#Mission Info $Version: 0.10 $Name: XSTR("For the Collective", -1) $Author: Kenneth Ward $Created: 01/04/00 at 17:06:35 $Modified: 01/06/00 at 15:56:44 $Notes: Designed and created by RN-The Kenny aka Kenneth Ward.$End Notes: $Mission Desc: XSTR("Fly as a Shivan. Lead your wing of Maras on an attack on a Terran rescue operation.", -1) $end_multi_text +Game Type Flags: 1 +Flags: 8 +Red Alert: 0 +Scramble: 1 +Disallow Support: 1 +Viewer pos: -34.856663, 3965.559570, 6461.750000 +Viewer orient: 0.999951, -0.000001, -0.009853, 0.009794, 0.109197, 0.993972, 0.001075, -0.994020, 0.109192 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing #Briefing $start_briefing $num_stages: 6 $start_stage $multi_text XSTR("A short while ago, a small cruiser made by the Impure Ones travelled through the Sacred Realm to the Gamma Draconis system. A raid was sent to rectify their evil tresspass. Although our raid ultimately failed, that cruiser now lays disabled at the site.", -1) $end_multi_text $voice: none.wav $camera_pos: -495.207855, 12476.738281, 2282.933105 $camera_orient: 0.999951, -0.000001, -0.009852, 0.009794, 0.109197, 0.993972, 0.001075, -0.994020, 0.109192 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 213.900101, 0.000742, 4847.461426 $label: Capella +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Leviathan $pos: -1239.032959, 86.696449, 1678.476685 $label: GTC Dallas +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The Impure Ones, as they always have been, remain unaware of our microscopic probes in the area. We know their defense consists of only four heavy fighters.", -1) $end_multi_text $voice: none.wav $camera_pos: -1204.161621, 1598.551025, 1636.100220 $camera_orient: 0.999951, -0.000001, -0.009853, 0.009794, 0.109197, 0.993972, 0.001075, -0.994020, 0.109192 $camera_time: 1000 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 213.900101, 0.000742, 4847.461426 $label: Capella +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Leviathan $pos: -1239.032959, 86.696449, 1678.476685 $label: GTC Dallas +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Erinyes $pos: -1238.008301, -0.000479, 1977.961182 $label: Fighters +id: 3 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("More microprobes stationed within the Sacred Realm have detected an advancing force, consisting of a larger cruiser and more fighters that will arrive shortly. They are attempting to rescue the disabled cruiser. You must destroy them for their sins as well.", -1) $end_multi_text $voice: none.wav $camera_pos: -34.856663, 3965.559570, 6461.750000 $camera_orient: 0.999951, -0.000001, -0.009853, 0.009794, 0.109197, 0.993972, 0.001075, -0.994020, 0.109192 $camera_time: 1500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 213.900101, 0.000742, 4847.461426 $label: Capella +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Leviathan $pos: -1239.032959, 86.696449, 1678.476685 $label: GTC Dallas +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Erinyes $pos: -1238.008301, -0.000479, 1977.961182 $label: Fighters +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Aeolus $pos: 226.771149, 0.000069, 6503.995605 $label: Cruiser +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Hercules Mark II $pos: 270.985107, 0.000242, 7268.081055 $label: Fighters +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("More forces of the Impure Ones remain at the other end of this passage through the Realm. Expect to engage more forces later on.", -1) $end_multi_text $voice: none.wav $camera_pos: -54.085773, 3751.165527, 4510.229004 $camera_orient: 0.999951, -0.000001, -0.009853, 0.009794, 0.109197, 0.993972, 0.001075, -0.994020, 0.109192 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 1 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 213.900101, 0.000742, 4847.461426 $label: Capella +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Leviathan $pos: -1239.032959, 86.696449, 1678.476685 $label: GTC Dallas +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Erinyes $pos: -1238.008301, -0.000479, 1977.961182 $label: Fighters +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Aeolus $pos: 226.771149, 0.000069, 6503.995605 $label: Cruiser +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Hercules Mark II $pos: 270.985107, 0.000242, 7268.081055 $label: Fighters +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The microprobes have provided us with the exact location of the disabled cruiser. Thus, the Collective's forces will enter here, close to the enemy. Alpha and Zeta will escort Epsilon as it bombs.", -1) $end_multi_text $voice: none.wav $camera_pos: 271.380310, 6360.422852, -55.173771 $camera_orient: 0.999951, -0.000001, -0.009853, 0.009794, 0.109197, 0.993972, 0.001075, -0.994020, 0.109192 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 213.900101, 0.000742, 4847.461426 $label: Capella +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Leviathan $pos: -1239.032959, 86.696449, 1678.476685 $label: GTC Dallas +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Aeolus $pos: 226.771149, 0.000069, 6503.995605 $label: Cruiser +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Hercules Mark II $pos: 270.985107, 0.000242, 7268.081055 $label: Fighters +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: SF Mara $pos: -462.104156, -0.000221, 426.827240 $label: Alpha +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: SF Astaroth $pos: 1200.771362, -0.000152, 375.233582 $label: Delta +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: SB Seraphim $pos: 411.365326, -0.000163, -13.072729 $label: Epsilon +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Remember on the Eve of Battle, that you serve the Collective. You are an extension of the Hive Mind's will, and will carry out your duty well. Shall your flesh fail you, it shall be taken away, and you will be reborn into the Collective.", -1) $end_multi_text $voice: none.wav $camera_pos: 189.127411, 3207.202148, -214.561005 $camera_orient: 0.999951, -0.000001, -0.009853, 0.009794, 0.109197, 0.993972, 0.001075, -0.994020, 0.109192 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 1 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 213.900101, 0.000742, 4847.461426 $label: Capella +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Leviathan $pos: -1239.032959, 86.696449, 1678.476685 $label: GTC Dallas +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Aeolus $pos: 226.771149, 0.000069, 6503.995605 $label: Cruiser +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Hercules Mark II $pos: 270.985107, 0.000242, 7268.081055 $label: Fighters +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: SF Mara $pos: -462.104156, -0.000221, 426.827240 $label: Alpha +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: SF Astaroth $pos: 1200.771362, -0.000152, 375.233582 $label: Delta +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: SB Seraphim $pos: 411.365326, -0.000163, -13.072729 $label: Epsilon +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 3 $Formula: ( and ( is-goal-true-delay "Destroy Both Cruisers" 0 ) ( is-goal-true-delay "Destroy Both Cruisers" 0 ) ) $Multi text XSTR("The ships that insulted the Sacred Realm's purity were eliminated. You have served the Hive Mind well, and shall be rewarded. You will be allowed to live and serve the Hive Mind again.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( or ( or ( is-goal-incomplete "Destroy Both Cruisers" ) ( is-goal-false-delay "Destroy Both Cruisers" 0 ) ) ( or ( is-goal-incomplete "Destroy Nimitz" ) ( is-goal-false-delay "Destroy Nimitz" 0 ) ) ) $Multi text XSTR("You have failed to follow all orders issued to you. By allowing any Impure ship that crosses the Sacred Realm to survive, you have thus made yourself impure. Report to the desintegration room immediately. Your flesh has failed the Collective, and shall be removed to feed other servants of the Hive Mind. In time, you shall be reborn in the collective.