#Mission Info $Version: 0.10 $Name: XSTR("SquadronScramble", -1) $Author: RN-Silent Threat $Created: 12/15/99 at 19:20:20 $Modified: 03/05/00 at 01:40:33 $Notes: Hopefully soon to be a fs2 squad war mission. $End Notes: $Mission Desc: XSTR("Team .vs. Team mission where a Deimos class Corvette and its fighter escorts try to beat the other team to there entry node. Maximum Respawns 15. Reccomended Respawns 9", -1) $end_multi_text +Game Type Flags: 18 +Flags: 16 +Num Players: 8 +Num Respawns: 15 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Player Entry Delay: 1.000000 +Viewer pos: 16419.027344, 5374.881348, 1921.117432 +Viewer orient: 0.015742, -0.000001, 0.999876, -0.316569, 0.948556, 0.004985, -0.948439, -0.316608, 0.014932 #Plot Info $Tour: XSTR("Blah", 6) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Sexp_variables $Variables: ( 0 "mayttt" "99" "number" 88 "GTCv Freedom" "150" "block" 89 "GTCv Freedom" "750" "block" 90 "GTCv Freedom" "200" "block" 91 "GTCv Freedom" "11000" "block" 92 "GTCv Freedom" "1" "block" 93 "GTCv Freedom" "400" "block" 94 "GTCv Independence" "150" "block" 95 "GTCv Independence" "750" "block" 96 "GTCv Independence" "200" "block" 97 "GTCv Independence" "11000" "block" 98 "GTCv Independence" "1" "block" 99 "GTCv Independence" "400" "block" ) #Command Briefing #Command Briefing #Briefing $start_briefing $num_stages: 2 $start_stage $multi_text XSTR("Pilot your Primary objective will be to escort the Independence to the other squadron's entry node.", -1) $end_multi_text $voice: none.wav $camera_pos: 3821.919922, 6079.811523, -15415.531250 $camera_orient: 1.000000, -0.000001, -0.000835, 0.000265, 0.948556, 0.316608, 0.000792, -0.316608, 0.948556 $camera_time: 1700 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 28 $team: Friendly $class: GTCv Deimos $pos: 6695.975586, -57.741413, 3548.848877 $label: Independence +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Hostile $class: GTF Ulysses $pos: -1986.410645, 6.926559, 3838.214355 $label: Entry Node +id: 3 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Your Secondary objective is to engage and destroy all hostile ships including the Freedom before it reaches our node. There is a small asteroid field, and a abandoned space station that is now scrap metal that stand in the direct path of the other teams node. The asteroid field is to think for the Independence to enter, but you can use it to your advantage.", -1) $end_multi_text $voice: none.wav $camera_pos: 20877.808594, 6021.291504, 1739.233154 $camera_orient: -0.006409, 0.000000, 0.999979, -0.333604, 0.942711, -0.002138, -0.942692, -0.333611, -0.006042 $camera_time: 1700 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: 1358.129150, -290.757080, -309.587372 $label: Alpha +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 2863.778076, 6.924659, -2850.636963 $label: Jump Node 1 +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: GTCv Deimos $pos: 5807.156738, 0.000058, 4709.566406 $label: Freedome +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Hercules Mark II $pos: -2734.703857, -377.000519, 5888.356445 $label: Zeta +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Briefing $start_briefing $num_stages: 2 $start_stage $multi_text XSTR("Pilot your Primary objective will be to escort the Freedom to the other squadron's entry node.", -1) $end_multi_text $voice: none.wav $camera_pos: 3821.919922, 6079.811523, -15415.531250 $camera_orient: 1.000000, -0.000001, -0.000835, 0.000265, 0.948556, 0.316608, 0.000792, -0.316608, 0.948556 $camera_time: 1700 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 28 $team: Friendly $class: GTCv Deimos $pos: 7110.325195, -0.000281, 4887.979004 $label: Freedome +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Hostile $class: GTF Ulysses $pos: -4618.470215, 6.926864, 1706.098999 $label: Jump Node 1 +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Hostile $class: GTF Ulysses $pos: -1822.297363, 6.926935, 5428.075195 $label: Entry Node +id: 11 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Your Secondary objective is to engage and destroy all