeremy W. Gordon $Created: 02/09/00 at 23:04:12 $Modified: 02/18/00 at 15:30:31 $Notes: This is a FRED created mission $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Player Entry Delay: 1.000000 +Viewer pos: 3910.159424, 1589.457520, 2522.963379 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Sexp_variables $Variables: ( 94 "GTSC Faustus 9" "200" "block" 95 "GTSC Faustus 9" "500" "block" 96 "GTSC Faustus 9" "100000" "block" 97 "GTSC Faustus 9" "3000" "block" 98 "GTSC Faustus 9" "1" "block" 99 "GTSC Faustus 9" "500" "block" ) #Command Briefing $Stage Text: XSTR("Welcome to the GVD Hatshepsut, pilot. You have been assigned here on a joint Terran-Vasudan project to see how our species will colobarate.", -1) $end_multi_text $Ani Filename: cb_sm2-07_b.ani +Wave Filename: none $Stage Text: XSTR("There has been increased Shivan activity in this region, and with the losses at the front lines we can't afford to lose anymore.", -1) $end_multi_text $Ani Filename: cb_sm1-04_a.ani +Wave Filename: none #Briefing $start_briefing $num_stages: 5 $start_stage $multi_text XSTR("Today you will be on patrol. Long range sensors show that some cargo has been left behind by the Shivans. Close to within 200m and scan it.", -1) $end_multi_text $voice: none.wav $camera_pos: 912.316162, 8170.093750, -8999.056641 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 1 $line_start: 1 $line_end: 2 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -2709.203857, 0.000068, -912.747559 $label: GVD Hatshepsut 4 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 25 $team: Friendly $class: GVB Sekhmet $pos: -2519.818359, -0.001325, 2253.710938 $label: Alpha wing +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 2 $team: Unknown $class: TC-TRI $pos: 1177.582520, 0.000309, 4798.264648 $label: TC-TRI 16 +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("If it is of any importance, we will send in a triton transport to capture it.", -1) $end_multi_text $voice: none.wav $camera_pos: 912.316162, 8170.093750, -8999.056641 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 1 $line_start: 1 $line_end: 2 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -2709.203857, 0.000068, -912.747559 $label: GVD Hatshepsut 4 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 11 $team: Friendly $class: GTFR Triton $pos: 2537.769531, 0.003032, 664.783630 $label: GTFR Triton 15 +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 2 $team: Unknown $class: TC-TRI $pos: 701.062805, -0.001111, 4823.985352 $label: TC-TRI 16 +id: 12 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The GTCv Tyro and GTD Achilles are currently holding the system against an SD Ravana and an SCv Moloch. If any of these ships break our blockade, it is your duty to intercept and destory them.", -1) $end_multi_text $voice: none.wav $camera_pos: 912.316162, 8170.093750, -8999.056641 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 2 $line_start: 3 $line_end: 5 $line_start: 4 $line_end: 6 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -2709.203857, 0.000068, -912.747559 $label: GVD Hatshepsut 4 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -2709.203857, 0.000068, -912.747559 $label: GVD Hatshepsut 4 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -2709.203857, 0.000068, -912.747559 $label: GVD Hatshepsut 4 +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: SD Ravana $pos: -1892.501831, 0.001223, 5645.105469 $label: SD Ravana 7 +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: SCv Moloch $pos: 3251.664307, 0.001339, 1916.683716 $label: SCv Moloch 16 +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GTD Hecate $pos: -1736.584839, -0.003076, 1834.644897 $label: GTD Hecate 28 +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GTCv Deimos $pos: 3492.948242, -0.000460, 5582.059570 $label: GTCv Deimos 28 +id: 10 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Scouts have recently sighted a Moloch class corvette in your area. For some reason, higher command wants it captured. If you see it, it is your duty to disable and disarm it before it jumps out. Once you do, we will send in an Argo transport with an escort.", -1) $end_multi_text $voice: none.wav $camera_pos: 912.316162, 8170.093750, -8999.056641 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 2 $line_start: 3 $line_end: 4 $line_start: 3 $line_end: 6 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -2709.203857, 0.000068, -912.747559 $label: GVD Hatshepsut 4 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -2709.203857, 0.000068, -912.747559 $label: GVD Hatshepsut 4 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -2709.203857, 0.000068, -912.747559 $label: GVD Hatshepsut 4 +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: SCv Moloch $pos: 5092.891602, 0.001917, 7292.403320 $label: SCv Moloch 16 +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 34 $team: Friendly $class: GTT Argo $pos: 2119.814941, 0.002440, 1381.797852 $label: GTT Argo 27 +id: 13 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Perseus $pos: 4538.157227, -0.000828, 1673.109009 $label: Beta 2 +id: 14 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 3455.928467, 0.000791, 10865.292969 $label: Gamma draconis jump node +id: 15 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("If things get really sticky, we will send in a Hatshepsut destroyer to help you out.", -1) $end_multi_text $voice: none.wav $camera_pos: 912.316162, 8170.093750, -8999.056641 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -2709.203857, 0.000068, -912.747559 $label: GVD Hatshepsut 4 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -2709.203857, 0.000068, -912.747559 $label: GVD Hatshepsut 4 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -2709.203857, 0.000068, -912.747559 $label: GVD Hatshepsut 4 +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GVD Hatshepsut $pos: -3193.584717, 0.000892, 4973.434570 $label: GVD Hatshepsut 4 +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 3455.928467, 0.000791, 10865.292969 $label: Gamma draconis jump node +id: 15 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 4 $Formula: ( and ( is-goal-true-delay "Search Area" 0 ) ( and ( is-goal-true-delay "Argo departed" 0 ) ( and ( is-goal-true-delay "Protect the Hatshepsut" 0 ) ( and ( is-goal-true-delay "Ravana destroyed" 0 ) ( is-goal-true-delay "All Shivan forces destroyed" 0 ) ) ) ) ) $Multi text XSTR("Excellent job pilot! We captured the cargo container, and although we got false readings on it, the Shivans now have less supplies. We have captured the Moloch, and are already trying to figure out the new technology inside. Suffice it to say that if we can harness this power, than we will have no trouble from the Shivans anymore. You have also destroyed all the Shivans in this vicinity. You deserve a vaction!", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Excellent job. You couldn't have done any better!", -1) $end_multi_text $Formula: ( and ( is-goal-true-delay "Search Area" 0 ) ( and ( is-goal-false-delay "Protect the Hatshepsut" 0 ) ( and ( is-goal-true-delay "Ravana destroyed" 0 ) ( true ) ) ) ) $Multi text XSTR("Good job pilot !We captured the cargo container, and although we got false readings on it, the Shivans now have less supplies We have also captured the Moloch, and are already trying to figure out the new technology inside. Suffice it to say that if we can harness this power, than we will have no trouble from the Shivans anymore. It is too bad that the Hatshepsut was destroyed. We lost thousands of good Terrans and Vasudans today. But, atleast we destroyed the Ravana.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Destory the Ravana's beam cannons at the start. Without them, the Ravana is just a hunk of floating steel.", -1) $end_multi_text $Formula: ( and ( is-goal-true-delay "Search Area" 0 ) ( and ( is-goal-true-delay "Protect the Hatshepsut" 0 ) ( and ( is-goal-true-delay "Ravana destroyed" 0 ) ( is-goal-false-delay "Argo departed" 0 ) ) ) ) $Multi text XSTR("Good job pilot! We captured the cargo container, and although we got false readings on it, the Shivans now have less supplies. We have captured the Moloch, and are already trying to figure out the new technology inside. Suffice it to say that if we can harness this power, than we will have no trouble from the Shivans anymore. You did an excellent job in saving the Hatshepsut. Her crew thanks you greatly. But, we didn't capture the Moloch. There was important materials on board, and you failed to capture them. This could have been our big break we had been looking for.