#Mission Info $Version: 0.10 $Name: XSTR("The Snake Between The Rocks", -1) $Author: Colin Thomson $Created: 01/04/00 at 16:24:22 $Modified: 01/07/00 at 21:53:27 $Notes: This is my second mission. My first one was for FS1, and was 'The Push Back.' Have fun!$End Notes: $Mission Desc: XSTR("You are on the NTF, and you have to protect the Iceni as it makes a run for the Delta Serpentis Jump Node.", -1) $end_multi_text +Game Type Flags: 1 +Flags: 16 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Player Entry Delay: 1.000000 +Viewer pos: 136.610367, 5731.225098, -16491.996094 +Viewer orient: 1.000000, 0.000000, 0.000165, -0.000054, 0.945830, 0.324663, -0.000156, -0.324663, 0.945830 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: XSTR("Welcome to the NTF pilot! You have come at a time when we are in great need for skilled pilots much like yourself. The NTF has been losing many pilots lately, so your addition is very helpful to us.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("The NTF is now undergoing a series of maneuvers to get to the Knossos portal. These orders come from Bosch himself, so we will go even though we don't have all the details.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("The NTF has recently aquired some objects from the GTVA's inventory. First, we stole some Ursa class bombers. They will greatly help us, as we now can carry Cyclops anti-cruiser missiles. We also managed to steal some Alpha-test Kayser guns. We only have 4, so use them well.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("We are embarking on our greatest mission every, so we are very glad you could join us. Get suited up, because we move out in 5 minutes!", -1) $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 5 $start_stage $multi_text XSTR("This is it pilot. Its do or die for the NTF. This is when the Iceni runs the guantlet to get to the Delta Serpentis Node.", -1) $end_multi_text $voice: none.wav $camera_pos: 136.610367, 5731.225098, -16491.996094 $camera_orient: 1.000000, 0.000000, 0.000165, -0.000054, 0.945830, 0.324663, -0.000156, -0.324663, 0.945830 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 28 $team: Friendly $class: NTF Iceni $pos: 230.936539, 0.000321, -4614.612793 $label: NTF Iceni +id: 22 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GVF Thoth $pos: 65.513908, -0.000261, 1149.684082 $label: Delta Serpentis +id: 23 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("We are unsure of what the GTVA has infront of the jump node, but we are positive it is large. They will have many Corvettes and many fighter wings at their disposal. Also, we have learned there my be some of the GTVA's new stealth fighters. Be very wary of them, as we do not have the technology to target them.", -1) $end_multi_text $voice: none.wav $camera_pos: 136.610367, 5731.225098, -16491.996094 $camera_orient: 1.000000, 0.000000, 0.000165, -0.000054, 0.945830, 0.324663, -0.000156, -0.324663, 0.945830 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GVF Thoth $pos: 65.513908, -0.000261, 1149.684082 $label: Delta Serpentis +id: 23 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: GVD Typhon $pos: -3507.172852, 106.176079, -675.598877 $label: GVD Hope +id: 24 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Leviathan $pos: -4038.058594, 1055.865601, 3460.233643 $label: Pangeres +id: 25 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: GTCv Deimos $pos: 3431.823730, 821.991821, -2103.465332 $label: Marauder +id: 26 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: GTCv Deimos $pos: 4615.574219, -23.878872, 7316.897461 $label: Shakazaar +id: 27 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("First in will be you pilots. Your task will be to simply compliment our corvettes when they arrive, and to soften up the enemy. You also must protect the Iceni from bombers. You will recieve reinforcements when our Corvettes jump in, and when the Iceni jumps in.", -1) $end_multi_text $voice: none.wav $camera_pos: 136.610367, 5731.225098, -16491.996094 $camera_orient: 1.000000, 0.000000, 0.000165, -0.000054, 0.945830, 0.324663, -0.000156, -0.324663, 0.945830 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GVF Thoth $pos: 65.513908, -0.000261, 1149.684082 $label: Delta Serpentis +id: 23 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: GVD Typhon $pos: -3507.172852, 106.176079, -675.598877 $label: GVD Hope +id: 24 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Leviathan $pos: -4038.058594, 1055.865601, 3460.233643 $label: Pangeres +id: 25 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: GTCv Deimos $pos: 3431.823730, 821.991821, -2103.465332 $label: Marauder +id: 26 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: GTCv Deimos $pos: 4615.574219, -23.878872, 7316.897461 $label: Shakazaar +id: 27 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: 3556.558105, 0.000326, -3547.866699 $label: Alpha +id: 28 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -2911.298584, -0.000145, -3861.231201 $label: Beta +id: 29 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Next, our 2 corvettes will arrive, and try to take down the enemy's corvettes. You must protect them from bombers.", -1) $end_multi_text $voice: none.wav $camera_pos: 136.610367, 5731.225098, -16491.996094 $camera_orient: 1.000000, 0.000000, 0.000165, -0.000054, 0.945830, 