hostile ships including the Freedom before it reaches our node. There is a small asteroid field, and a abandoned space station that is now scrap metal that stand in the direct path of the other teams node. The asteroid field is to think for the Freedom to enter, but you can use it to your advantage.", -1) $end_multi_text $voice: none.wav $camera_pos: 21791.070313, 7092.040039, 2724.523438 $camera_orient: -0.000457, -0.000001, 1.000000, -0.316608, 0.948556, -0.000144, -0.948556, -0.316608, -0.000434 $camera_time: 1700 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Hostile $class: GTF Ulysses $pos: -1251.775269, 6.931411, -4818.492188 $label: Jump Node 1 +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: -2823.585693, -376.998138, -1871.975342 $label: Zeta +id: 10 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: GTCv Deimos $pos: 3000.593506, -154.098801, 5082.629883 $label: Independence +id: 13 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Hercules Mark II $pos: -7143.038086, -144.867996, 5389.689941 $label: Alpha +id: 14 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 4 $Formula: ( and ( is-goal-true-delay "Escort Independence" 0 ) ( is-goal-true-delay "Destroy Alpha Wing" 0 ) ( is-goal-true-delay "Destroy Independence" 0 ) ) $Multi text XSTR(" Well done pilot. You sucsessfully escorted the Independence to the other Teams entry node. You also anailated all hostile forces and destroyed the other teams corvet before it jumped in our entry node. Your actions saved countless lives pilot well done. For you outstanding performence we are awarding you the GTVA Legion of Honor.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("You Performence was outstanding . The GTVA could use more pilots like you.", -1) $end_multi_text $Formula: ( and ( and ( is-goal-true-delay "Escort Independence" 0 ) ( is-goal-true-delay "Destroy Zeta Wing" 0 ) ) ( is-goal-false-delay "Destroy Freedom" 0 ) ) $Multi text XSTR(" While the Independence made it to the Node , the Freedom mannaged to make it to our entry node and did heavy damage to our fleet. This is a mojor loss.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Try to disable the Freedome before it reaches the node.", -1) $end_multi_text $Formula: ( and ( is-goal-false-delay "Escort Independence" 0 ) ( is-goal-true-delay "Destroy Zeta Wing" 0 ) ( is-goal-false-delay "Destroy Freedom" 0 ) ) $Multi text XSTR(" Pilot your actions resulted in the loss of hundreds of lives. You failed to escort the Independence to the other teams node and also failed to destroy the other Team before they reached our node.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Alpha 1 & 2 should guard the Independence while Alpha 3 & 4 shoud Attack the Freedome.", -1) $end_multi_text $Formula: ( and ( is-goal-false-delay "Escort Independence" 0 ) ( is-goal-false-delay "Destroy Zeta Wing" 0 ) ( is-goal-false-delay "Destroy Freedom" 0 ) ) $Multi text XSTR(" This is a massive failure pilot. You failed to complete any of your objectives and have and are a discrace to the rest of the squadron. ", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Come back when you have learned team work.", -1) $end_multi_text #Debriefing_info $Num stages: 4 $Formula: ( and ( is-goal-true-delay "Escort Freedom" 0 ) ( is-goal-true-delay "Destroy Alpha Wing" 0 ) ( is-goal-true-delay "Destroy Independence" 0 ) ) $Multi text XSTR(" Well done pilot. You sucsessfully escorted the Freedom to the other Teams entry node. You also anailated all hostile forces and destroyed the other teams corvet before it jumped in our entry node. Your actions saved countless lives pilot well done. For you outstanding performence we are awarding you the GTVA Legion of Honor.