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Once the Ravana is destroyed, head straight to the jump node with all power on engines. Once you get in range, fire the Stilletos. 4 stilletos should be more than enough to disable both engines", -1) $end_multi_text $Formula: ( true ) $Multi text XSTR("Good job pilot! We captured the cargo container, and although we got false readings on it, the Shivans now have less supplies. We have captured the Moloch, and are already trying to figure out the new technology inside. Suffice it to say that if we can harness this power, than we will have no trouble from the Shivans anymore. It is too bad that the Hatshepsut was destroyed, but atleast we destroyed the Ravana.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("We have captured the Moloch, and are already trying to figure out the new technology inside. Suffice it to say that if we can harness this power, than we will have no trouble from the Shivans anymore", -1) $end_multi_text #Alternate Types: $Alt: shivan #end #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Pegasus" 5 "GTF Myrmidon" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVB Sekhmet" 5 ) +Weaponry Pool: ( "Subach HL-7" 20 "Mekhu HL-7" 17 "Akheton SDG" 16 "Morning Star" 16 "Prometheus R" 4 "Maxim" 16 "UD-8 Kayser" 19 "Circe" 16 "Lamprey" 16 "Rockeye" 500 "Tempest" 500 "Hornet" 660 "Tornado" 500 "Harpoon" 564 "Trebuchet" 500 "TAG-A" 500 "TAG-B" 500 "Piranha" 500 "Stiletto II" 520 "Infyrno" 500 "Cyclops" 500 "Cyclops#short" 500 "Helios" 540 "EMP Adv." 500 ) #Objects ;! 46 total $Name: Alpha 1 ;! Object #0 $Class: GVB Sekhmet $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" ) +Secondary Banks: ( "Helios" "Stiletto II" "Stiletto II" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Alpha 2 ;! Object #1 $Class: GVB Sekhmet $Team: Friendly $Location: -61.563026, 0.000025, 38.731926 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" ) +Secondary Banks: ( "Helios" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GVB Sekhmet $Team: Friendly $Location: 100.700836, 0.000771, 62.907845 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" ) +Secondary Banks: ( "Helios" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GVB Sekhmet $Team: Friendly $Location: -1.399091, 0.000020, -52.119709 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" ) +Secondary Banks: ( "Helios" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: GVD Hatshepsut 4 ;! Object #4 $Class: GVD Hatshepsut $Team: Friendly $Location: -3163.581543, 0.000215, 265.645844 $Orientation: 0.999583, 0.000000, 0.028891, 0.000000, 1.000000, 0.000000, -0.028891, 0.000000, 0.999583 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SD Ravana 7" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: turret27 +Subsystem: turret28 +Subsystem: turret29 +Subsystem: turret30 $Arrival Location: Hyperspace $Arrival Cue: ( percent-ships-destroyed 100 "Aquarius" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" "no-arrival-warp" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1400 $Name: GTFR Triton 15 ;! Object #5 $Class: GTFR Triton $Team: Friendly $Location: 2676.442871, 0.001196, -533.702393 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-dock "TC-TRI 16" "Cargo Dock01" "Cargo Dockpoint" 50 ) ( ai-warp-out 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( is-cargo-known-delay 0 "TC-TRI 16" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 20 $Name: TC-TRI 16 ;! Object #6 $Class: TC-TRI $Alt: shivan $Team: Unknown $Location: 701.062805, -0.001111, 4823.985352 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Shivan secret weapon", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" )+Respawn priority: 0 +Group: 0 $Name: SD Ravana 7 ;! Object #7 $Class: SD Ravana $Team: Hostile $Location: -3258.199951, 1000.000000, 9927.299805 $Orientation: -0.999952, 0.000000, -0.009793, 0.001008, 0.994687, -0.102942, 0.009741, -0.102947, -0.994639 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GVD Hatshepsut 4" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 65 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 $Damage: 95 +Primary Banks: ( "" ) +Subsystem: turret02 $Damage: 50 +Subsystem: turret03 $Damage: 95 +Subsystem: turret04 $Damage: 95 +Subsystem: turret05 $Damage: 100 +Subsystem: turret06 $Damage: 100 +Subsystem: turret07 $Damage: 100 +Subsystem: turret08 $Damage: 100 +Subsystem: turret09 $Damage: 100 +Subsystem: turret10 $Damage: 100 +Subsystem: turret11 $Damage: 100 +Subsystem: turret12 $Damage: 100 +Subsystem: turret13 $Damage: 100 +Subsystem: turret14 $Damage: 100 +Subsystem: turret15 $Damage: 100 +Subsystem: turret16 $Damage: 100 +Subsystem: turret17 $Damage: 100 +Subsystem: turret18 $Damage: 100 +Subsystem: turret19 $Damage: 100 +Subsystem: turret20 $Damage: 100 +Subsystem: turret21 $Damage: 100 +Subsystem: turret22 $Damage: 100 +Subsystem: turret23 $Damage: 100 +Subsystem: turret24 $Damage: 100 +Subsystem: turret25 $Damage: 100 +Subsystem: turret26 $Damage: 100 +Subsystem: turret27 $Damage: 100 +Subsystem: turret28 $Damage: 100 +Subsystem: turret29 $Damage: 100 +Subsystem: turret30 $Damage: 100 +Subsystem: navigation $Damage: 75 +Subsystem: weapons $Damage: 75 +Subsystem: sensors $Damage: 75 +Subsystem: engine01 $Damage: 100 +Subsystem: communications $Damage: 100 +Subsystem: fighterbay01 $Damage: 100 +Subsystem: fighterbay02 $Damage: 100 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 7 "GVD Hatshepsut 4" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 670 $Name: Aquarius 1 ;! Object #8 $Class: SB Seraphim $Team: Hostile $Location: -2037.289551, 0.001209, 1315.056763 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Aquarius 2 ;! Object #9 $Class: SB Seraphim $Team: Hostile $Location: -2109.560547, 0.001209, 1330.077759 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Aquarius 3 ;! Object #10 $Class: SB Seraphim $Team: Hostile $Location: -1972.702881, 0.001209, 1311.531372 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Aquarius 4 ;! Object #11 $Class: SB Seraphim $Team: Hostile $Location: -2029.657349, 0.001208, 1508.209595 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GVD Hatshepsut 4" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Aquarius 5 ;! Object #12 $Class: SB Seraphim $Team: Hostile $Location: -2081.281738, 0.001206, 1265.026489 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Aquarius 6 ;! Object #13 $Class: SB Seraphim $Team: Hostile $Location: -2006.318115, 0.001207, 1256.757446 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: SCv Moloch 16 ;! Object #14 $Class: SCv Moloch $Team: Hostile $Location: 3641.978027, -0.000025, 4889.421875 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) ( ai-warp-out 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 22 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: engine01 $Damage: 25 +Subsystem: engine02 $Damage: 38 $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 20 "SD Ravana 7" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 440 $Name: Cancer 1 ;! Object #15 $Class: SF Mara $Team: Hostile $Location: 5082.811523, -0.000202, 4652.244629 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Light Laser" "Shivan Heavy Laser" ) +Secondary Banks: ( "Rockeye D" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Cancer 2 ;! Object #16 $Class: SF Mara $Team: Hostile $Location: 5066.310547, -0.000203, 4653.020996 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Light Laser" "Shivan Heavy Laser" ) +Secondary Banks: ( "Rockeye" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Cancer 3 ;! Object #17 $Class: SF Mara $Team: Hostile $Location: 5057.780762, -0.000202, 4638.687500 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Light Laser" "Shivan Heavy Laser" ) +Secondary Banks: ( "Rockeye" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Cancer 4 ;! Object #18 $Class: SF Mara $Team: Hostile $Location: 5076.301270, -0.000202, 4638.687500 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Light Laser" "Shivan Heavy Laser" ) +Secondary Banks: ( "Rockeye" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Beta 1 ;! Object #19 $Class: GTF Perseus $Team: Friendly $Location: 2808.328857, 0.000053, 824.072266 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Beta 2 ;! Object #20 $Class: GTF Perseus $Team: Friendly $Location: 2790.682373, 0.000053, 825.821045 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Beta 3 ;! Object #21 $Class: GTF Perseus $Team: Friendly $Location: 2829.288574, 0.000053, 823.027405 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Beta 4 ;! Object #22 $Class: GTF Perseus $Team: Friendly $Location: 2823.593262, 0.000055, 850.728333 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Scorpio 1 ;! Object #23 $Class: SF Manticore $Team: Hostile $Location: 2757.921875, -0.000124, 5841.093750 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Scorpio 2 ;! Object #24 $Class: SF Manticore $Team: Hostile $Location: 2737.507324, -0.000124, 5845.176270 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Scorpio 3 ;! Object #25 $Class: SF Manticore $Team: Hostile $Location: 2778.006348, -0.000124, 5844.147461 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Scorpio 4 ;! Object #26 $Class: SF Manticore $Team: Hostile $Location: 2764.395020, -0.000125, 5913.279297 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: GTT Argo 27 ;! Object #27 $Class: GTT Argo $Team: Friendly $Location: 2429.100098, 200.000000, 990.200012 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-dock "SCv Moloch 16" "Frontside dock" "bottom dock" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 10 "SCv Moloch 16" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 40 $Name: Leo 1 ;! Object #28 $Class: SB Seraphim $Team: Hostile $Location: 4645.612305, 0.000152, 9076.540039 $Orientation: -0.843744, 0.000000, 0.536746, 0.000000, 1.000000, 0.000000, -0.536746, 0.000000, -0.843744 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Leo 2 ;! Object #29 $Class: SB Seraphim $Team: Hostile $Location: 4559.157227, 0.000152, 9172.695313 $Orientation: -0.882052, 0.000000, 0.471151, 0.000000, 1.000000, 0.000000, -0.471151, 0.000000, -0.882052 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Helios" "Piranha" "Trebuchet" "Helios" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Leo 3 ;! Object #30 $Class: SB Seraphim $Team: Hostile $Location: 4729.903320, 0.000152, 9165.332031 $Orientation: -0.836352, 0.000000, 0.548193, 0.000000, 1.000000, 0.000000, -0.548193, 0.000000, -0.836352 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Piranha" "Trebuchet" "Helios" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Leo 4 ;! Object #31 $Class: SB Seraphim $Team: Hostile $Location: 4648.523926, 0.000153, 9188.083984 $Orientation: -0.861409, 0.000000, 0.507911, 0.000000, 1.000000, 0.000000, -0.507911, 0.000000, -0.861409 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Piranha" "Trebuchet" "Helios" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Leo 5 ;! Object #32 $Class: SB Seraphim $Team: Hostile $Location: 4584.238770, 0.000152, 9079.162109 $Orientation: -0.861427, 0.000000, 0.507882, 0.000000, 1.000000, 0.000000, -0.507882, 0.000000, -0.861427 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Piranha" "Trebuchet" "Helios" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Leo 6 ;! Object #33 $Class: SB Seraphim $Team: Hostile $Location: 4701.159668, 0.000155, 9073.755859 $Orientation: -0.827444, 0.000000, 0.561548, 0.000000, 1.000000, 0.000000, -0.561548, 0.000000, -0.827444 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Piranha" "Trebuchet" "Helios" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Taurus 1 ;! Object #34 $Class: SB Nahema $Team: Hostile $Location: 3720.858398, 99.999840, 9701.941406 $Orientation: -0.996784, 0.000000, 0.080131, 0.000000, 1.000000, 0.000000, -0.080131, 0.000000, -0.996784 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops" "Trebuchet" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Taurus 2 ;! Object #35 $Class: SB Nahema $Team: Hostile $Location: 3770.741943, 99.999840, 9704.536133 $Orientation: -0.995524, 0.000000, 0.094510, 0.000000, 1.000000, 0.000000, -0.094510, 0.000000, -0.995524 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops" "Trebuchet" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Taurus 3 ;! Object #36 $Class: SB Nahema $Team: Hostile $Location: 3822.746338, 99.999840, 9707.764648 $Orientation: -0.993998, 0.000000, 0.109398, 0.000000, 1.000000, 0.000000, -0.109398, 0.000000, -0.993998 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops" "Trebuchet" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Taurus 4 ;! Object #37 $Class: SB Nahema $Team: Hostile $Location: 3743.486572, 99.999840, 9624.684570 $Orientation: -0.996060, 0.000000, 0.088685, 0.000000, 1.000000, 0.000000, -0.088685, 0.000000, -0.996060 