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Never leave the field of battle before all Impurities have been eliminated.", -1) $end_multi_text $Formula: ( and ( and ( is-goal-true-delay "Destroy Both Cruisers" 0 ) ( is-goal-true-delay "Destroy Nimitz" 0 ) ) ( is-goal-false-delay "Protect Brimstone" 0 ) ) $Multi text XSTR("The loss of the Brimstone does not reflect well on your skills, but it is a loss that can be afforded. It will be replaced in a few hours. What matters most, is the mission was completed, and we have destroyed the Impure Ones for desecrating the Sacred Realm.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "SF Mara (terrans)" 5 "GTB Artemis" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Subach HL-7" 17 "Subach HL-D" 16 "Mekhu HL-7" 16 "Mekhu HL-7D" 16 "Akheton SDG" 16 "Morning Star" 16 "MorningStar D" 16 "Prometheus R" 16 "Prometheus S" 16 "Prometheus D" 16 "Maxim" 16 "Maxim D" 16 "UD-8 Kayser" 17 "UD-D Kayser" 16 "Circe" 16 "Lamprey" 16 "Shivan Heavy Laser" 3 "Shivan Mega Laser" 3 "Rockeye" 500 "Rockeye D" 500 "Tempest" 500 "Tempest D" 500 "Hornet" 920 "Hornet D" 500 "Tornado" 500 "Tornado D" 500 "Harpoon" 500 "Harpoon D" 500 "Trebuchet" 556 "TAG-A" 500 "TAG-B" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Infyrno D" 500 "Cyclops" 500 "Cyclops#short" 500 "Helios" 500 "EMP Adv." 500 ) #Objects ;! 36 total $Name: Alpha 1 ;! Object #0 $Class: SF Mara (terrans) $Team: Friendly $Location: -210.557755, 0.000027, -7.970646 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "Subach HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Alpha 2 ;! Object #1 $Class: SF Mara (terrans) $Team: Friendly $Location: -256.185608, 0.000109, -93.397949 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Heavy Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 3 ;! Object #2 $Class: SF Mara (terrans) $Team: Friendly $Location: -115.058739, -0.000130, -0.803333 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Heavy Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 4 ;! Object #3 $Class: SF Mara (terrans) $Team: Friendly $Location: -134.255325, 67.973228, -113.932777 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Heavy Laser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: GTC Dallas ;! Object #4 $Class: GTC Leviathan $Team: Hostile $Location: -1345.243042, -311.712097, 1509.901978 $Orientation: 0.716199, 0.682326, -0.146600, 0.114963, -0.322536, -0.939551, -0.688363, 0.656051, -0.309442 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-play-dead 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 87 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main +Subsystem: weapons $Damage: 100 +Subsystem: engine $Damage: 100 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 80 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 200 $Name: GTC Rio Grande ;! Object #5 $Class: GTC Aeolus $Team: Hostile $Location: 242.114532, -132.937119, 4855.942383 $Orientation: -1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Rio Grande" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Rio Grande Arrival Cue" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 90 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 500 $Name: Cancer 1 ;! Object #6 $Class: GTF Erinyes $Team: Hostile $Location: -1242.679199, -0.000534, 1927.050903 $Orientation: -0.999262, 0.000000, -0.038398, 0.000000, 1.000000, 0.000000, 0.038398, 0.000000, -0.999262 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "Morning Star" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Cancer 2 ;! Object #7 $Class: GTF Erinyes $Team: Hostile $Location: -1181.929565, -0.000446, 1978.641357 $Orientation: -0.999263, 0.000000, -0.038398, 0.000000, 1.000000, 0.000000, 0.038398, 0.000000, -0.999263 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "Morning Star" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Cancer 3 ;! Object #8 $Class: GTF Erinyes $Team: Hostile $Location: -1294.087036, -0.000427, 1988.192993 $Orientation: -0.999263, 0.000000, -0.038398, 0.000000, 1.000000, 0.000000, 0.038398, 0.000000, -0.999263 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "Morning Star" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Cancer 4 ;! Object #9 $Class: GTF Erinyes $Team: Hostile $Location: -1235.086548, -0.000424, 2028.871338 $Orientation: -0.999263, 0.000000, -0.038398, 0.000000, 1.000000, 0.000000, 0.038398, 0.000000, -0.999263 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "Morning Star" ) +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Delta 1 ;! Object #10 $Class: SF Astaroth $Team: Friendly $Location: 306.982910, 0.000016, 354.473358 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Group: 0 +Score: 13 $Name: Delta 2 ;! Object #11 $Class: SF Astaroth $Team: Friendly $Location: 293.948792, 0.000016, 284.974670 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Group: 0 +Score: 13 $Name: Delta 3 ;! Object #12 $Class: SF Astaroth $Team: Friendly $Location: 376.482056, 0.000016, 341.438873 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Group: 0 +Score: 13 $Name: Delta 4 ;! Object #13 $Class: SF Astaroth $Team: Friendly $Location: 363.447815, 73.451302, 271.940063 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Group: 0 +Score: 13 $Name: Epsilon 1 ;! Object #14 $Class: SB Seraphim $Team: Friendly $Location: 152.534409, 0.000147, 11.416187 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" "Cyclops#short" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 49335 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Epsilon 2 ;! Object #15 $Class: SB Seraphim $Team: Friendly $Location: 128.610062, 0.000203, -134.496994 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" "Cyclops#short" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 49335 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Epsilon 3 ;! Object #16 $Class: SB Seraphim $Team: Friendly $Location: 292.570068, 0.000174, -15.820499 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" "Cyclops#short" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 49335 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Epsilon 4 ;! Object #17 $Class: SB Seraphim $Team: Friendly $Location: 265.801208, 178.998627, -156.571411 $Orientation: 0.825336, 0.000000, 0.564642, 0.000000, 1.000000, 0.000000, -0.564642, 0.000000, 0.825336 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Cyclops#short" "Cyclops#short" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 49335 ;! note that this is a bitfield!!! +Group: 0 +Score: 11 $Name: Taurus 1 ;! Object #18 $Class: GTF Hercules Mark II $Team: Hostile $Location: 141.511810, -0.000107, 4547.409180 $Orientation: -1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Taurus 2 ;! Object #19 $Class: GTF Hercules Mark II $Team: Hostile $Location: 91.805237, -0.000129, 4504.496582 $Orientation: -0.999897, 0.000000, -0.014375, 0.000000, 1.000000, 0.000000, 0.014375, 0.000000, -0.999897 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Taurus 3 ;! Object #20 $Class: GTF Hercules Mark II $Team: Hostile $Location: 194.562592, -0.000148, 4503.732910 $Orientation: -0.999882, 0.000000, 0.015346, 0.000000, 1.000000, 0.000000, -0.015346, 0.000000, -0.999882 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Taurus 4 ;! Object #21 $Class: GTF Hercules Mark II $Team: Hostile $Location: 143.946167, -0.000130, 4446.978516 $Orientation: -1.000000, 0.000000, 0.000716, 0.000000, 1.000000, 0.000000, -0.000716, 0.000000, -1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: GTCv Nimitz ;! Object #22 $Class: GTCv Deimos $Team: Hostile $Location: 187.390182, -0.000365, 4921.416504 $Orientation: -1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Nimitz Patrol" 80 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Nimitz Arrival Cue" 23 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 100 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1300 $Name: SCv Brimstone ;! Object #23 $Class: SCv Moloch $Team: Friendly $Location: 1103.136475, 614.394592, 25.319090 $Orientation: 0.998201, 0.059964, 0.000000, -0.059964, 0.998201, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints "Brimstone Path" 80 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Sbank Ammo: ( 0 ) +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Primary Banks: ( "Shivan Turret Laser" ) +Subsystem: turret12 +Subsystem: turret13 +Sbank Ammo: ( 0 ) +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Brimstone Arrival Cue" 22 ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 2 "GTCv Nimitz" ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 50 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 440 $Name: Iota 1 ;! Object #24 $Class: SB Nahema $Team: Friendly $Location: 1055.593994, 0.000380, 148.424728 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 32951 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Iota 2 ;! Object #25 $Class: SB Nahema $Team: Friendly $Location: 977.121338, 0.000381, 95.139175 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 32951 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Iota 3 ;! Object #26 $Class: SB Nahema $Team: Friendly $Location: 1138.666260, 0.000353, 81.993668 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 32951 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Iota 4 ;! Object #27 $Class: SB Nahema $Team: Friendly $Location: 1052.766846, 94.463402, -8.647221 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Cyclops#short" "Cyclops#short" "Piranha" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 32951 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Leo 1 ;! Object #28 $Class: GTB Medusa $Team: Hostile $Location: 134.643356, 0.000083, 3777.968994 $Orientation: -0.998295, 0.000000, -0.058374, 0.000000, 1.000000, 0.000000, 0.058374, 0.000000, -0.998295 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Leo 2 ;! Object #29 $Class: GTB Medusa $Team: Hostile $Location: 234.643341, 0.000083, 3777.968994 $Orientation: -0.998295, 0.000000, -0.058374, 0.000000, 1.000000, 0.000000, 0.058374, 0.000000, -0.998295 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Leo 3 ;! Object #30 $Class: GTB Medusa $Team: Hostile $Location: 196.547180, 0.000094, 3890.782715 $Orientation: -0.998295, 0.000000, -0.058374, 0.000000, 1.000000, 0.000000, 0.058374, 0.000000, -0.998295 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Leo 4 ;! Object #31 $Class: GTB Medusa $Team: Hostile $Location: 296.547180, 0.000094, 3890.782715 $Orientation: -0.998295, 0.000000, -0.058374, 0.000000, 1.000000, 0.000000, 0.058374, 0.000000, -0.998295 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Capricorn 1 ;! Object #32 $Class: GTF Ares $Team: Hostile $Location: -9.365543, 0.000077, 3776.945801 $Orientation: -0.999263, 0.000000, 0.038398, 0.000000, 1.000000, 0.000000, -0.038398, 0.000000, -0.999263 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 $Name: Capricorn 2 ;! Object #33 $Class: GTF Ares $Team: Hostile $Location: -115.319740, 0.000083, 3779.888916 $Orientation: -0.999263, 0.000000, 0.038398, 0.000000, 1.000000, 0.000000, -0.038398, 0.000000, -0.999263 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 $Name: Capricorn 3 ;! Object #34 $Class: GTF Ares $Team: Hostile $Location: 56.378555, 0.000089, 3889.686279 $Orientation: -0.999263, 0.000000, 0.038398, 0.000000, 1.000000, 0.000000, -0.038398, 0.000000, -0.999263 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 $Name: Capricorn 4 ;! Object #35 $Class: GTF Ares $Team: Hostile $Location: -49.576149, 0.000094, 3892.629639 $Orientation: -0.999263, 0.000000, 0.038398, 0.000000, 1.000000, 0.000000, -0.038398, 0.000000, -0.999263 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 #Wings ;! 8 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Departure Cue" 0 ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Hotkey: 0 +Flags:( ) $Name: Cancer $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Cancer 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Cancer 1" "Cancer 2" "Cancer 3" "Cancer 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) +Wave Delay Min: 5 +Wave Delay Max: 9 $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Departure Cue" 0 ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) $AI Goals: ( goals ( ai-guard-wing "Epsilon" 80 ) ( ai-guard-wing "Iota" 70 ) ( ai-chase-any 50 ) ) +Hotkey: 1 +Flags:( ) $Name: Epsilon $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Epsilon 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Departure Cue" 0 ) $Ships: ( ;! 