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("You Performence was outstanding . The GTVA could use more pilots like you.", -1) $end_multi_text $Formula: ( and ( and ( is-goal-true-delay "Escort Freedom" 0 ) ( is-goal-true-delay "Destroy Alpha Wing" 0 ) ) ( is-goal-false-delay "Destroy Independence" 0 ) ) $Multi text XSTR(" While the Freeedom made it to the Node , the Independence mannaged to make it to our entry node and did heavy damage to our fleet. This is a mojor loss .", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Try to disable the Independence before it reaches the node.", -1) $end_multi_text $Formula: ( and ( is-goal-false-delay "Escort Freedom" 0 ) ( is-goal-true-delay "Destroy Alpha Wing" 0 ) ( is-goal-false-delay "Destroy Independence" 0 ) ) $Multi text XSTR(" Pilot your actions resulted in the loss of hundreds of lives. You failed to escort the Freedom to the other teams node and also failed to destroy the other Team before they reached our node.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Alpha 1 & 2 should guard the Freedome while Alpha 3 & 4 shoud Attack the Independence.", -1) $end_multi_text $Formula: ( and ( is-goal-false-delay "Escort Freedom" 0 ) ( is-goal-false-delay "Destroy Alpha Wing" 0 ) ( is-goal-false-delay "Destroy Independence" 0 ) ) $Multi text XSTR(" This is a massive failure pilot. You failed to complete any of your objectives and have and are a discrace to the rest of the squadron. ", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Come back when you have learned team work.", -1) $end_multi_text #Players ;! 8 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Serapis" 5 "GVF Tauret" 5 "GVB Sekhmet" 5 "GVB Osiris" 5 "GVB Bakha" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Subach HL-7" 12 "Mekhu HL-7" 12 "Akheton SDG" 12 "Morning Star" 13 "Prometheus R" 12 "Prometheus S" 12 "Maxim" 15 "UD-8 Kayser" 14 "Circe" 13 "Lamprey" 12 "Targeting Laser" 14 "Rockeye" 300 "Tempest" 500 "Hornet" 100 "Tornado" 496 "Harpoon" 222 "Trebuchet" 100 "Stiletto II" 100 "Infyrno" 100 "Infyrno D" 50 "Cyclops" 50 "Helios" 70 ) $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Serapis" 5 "GVF Tauret" 5 "GVB Sekhmet" 5 "GVB Osiris" 5 "GVB Bakha" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Subach HL-7" 12 "Mekhu HL-7" 12 "Akheton SDG" 100 "Morning Star" 13 "Prometheus R" 12 "Prometheus S" 12 "Maxim" 15 "UD-8 Kayser" 14 "Circe" 13 "Lamprey" 12 "Rockeye" 400 "Tempest" 100 "Hornet" 200 "Tornado" 196 "Harpoon" 222 "Trebuchet" 150 "Stiletto II" 150 "Infyrno" 50 "Cyclops" 50 "Helios" 70 ) #Objects ;! 10 total $Name: Alpha 1 ;! Object #0 $Class: GTF Hercules Mark II $Team: Friendly $Location: -12.361071, -219.514954, -1401.534302 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTCv Independence" 50 ) ) $Cargo 1: XSTR("Nothing", 13) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Maxim" "UD-8 Kayser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Zeta 1 ;! Object #2 $Class: GTF Hercules Mark II $Team: Hostile $Location: 7.599384, -219.607407, 5531.964844 $Orientation: -0.984128, 0.000000, -0.177462, 0.000000, 1.000000, 0.000000, 0.177462, 0.000000, -0.984128 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTCv Independence" 50 ) ( ai-chase-wing "Alpha" 50 ) ) $Cargo 1: XSTR("Nothing", 13) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Maxim" "UD-8 Kayser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Zeta 2 ;! Object #3 $Class: GTF Hercules Mark II $Team: Hostile $Location: 115.246460, -221.943207, 5655.963379 $Orientation: -0.991035, -0.065611, -0.116385, -0.054704, 0.994015, -0.094557, 0.121892, -0.087343, -0.988693 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTCv Freedom" 50 ) ( ai-chase-wing "Alpha" 50 ) ) $Cargo 1: XSTR("Nothing", 13) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "Circe" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Zeta 3 ;! Object #4 $Class: GTB Boanerges $Team: Hostile $Location: -119.035927, -221.086273, 5699.033203 $Orientation: -0.991035, -0.065611, -0.116385, -0.054704, 0.994015, -0.094557, 0.121892, -0.087343, -0.988693 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTCv Freedom" 50 ) ( ai-chase-wing "Alpha" 50 ) ) $Cargo 1: XSTR("Nothing", 13) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" ) +Secondary Banks: ( "Tornado" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Zeta 4 ;! Object #5 $Class: GTB Ursa $Team: Hostile $Location: 45.802662, -220.362732, 5877.426270 $Orientation: -0.991035, -0.065611, -0.116385, -0.054704, 