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops" "Trebuchet" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Taurus 5 ;! Object #38 $Class: SB Nahema $Team: Hostile $Location: 3772.649658, 99.999847, 9622.882813 $Orientation: -0.995248, 0.000000, 0.097368, 0.000000, 1.000000, 0.000000, -0.097368, 0.000000, -0.995248 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops" "Trebuchet" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Taurus 6 ;! Object #39 $Class: SB Nahema $Team: Hostile $Location: 3803.658447, 99.999847, 9620.563477 $Orientation: -0.994302, 0.000000, 0.106599, 0.000000, 1.000000, 0.000000, -0.106599, 0.000000, -0.994302 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops" "Trebuchet" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Aries 1 ;! Object #40 $Class: SB Nephilim $Team: Hostile $Location: 3571.445068, 200.000107, 11483.490234 $Orientation: -0.995686, 0.000000, -0.092785, 0.002851, 0.999528, -0.030598, 0.092741, -0.030730, -0.995216 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Piranha" "Trebuchet" "Helios" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Aries 2 ;! Object #41 $Class: SB Nephilim $Team: Hostile $Location: 3625.924805, 200.000107, 11480.581055 $Orientation: -0.996423, 0.000000, -0.084510, 0.002600, 0.999527, -0.030657, 0.084470, -0.030767, -0.995951 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Cyclops" "Trebuchet" "Rockeye" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Aries 3 ;! Object #42 $Class: SB Nephilim $Team: Hostile $Location: 3688.014160, 200.000107, 11485.493164 $Orientation: -0.997187, 0.000000, -0.074955, 0.002306, 0.999527, -0.030681, 0.074919, -0.030767, -0.996715 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Cyclops" "Trebuchet" "Rockeye" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Aries 4 ;! Object #43 $Class: SB Nephilim $Team: Hostile $Location: 3588.561035, 200.000122, 11410.494141 $Orientation: -0.995833, 0.000000, -0.091195, 0.002835, 0.999517, -0.030955, 0.091151, -0.031085, -0.995352 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Cyclops" "Trebuchet" "Rockeye" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Aries 5 ;! Object #44 $Class: SB Nephilim $Team: Hostile $Location: 3628.404785, 200.000122, 11388.578125 $Orientation: -0.996352, 0.000000, -0.085335, 0.002663, 0.999513, -0.031094, 0.085294, -0.031208, -0.995867 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Cyclops" "Trebuchet" "Rockeye" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Aries 6 ;! Object #45 $Class: SB Nephilim $Team: Hostile $Location: 3668.109131, 200.000122, 11429.906250 $Orientation: -0.996901, 0.000000, -0.078671, 0.002441, 0.999519, -0.030928, 0.078633, -0.031024, -0.996421 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Cyclops" "Trebuchet" "Rockeye" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 #Wings ;! 8 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) +Hotkey: 0 +Flags:( ) $Name: Cancer $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Cancer 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-subsystem-destroyed-delay "SCv Moloch 16" "sensors" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Cancer 1" "Cancer 2" "Cancer 3" "Cancer 4" ) $AI Goals: ( goals ( ai-chase "GTT Argo 27" 50 ) ) +Flags:( ) +Wave Delay Min: 2 +Wave Delay Max: 10 $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "GTT Argo 27" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-guard "GTT Argo 27" 89 ) ) +Hotkey: 1 +Flags:( ) +Wave Delay Min: 2 +Wave Delay Max: 10 $Name: Scorpio $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Scorpio 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-subsystem-destroyed-delay "SCv Moloch 16" "weapons" 3 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Scorpio 1" "Scorpio 2" "Scorpio 3" "Scorpio 4" ) $AI Goals: ( goals ( ai-chase "GTT Argo 27" 89 ) ) +Flags:( ) +Wave Delay Min: 5 +Wave Delay Max: 10 $Name: Aquarius $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Aquarius 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-cargo-known-delay 0 "TC-TRI 16" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Aquarius 1" "Aquarius 2" "Aquarius 3" "Aquarius 4" "Aquarius 5" "Aquarius 6" ) +Flags:( ) $Name: Leo $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Leo 