0.324663, -0.000156, -0.324663, 0.945830 $camera_time: 500 $num_lines: 0 $num_icons: 9 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GVF Thoth $pos: 65.513908, -0.000261, 1149.684082 $label: Delta Serpentis +id: 23 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: GVD Typhon $pos: -3507.172852, 106.176079, -675.598877 $label: GVD Hope +id: 24 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Leviathan $pos: -4038.058594, 1055.865601, 3460.233643 $label: Pangeres +id: 25 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: GTCv Deimos $pos: 3431.823730, 821.991821, -2103.465332 $label: Marauder +id: 26 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: GTCv Deimos $pos: 4615.574219, -23.878872, 7316.897461 $label: Shakazaar +id: 27 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: 3556.558105, 0.000326, -3547.866699 $label: Alpha +id: 28 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -2911.298584, -0.000145, -3861.231201 $label: Beta +id: 29 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GTCv Deimos $pos: 1560.641968, 0.000319, -5441.765625 $label: NTF Lathvo +id: 30 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GTCv Deimos $pos: -831.180725, 0.000112, -5538.682129 $label: NTF Deliverance +id: 32 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Finally, the Iceni will arrive and make the run to the Delta Serpentis Node. You must protect that ship at all costs! Good luck.", -1) $end_multi_text $voice: none.wav $camera_pos: 136.610367, 5731.225098, -16491.996094 $camera_orient: 1.000000, 0.000000, 0.000165, -0.000054, 0.945830, 0.324663, -0.000156, -0.324663, 0.945830 $camera_time: 500 $num_lines: 0 $num_icons: 10 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GVF Thoth $pos: 65.513908, -0.000261, 1149.684082 $label: Delta Serpentis +id: 23 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Hostile $class: GVD Typhon $pos: -3507.172852, 106.176079, -675.598877 $label: GVD Hope +id: 24 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTC Leviathan $pos: -4038.058594, 1055.865601, 3460.233643 $label: Pangeres +id: 25 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: GTCv Deimos $pos: 3431.823730, 821.991821, -2103.465332 $label: Marauder +id: 26 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Hostile $class: GTCv Deimos $pos: 4615.574219, -23.878872, 7316.897461 $label: Shakazaar +id: 27 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: 3556.558105, 0.000326, -3547.866699 $label: Alpha +id: 28 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -2911.298584, -0.000145, -3861.231201 $label: Beta +id: 29 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GTCv Deimos $pos: 1560.641968, 0.000319, -5441.765625 $label: NTF Lathvo +id: 30 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: NTF Iceni $pos: 388.346466, 0.001443, -3860.687256 $label: NTF Iceni +id: 31 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 28 $team: Friendly $class: GTCv Deimos $pos: -831.180725, 0.000112, -5538.682129 $label: NTF Deliverance +id: 32 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 3 $Formula: ( is-goal-true-delay "Protect Iceni" 0 ) $Multi text XSTR("Great job pilot! Because of your great efforts today, the NTF lives on. Bosch now can move toward the Knossos, and is now much closer to his goal. Again, great job, and we hope to see you fly with us again.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-false-delay "Protect Iceni" 0 ) $Multi text XSTR("Pilot! Because of your poor actions today, the NTF has been crushed. Bosch's plans have been laid to ruin, and the GTVA is celebrating a grand victory. Because there is no need for any more pilots for the NTF, you will be executed in two days. Have a nice few days.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Make sure those bombs don't hit the Iceni! Also, concentrate on taking out the beam cannons on the 3 Deimos class corvettes, and the Typhoon.", -1) $end_multi_text $Formula: ( is-goal-incomplete "Protect Iceni" ) $Multi text XSTR("Pilot! Because of your poor actions today, the NTF has been crushed. Bosch's plans have been laid to ruin, and the GTVA is celebrating a grand victory. Because there is no need for any more pilots for the NTF, you will be executed in two days. Have a nice few days.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Make sure those bombs don't hit the Iceni! Also, concentrate on taking out the beam cannons on the 3 Deimos class corvettes, and the Typhoon.", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 15 "GTF Hercules" 15 "GTF Loki" 15 "GTB Medusa" 15 "GTB Zeus" 15 ) +Weaponry Pool: ( "Subach HL-7" 30 "Mekhu HL-7" 30 "Akheton SDG" 20 "Morning Star" 20 "Prometheus S" 44 "UD-8 Kayser" 4 "Rockeye" 999 "Tempest" 999 "Hornet" 1680 "Tornado" 992 "Harpoon" 400 "Piranha" 100 "Stiletto II" 50 "Cyclops" 396 "Helios" 250 ) #Objects ;! 