4 total "Epsilon 1" "Epsilon 2" "Epsilon 3" "Epsilon 4" ) $AI Goals: ( goals ( ai-chase "GTC Dallas" 70 ) ( ai-chase "GTC Rio Grande" 50 ) ) +Hotkey: 2 +Flags:( ) +Wave Delay Min: 20 +Wave Delay Max: 30 $Name: Taurus $Waves: 1 $Wave Threshold: 1 $Special Ship: 0 ;! Taurus 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 2 "GTC Rio Grande" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Taurus 1" "Taurus 2" "Taurus 3" "Taurus 4" ) $AI Goals: ( goals ( ai-guard "GTC Dallas" 70 ) ( ai-guard "GTC Rio Grande" 60 ) ( ai-chase-any 40 ) ) +Flags:( ) +Wave Delay Min: 10 +Wave Delay Max: 12 $Name: Iota $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Iota 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: SCv Brimstone $Arrival Cue: ( has-arrived-delay 12 "SCv Brimstone" ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "Departure Cue" 0 ) $Ships: ( ;! 4 total "Iota 1" "Iota 2" "Iota 3" "Iota 4" ) +Flags:( ) +Wave Delay Min: 15 +Wave Delay Max: 25 $Name: Leo $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Leo 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 15 "Capricorn" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 15 "SCv Brimstone" ) $Ships: ( ;! 4 total "Leo 1" "Leo 2" "Leo 3" "Leo 4" ) $AI Goals: ( goals ( ai-chase "SCv Brimstone" 80 ) ) +Flags:( ) +Wave Delay Min: 5 +Wave Delay Max: 15 $Name: Capricorn $Waves: 2 $Wave Threshold: 2 $Special Ship: 0 ;! Capricorn 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 5 "GTCv Nimitz" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Capricorn 1" "Capricorn 2" "Capricorn 3" "Capricorn 4" ) $AI Goals: ( goals ( ai-guard-wing "Leo" 80 ) ( ai-chase-any 50 ) ) +Flags:( ) +Wave Delay Min: 5 +Wave Delay Max: 10 #Events ;! 28 total $Formula: ( when ( true ) ( subsys-set-random "GTC Dallas" 83 96 ) ) +Name: Pre-Damage Dallas +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( set-subsystem-strength "GTC Dallas" "engine" 0 ) ) +Name: Disable Dallas +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "GTC Dallas" ) ( do-nothing ) ) +Name: Dallas Directive +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Dallas", -1) +Team: 0 $Formula: ( when ( < ( hits-left "GTC Dallas" ) 62 ) ( do-nothing ) ) +Name: Rio Grande Arrival Cue +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 5 "GTC Rio Grande" ) ( beam-free-all "GTC Rio Grande" ) ) +Name: Free Rio Grande Beams +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "GTC Rio Grande" ) ( do-nothing ) ) +Name: Rio Grande Directive +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Rio Grande", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 9 "GTC Rio Grande" ) ( do-nothing ) ) +Name: Nimitz Arrival Cue +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 5 "GTCv Nimitz" ) ( beam-free-all "GTCv Nimitz" ) ) +Name: Free Nimitz Beams +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "GTCv Nimitz" ) ( do-nothing ) ) +Name: Nimitz Directive +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Nimitz", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 5 "GTCv Nimitz" ) ( do-nothing ) ) +Name: Brimstone Arrival Cue +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 5 "SCv Brimstone" ) ( beam-free-all "SCv Brimstone" ) ) +Name: Free Brimstone Beams +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( true ) ( validate-goal "Protect Brimstone" ) ) +Name: Validate Brimstone Directive +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( and ( is-goal-true-delay "Destroy Both Cruisers" 10 ) ( is-goal-true-delay "Destroy Nimitz" 10 ) ) ( send-message "#Hive Mind" "High" "Return to Base" ) ) +Name: Depart Message +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-departed-delay 0 "Alpha 1" ) ( do-nothing ) ) +Name: Depart Directive +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return to Base", -1) +Team: 0 $Formula: ( when ( is-event-true-delay "Depart Message" 9 ) ( do-nothing ) ) +Name: Departure Cue +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Cancer" ) ( do-nothing ) ) +Name: Cancer Directive +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Cancer", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Taurus" ) ( do-nothing ) ) +Name: Taurus1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Taurus" ) ( do-nothing ) ) +Name: Taurus Directive +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Taurus", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Leo" ) ( do-nothing ) ) +Name: Leo1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Leo" ) ( do-nothing ) ) +Name: Leo Directive +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Leo", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Capricorn" ) ( do-nothing ) ) +Name: Capricorn1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Capricorn" ) ( do-nothing ) ) +Name: Capricorn Directive +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Capricorn", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 3 "GTC Dallas" ) ( send-message "#Hive Mind" "High" "Dallas Dead" ) ) +Name: Dallas Dead +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 3 "GTC Rio Grande" ) ( send-message "#Hive Mind" "High" "Rio Grande Dead" ) ) +Name: Rio Grande Dead +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 3 "GTCv Nimitz" ) ( send-message "#Hive Mind" "High" "Nimitz Dead" ) ) +Name: Nimitz Dead +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 3 "SCv Brimstone" ) ( send-message "#Hive Mind" "High" "Brimstone Dead" ) ) +Name: Brimstone Dead +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "Nimitz Arrival Cue" 0 ) ( send-message "#Hive Mind" "High" "Nimitz Coming" ) ) +Name: Nimitz Coming +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-event-true-delay "Brimstone Arrival Cue" 0 ) ( send-message "#Hive Mind" "High" "Brimstone Coming" ) ) +Name: Brimstone Coming +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 3 total $Type: Primary +Name: Destroy Both Cruisers $MessageNew: XSTR("Eliminate the Impure Ones' cruisers", -1) $end_multi_text $Formula: ( and ( is-destroyed-delay 5 "GTC Dallas" ) ( is-destroyed-delay 5 "GTC Rio Grande" ) ) $Type: Primary +Name: Destroy Nimitz $MessageNew: XSTR("Destroy any enemy reinforcements.", -1) $end_multi_text $Formula: ( is-destroyed-delay 5 "GTCv Nimitz" ) $Type: Secondary +Name: Protect Brimstone $MessageNew: XSTR("Protect Brimstone", -1) $end_multi_text $Formula: ( has-departed-delay 0 "SCv Brimstone" ) +Invalid #Waypoints ;! 3 lists total $Jump Node: 213.900101, 0.000742, 4847.461426 $Jump Node Name: Capella $Name: Rio Grande $List: ( ;! 2 points in list ( -1009.128052, 0.000136, 3396.023682 ) ( -958.573364, 0.000187, 2145.781738 ) ) $Name: Nimitz Patrol $List: ( ;! 1 points in list ( 330.833160, 0.000303, 1966.019043 ) ) $Name: Brimstone Path $List: ( ;! 1 points in list ( 1150.872437, -0.000278, 2276.103760 ) ) #Messages ;! 214 total $Name: Dallas Dead $Team: -1 $MessageNew: XSTR("One impurity has been cleansed.", -1) $end_multi_text $Name: Rio Grande Dead $Team: -1 $MessageNew: XSTR("The enemy reserve cruiser has been eliminated.", -1) $end_multi_text $Name: Nimitz Dead $Team: -1 $MessageNew: XSTR("The enemy command ship has been destroyed.", -1) $end_multi_text $Name: Brimstone Dead $Team: -1 $MessageNew: XSTR("You have allowed the Collective's warship to be destroyed!", -1) $end_multi_text $Name: Nimitz Coming $Team: -1 $MessageNew: XSTR("Microprobes in the Sacred Realm have detected an enemy command ship en route to your position.", -1) $end_multi_text $Name: Brimstone Coming $Team: -1 $MessageNew: XSTR("We are dispatching a warship to aid in your attack.", -1) $end_multi_text $Name: Return to Base $Team: -1 $MessageNew: XSTR("The major impurities have been destroyed. Return to the Collective.", -1) $end_multi_text #Reinforcements ;! 0 total #Background bitmaps ;! 1 total $Num stars: 579 $Ambient light level: 0 $Sun: SunBlue +Angles: 0.401425 0.000000 3.106684 +Scale: 1.000000 $Starbitmap: planetc +Angles: 0.436332 0.000000 0.837757 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 #Asteroid Fields #Music $Event Music: 3: Leviticus $Briefing Music: None #End