0.994015, -0.094557, 0.121892, -0.087343, -0.988693 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTCv Independence" 50 ) ( ai-chase-wing "Alpha" 50 ) ) $Cargo 1: XSTR("Nothing", 13) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Maxim" "Maxim" ) +Secondary Banks: ( "Helios" "Helios" "Helios" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #6 $Class: GTF Hercules Mark II $Team: Friendly $Location: -93.442505, -219.473129, -1536.569092 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTCv Independence" 50 ) ) $Cargo 1: XSTR("Nothing", 13) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Circe" "Morning Star" ) +Secondary Banks: ( "Tornado" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 3 ;! Object #7 $Class: GTB Boanerges $Team: Friendly $Location: 80.623642, -219.553268, -1543.738647 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTCv Freedom" 50 ) ) $Cargo 1: XSTR("Nothing", 13) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" ) +Secondary Banks: ( "Tornado" "Helios" "Helios" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 4 ;! Object #8 $Class: GTB Ursa $Team: Friendly $Location: -4.888354, -220.687927, -1652.245483 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTCv Freedom" 50 ) ) $Cargo 1: XSTR("Nothing", 13) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Maxim" "Maxim" ) +Secondary Banks: ( "Helios" "Helios" "Helios" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: GTCv Independence ;! Object #9 $Class: GTCv Deimos $Team: Friendly $Location: 4.802958, -115.484131, -5630.198242 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 89 ) ( ai-chase "GTCv Freedom" 66 ) ( ai-chase-wing "Zeta" 64 ) ) $Cargo 1: XSTR("Nothing", 13) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret02 +Primary Banks: ( "AAAf" ) +Subsystem: turret03 +Primary Banks: ( "AAAf" ) +Subsystem: turret04 +Primary Banks: ( "AAAf" ) +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret08 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Primary Banks: ( "Green Beam" ) +Subsystem: turret12 +Primary Banks: ( "Green Beam" ) +Subsystem: turret13 +Subsystem: turret14 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret15 +Primary Banks: ( "Long Range Flak" ) +Subsystem: turret16 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret17 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret18 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret19 +Primary Banks: ( "AAAf" ) +Subsystem: turret20 +Subsystem: turret21 +Primary Banks: ( "Long Range Flak" ) +Subsystem: turret22 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret23 +Primary Banks: ( "SGreen" ) +Subsystem: turret24 +Primary Banks: ( "SGreen" ) +Subsystem: turret25 +Secondary Banks: ( "FighterKiller" ) +Sbank Ammo: ( 0 ) +Subsystem: turret26 +Secondary Banks: ( "FighterKiller" ) +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-goal-true-delay "Escort Independence" 0 ) $Determination: 10 +Flags: ( "cargo-known" "escort" )+Respawn priority: 0 +Escort priority: 50+Special Exp index: 94 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 600 $Name: GTCv Freedom ;! Object #10 $Class: GTCv Deimos $Team: Hostile $Location: -85.581635, 0.000945, 9702.077148 $Orientation: -0.999999, 0.000000, 0.001593, 0.000000, 1.000000, 0.000000, -0.001593, 0.000000, -0.999999 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 89 ) ( ai-chase "GTCv Independence" 66 ) ( ai-chase-wing "Alpha" 64 ) ) $Cargo 1: XSTR("Nothing", 13) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret02 +Primary Banks: ( "AAAf" ) +Subsystem: turret03 +Primary Banks: ( "AAAf" ) +Subsystem: turret04 +Primary Banks: ( "AAAf" ) +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret08 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Primary Banks: ( "Green Beam" ) +Subsystem: turret12 +Primary Banks: ( "Green Beam" ) +Subsystem: turret13 +Subsystem: turret14 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret15 +Primary Banks: ( "Long Range Flak" ) +Subsystem: turret16 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret17 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret18 