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-docked-delay "SCv Moloch 16" "GTT Argo 27" 1 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Leo 1" "Leo 2" "Leo 3" "Leo 4" "Leo 5" "Leo 6" ) $AI Goals: ( goals ( ai-chase "SCv Moloch 16" 50 ) ) +Flags:( ) $Name: Taurus $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Taurus 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 5 "Leo" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Taurus 1" "Taurus 2" "Taurus 3" "Taurus 4" "Taurus 5" "Taurus 6" ) $AI Goals: ( goals ( ai-chase "SCv Moloch 16" 50 ) ) +Flags:( ) $Name: Aries $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Aries 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 2 "Taurus" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Aries 1" "Aries 2" "Aries 3" "Aries 4" "Aries 5" "Aries 6" ) $AI Goals: ( goals ( ai-chase "SCv Moloch 16" 50 ) ) +Flags:( ) #Events ;! 25 total $Formula: ( when ( true ) ( send-message "#Command" "High" "check out2" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-time-elapsed 0 ) ( send-message "#Command" "Normal" "Check out" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Scan Cargo", -1) +Team: 0 $Formula: ( when ( is-cargo-known-delay 0 "TC-TRI 16" ) ( send-message "#Command" "High" "Whoa" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-arrived-delay 3 "Aquarius" ) ( send-message "#Command" "High" "Shivans" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( percent-ships-destroyed 100 "Aquarius" ) ( send-message "#Command" "High" "Ravana" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( percent-ships-destroyed 100 "Aquarius" ) ( send-message "#Command" "High" "Hatshepsut" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-arrived-delay 1 "GVD Hatshepsut 4" ) ( send-message "GVD Hatshepsut 4" "High" "Hatshepsut here" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "SD Ravana 7" ) ( send-message "#Command" "High" "Good job" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "SCv Moloch 16" ) ( send-message "#Command" "High" "Arrival" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-arrived-delay 3 "SCv Moloch 16" ) ( send-message "#Command" "High" "Capture" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Cancer 1" ) ( send-message "#Command" "High" "Look out" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-docked-delay "GTT Argo 27" "SCv Moloch 16" 1 0 ) ( send-message "#Command" "High" "Captured" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "SD Ravana 7" ) ( beam-free-all "SD Ravana 7" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "GVD Hatshepsut 4" ) ( beam-free-all "GVD Hatshepsut 4" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "SCv Moloch 16" ) ( beam-free-all "SCv Moloch 16" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Scorpio" ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Scorpio", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Aquarius" ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Aquarius", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Cancer" ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Cancer", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "SD Ravana 7" ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destory Ravana", -1) +Team: 0 $Formula: ( when ( destroyed-or-departed-delay 0 "SCv Moloch 16" ) ( send-message "#Command" "High" "Done" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-docked-delay "SCv Moloch 16" "GTT Argo 27" 1 0 ) ( repair-subsystem "SCv Moloch 16" "engine01" 50 ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-docked-delay "SCv Moloch 16" "GTT Argo 27" 1 0 ) ( change-iff "Friendly" "SCv Moloch 16" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Leo" ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Leo", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Taurus" ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Taurus", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Aries" ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Aries", -1) +Team: 0 #Goals ;! 