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret19 +Primary Banks: ( "AAAf" ) +Subsystem: turret20 +Subsystem: turret21 +Primary Banks: ( "Long Range Flak" ) +Subsystem: turret22 +Primary Banks: ( "Heavy Flak" ) +Subsystem: turret23 +Primary Banks: ( "SGreen" ) +Subsystem: turret24 +Primary Banks: ( "SGreen" ) +Subsystem: turret25 +Secondary Banks: ( "FighterKiller" ) +Sbank Ammo: ( 0 ) +Subsystem: turret26 +Secondary Banks: ( "FighterKiller" ) +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-goal-true-delay "Escort Freedom" 0 ) $Determination: 10 +Flags: ( "cargo-known" "escort" )+Respawn priority: 0 +Escort priority: 50 +Special Exp index: 88 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 600 #Wings ;! 2 total $Name: Zeta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Zeta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Zeta 1" "Zeta 2" "Zeta 3" "Zeta 4" ) +Flags:( ) $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) +Hotkey: 0 +Flags:( ) #Events ;! 20 total $Formula: ( when ( has-time-elapsed 1 ) ( turret-free-all "GTCv Independence" ) ) +Name: Turret Free Independence +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 45 ) ( beam-free-all "GTCv Independence" ) ) +Name: Beam Free Independence +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 45 ) ( beam-free-all "GTCv Freedom" ) ) +Name: Beam Free Freedom +Repeat Count: 1 +Interval: 1 +Team: 1 $Formula: ( when ( has-time-elapsed 1 ) ( turret-free-all "Alpha 1" ) ) +Name: Turret Free Freedom +Repeat Count: 1 +Interval: 1 +Team: 1 $Formula: ( when ( and ( is-goal-true-delay "Escort Independence" 0 ) ( is-goal-true-delay "Destroy Zeta Wing" 0 ) ( is-goal-true-delay "Destroy Independence" 0 ) ( skill-level-at-least "Insane" ) ) ( grant-medal "GTVA Legion of Honor" ) ) +Name: Alpha Medal +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( is-goal-true-delay "Escort Freedom" 0 ) ( is-goal-true-delay "Destroy Alpha Wing" 0 ) ( is-goal-true-delay "Destroy Independence" 0 ) ( skill-level-at-least "Insane" ) ) ( grant-medal "GTVA Legion of Honor" ) ) +Name: Zeta Medal +Repeat Count: 1 +Interval: 1 +Team: 1 $Formula: ( when ( has-time-elapsed 3 ) ( send-message "#Command" "High" "Freedom spoted" ) ) +Name: A mssg 1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 10 ) ( send-message "#Command" "High" "Independence engage" ) ) +Name: A mssg 2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-goal-true-delay "Escort Independence" 0 ) ( send-message "GTCv Independence" "High" "Independence reached the node" ) ) +Name: A mssg 3 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-goal-true-delay "Escort Independence" 9 ) ( send-message "#Command" "High" "rgr they are on there way Inde" ) ) +Name: A mssg 4 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 3 ) ( send-message "GTCv Freedom" "High" "Independence Spoted" ) ) +Name: Z mssg 1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 10 ) ( send-message "#Command" "High" "Freedom engage" ) ) +Name: Z mssg 2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-goal-true-delay "Escort Freedom" 0 ) ( send-message "GTCv Freedom" "High" "Freedom reached the node." ) ) +Name: Z mssg 3 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-goal-true-delay "Escort Freedom" 0 ) ( send-message "#Command" "High" "rgr they are on there way Free" ) ) +Name: Z mssg 4 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-goal-incomplete "Escort Independence" ) ( do-nothing ) ) +Name: Escort Independence +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Escort Independence", -1) +Team: 0 $Formula: ( when ( is-goal-incomplete "Destroy Freedom" ) ( do-nothing ) ) +Name: Destroy Freedome +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Freedom", -1) +Team: 0 $Formula: ( when ( is-goal-incomplete "Destroy Zeta Wing" ) ( do-nothing ) ) +Name: Destroy Zeta +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Zeta ", -1) +Team: 0 $Formula: ( when ( is-goal-incomplete "Escort Freedom" ) ( do-nothing ) ) +Name: Escort Freedom +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Escort Freedom", -1) +Team: 1 $Formula: ( when ( is-goal-incomplete "Destroy Independence" ) ( do-nothing ) ) +Name: Destroy Independence +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Independence", -1) +Team: 1 $Formula: ( when ( is-goal-incomplete "Destroy Alpha Wing" ) ( do-nothing ) ) +Name: Destroy Alpha +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Alpha ", -1) +Team: 1 #Goals ;! 6 total $Type: Secondary +Name: Destroy Zeta Wing $MessageNew: XSTR("Destroy Zeta Wing", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "Zeta" ) +Score: 150 +Team: 0 $Type: Secondary +Name: Destroy Freedom $MessageNew: XSTR("Destroy Hostile Corvette", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "GTCv Freedom" ) +Score: 150 +Team: 0 $Type: Primary +Name: Escort Independence $MessageNew: XSTR("Escort Independence", -1) $end_multi_text $Formula: ( are-waypoints-done-delay "GTCv Independence" "Waypoint path 1" 0 ) +Score: 450 +Team: 0 $Type: Secondary +Name: Destroy Alpha Wing $MessageNew: XSTR("Destroy Alpha Wing", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "Alpha" ) +Score: 150 +Team: 1 $Type: Secondary +Name: Destroy Independence $MessageNew: XSTR("Destroy Hostile Corvette", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "GTCv Independence" ) +Score: 150 +Team: 1 $Type: Primary +Name: Escort Freedom $MessageNew: XSTR("Escort Freedom", -1) $end_multi_text $Formula: ( are-waypoints-done-delay "GTCv Freedom" "Waypoint path 2" 0 ) +Score: 450 +Team: 1 #Waypoints ;! 2 lists total $Jump Node: -47.374680, 6.925040, 9989.542969 $Jump Node Name: Jump Node 1 $Jump Node: -14.370179, -0.001891, -5568.566895 $Jump Node Name: Jump Node 1 $Name: Waypoint path 1 $List: ( ;! 4 points in list ( 185.089859, -0.000556, -4967.788574 ) ( 997.624451, -0.000650, 998.138733 ) ( 1007.689392, -0.001414, 3005.900146 ) ( 108.042023, -0.001874, 9031.231445 ) ) $Name: Waypoint path 2 $List: ( ;! 4 points in list ( -230.818329, -0.001046, 9034.034180 ) ( -1008.534363, -0.001322, 3012.297119 ) ( -1015.993958, -0.001181, 1022.330261 ) ( -331.823914, -0.001376, -4808.854980 ) ) #Messages ;! 215 total $Name: Freedom spoted $Team: 0 $MessageNew: XSTR("Command we are tracking the Freedom. Requesting permission to engage.", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-TP2 $Name: Independence engage $Team: 0 $MessageNew: XSTR("Roger that Independence , Fire at will.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: Independence Spoted $Team: 1 $MessageNew: XSTR("Command we tracking the Independence. Requesting permission to engage", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-TP2 $Name: Freedom engage $Team: 1 $MessageNew: XSTR("Roger that Freedom , fire at will.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM2 $Name: Independence reached the node $Team: 0 $MessageNew: XSTR("Command we have reached the node.", -1) $end_multi_text +AVI Name: Head-TP3 $Name: rgr they are on there way Inde $Team: 0 $MessageNew: XSTR("Roger that Independece . Good Job", -1) $end_multi_text +AVI Name: Head-CM1 $Name: Freedom reached the node. $Team: 1 $MessageNew: XSTR("Command we have reached the node. ", -1) $end_multi_text +AVI Name: Head-TP2 $Name: rgr they are on there way Free $Team: 1 $MessageNew: XSTR("Roger that Freedom . Good Job", -1) $end_multi_text +AVI Name: Head-CM1 #Reinforcements ;! 0 total #Background bitmaps ;! 3 total $Num stars: 2000 $Ambient light level: 0 $Sun: SunGreen +Angles: 0.000000 4.520399 5.393063 +Scale: 2.000000 $Starbitmap: neb06 +Angles: 1.919861 0.052360 0.052360 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 4 +DivY: 4 $Starbitmap: planetf +Angles: 0.000000 0.000000 0.000000 +ScaleX: 2.000000 +ScaleY: 2.000000 +DivX: 2 +DivY: 2 $Starbitmap: planete +Angles: 3.176497 0.000000 0.000000 +ScaleX: 2.000000 +ScaleY: 2.000000 +DivX: 2 +DivY: 2 #Asteroid Fields $Density: 88 +Field Type: 1 +Debris Genre: 0 +Field Debris Type: 0 +Field Debris Type: 1 +Field Debris Type: 2 $Average Speed: 0.000000 $Minimum: -590.000000, -850.000000, 900.000000 $Maximum: 590.000000, 500.000000, 3090.000000 #Music $Event Music: 1: Genesis $Briefing Music: Brief6 #End