5 total $Type: Primary +Name: Search Area $MessageNew: XSTR("Search Arera", -1) $end_multi_text $Formula: ( is-cargo-known-delay 0 "TC-TRI 16" ) $Type: Primary +Name: Argo departed $MessageNew: XSTR("Argo has departed safely", -1) $end_multi_text $Formula: ( and ( has-docked-delay "GTT Argo 27" "SCv Moloch 16" 1 0 ) ( has-departed-delay 0 "SCv Moloch 16" ) ) $Type: Primary +Name: Protect the Hatshepsut $MessageNew: XSTR("Protect the Hatshepsut", -1) $end_multi_text $Formula: ( and ( is-destroyed-delay 0 "SD Ravana 7" "Aquarius" ) ( not ( is-destroyed-delay 0 "GVD Hatshepsut 4" ) ) ) $Type: Secondary +Name: Ravana destroyed $MessageNew: XSTR("Destroy the Ravana", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "SD Ravana 7" ) $Type: Bonus +Name: All Shivan forces destroyed $MessageNew: XSTR("All Shivan forces destroyed", -1) $end_multi_text $Formula: ( and ( is-destroyed-delay 0 "Cancer" ) ( and ( is-destroyed-delay 0 "Scorpio" ) ( and ( is-destroyed-delay 0 "Aquarius" ) ( and ( is-destroyed-delay 0 "SD Ravana 7" ) ( and ( is-destroyed-delay 0 "Leo" ) ( and ( is-destroyed-delay 0 "Taurus" ) ( and ( is-destroyed-delay 0 "Aries" ) ( true ) ) ) ) ) ) ) ) #Waypoints ;! 1 lists total $Jump Node: 4069.258545, 0.001421, 11385.910156 $Jump Node Name: Gamma draconis jump node $Name: Waypoint path 1 $List: ( ;! 1 points in list ( 4134.343750, 0.000410, 11216.653320 ) ) #Messages ;! 221 total $Name: Check out $Team: -1 $MessageNew: XSTR("Alpha, check out the cargo that has been left behind. ", -1) $end_multi_text +Persona: Wingman 1 +AVI Name: Head-TP1 $Name: Whoa $Team: -1 $MessageNew: XSTR("Whoa, that's some pretty important stuff. We're sending in the Triton to pick it up", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: Shivans $Team: -1 $MessageNew: XSTR("Shivans have just arrived. Alpha, destroy them!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: Ravana $Team: -1 $MessageNew: XSTR("The SD Ravana has run our blockade. It has been damaged, but not destroyed. Protect the Hatshepsut at all costs!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: Good job $Team: -1 $MessageNew: XSTR("Excellent job Alpha! You have saved the Hatshepsut! Congratulations on a job well done", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: Capture $Team: -1 $MessageNew: XSTR("Disable and disarm the Moloch so the Argo can dock. This is vital because we belive the Moloch has new technology on board. Don't fail us now!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: Arrival $Team: -1 $MessageNew: XSTR("Alpha, a Moloch class cruiser has just arrived!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: Captured $Team: -1 $MessageNew: XSTR("Alhpa, this is the Argo. We have docked with the Moloch, and have repaired its engines. Protect us until we jump out", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-CM3 $Name: Look out $Team: -1 $MessageNew: XSTR("Alpha, a wing of Maras are closing in on the Argo. Protect it at all costs!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: Hatshepsut $Team: -1 $MessageNew: XSTR("Alpha, we are sending in the GVD Hatshepsut. Protect her at all costs!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: More Shivans $Team: -1 $MessageNew: XSTR("More Shivans inbound Alpha. Protect the Argo at all costs!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: Done $Team: -1 $MessageNew: XSTR("Alpha, return to base", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: Hatshepsut here $Team: -1 $MessageNew: XSTR("This is the GVD Hatshepsut, now on station. Now targeting the Ravana.", -1) $end_multi_text +Persona: Large Ship Vasudan +AVI Name: Head-VC $Name: check out2 $Team: -1 $MessageNew: XSTR("Alpha, check out the cargo that has been left behind.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 #Reinforcements ;! 0 total #Background bitmaps ;! 6 total $Num stars: 2000 $Ambient light level: 0 $Sun: SunWhite +Angles: 0.000000 0.000000 0.000000 +Scale: 1.000000 $Starbitmap: dneb08 +Angles: 0.052360 0.052360 0.052360 +ScaleX: 8.000000 +ScaleY: 2.000000 +DivX: 3 +DivY: 3 $Starbitmap: dneb11 +Angles: 0.000000 0.000000 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb03 +Angles: 0.000000 0.000000 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb17 +Angles: 0.000000 0.000000 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb10 +Angles: 0.000000 0.000000 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: planetb +Angles: 0.000000 0.000000 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 #Asteroid Fields #Music $Event Music: 7: Revelation $Briefing Music: Brief3 #End