53 total $Name: Alpha 1 ;! Object #0 $Class: GTF Hercules $Team: Friendly $Location: -181.393677, -0.000067, 53.194351 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: NTF Iceni ;! Object #1 $Class: NTF Iceni $Team: Friendly $Location: 82.305252, -0.000263, 334.443481 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints "Waypoint path 1" 50 ) ( ai-warp-out 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 90 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11a +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21a +Subsystem: turret22a +Subsystem: turret23a +Subsystem: turret24a +Subsystem: turret25a $Arrival Location: Hyperspace +Arrival Delay: 160 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-arrived-delay 25 "SF Mara 3" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 99 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 300 $Name: SF Mara 3 ;! Object #2 $Class: SF Mara $Team: Hostile $Location: 9023.250977, 0.000146, 18580.488281 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace +Arrival Delay: 370 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 2 "NTF Iceni" ) $Determination: 10 +Flags: ( "no-arrival-music" "invulnerable" "hidden-from-sensors" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: GVD Hope ;! Object #3 $Class: GVD Typhon $Team: Hostile $Location: -1349.946411, 106.177727, 997.165955 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "NTF Iceni" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: GTC Syphon ;! Object #4 $Class: GTC Leviathan $Team: Hostile $Location: -797.935913, -492.017761, 2750.721924 $Orientation: 0.098818, 0.477433, -0.873094, -0.593514, 0.732524, 0.333391, 0.798734, 0.485249, 0.355749 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "NTF Iceni" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 89 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 200 $Name: GTC Pangeres ;! Object #5 $Class: GTC Leviathan $Team: Hostile $Location: 587.376099, 483.972839, 1377.909912 $Orientation: 0.593130, 0.186645, 0.783175, -0.594103, 0.757972, 0.269299, -0.543360, -0.625015, 0.560462 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "NTF Iceni" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 200 $Name: GTC Collegiate ;! Object #6 $Class: GTC Leviathan $Team: Hostile $Location: -924.542114, -24.429466, 5327.009277 $Orientation: 0.406455, 0.237116, -0.882367, -0.456101, 0.889458, 0.028923, 0.791686, 0.390692, 0.469673 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "NTF Iceni" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 89 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 200 $Name: GTCv Shakazaar ;! Object #7 $Class: GTCv Deimos $Team: Hostile $Location: 360.402283, 821.992676, 9634.337891 $Orientation: -0.801191, 0.087752, 0.591948, -0.197975, 0.894627, -0.400577, -0.564721, -0.438124, -0.699391 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Sbank Ammo: ( 0 ) +Subsystem: turret26 +Sbank Ammo: ( 0 ) +Subsystem: engine01 $Damage: 100 +Subsystem: engine02 $Damage: 100 +Subsystem: engine03 $Damage: 100 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: GTC Piranha ;! Object #8 $Class: GTC Leviathan $Team: Hostile $Location: -1069.038452, 1055.865356, 6327.457031 $Orientation: 0.131343, -0.145009, -0.980674, -0.289837, 0.940402, -0.177872, 0.948021, 0.307598, 0.081487 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "NTF Iceni" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 89 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 200 $Name: GTCv Marauder ;! Object #9 $Class: GTCv Deimos $Team: Hostile $Location: 751.379089, 38.368385, 9703.967773 $Orientation: -0.796885, 0.232830, 0.557468, 0.235723, 0.969447, -0.067936, -0.556250, 0.077271, -0.827418 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: engine01 $Damage: 100 +Subsystem: engine02 $Damage: 100 +Subsystem: engine03 $Damage: 100 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: GTC Solitude ;! Object #10 $Class: GTC Leviathan $Team: Hostile $Location: -963.161377, 93.775734, 3775.267578 $Orientation: 0.330195, 0.359468, -0.872786, -0.581384, 0.805889, 0.111965, 0.743616, 0.470454, 0.475089 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "NTF Iceni" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 89 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 200 $Name: NTF Deliverance ;! Object #11 $Class: GTCv Deimos $Team: Friendly $Location: -354.399689, -0.000053, 293.160065 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints "Waypoint path U1" 80 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace +Arrival Delay: 40 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 60 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: Alpha 2 ;! Object #12 $Class: GTF Hercules $Team: Friendly $Location: -198.758087, 0.000054, 12.596993 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #13 $Class: GTF Hercules $Team: Friendly $Location: -164.153610, 0.000068, -3.175720 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #14 $Class: GTF Hercules $Team: Friendly $Location: -183.524734, 0.000600, -43.357758 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 1 ;! Object #15 $Class: GTB Ursa $Team: Friendly $Location: 294.210022, 0.000070, 32.767040 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #16 $Class: GTB Ursa $Team: Friendly $Location: 265.390930, 0.000037, -37.690254 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #17 $Class: GTB Ursa $Team: Friendly $Location: 299.237122, 0.000071, -37.684753 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #18 $Class: GTB Ursa $Team: Friendly $Location: 275.380798, 0.000036, -99.757561 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 1 ;! Object #19 $Class: GTB Ursa $Team: Friendly $Location: -559.489990, 0.000038, 36.692783 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 2 ;! Object #20 $Class: GTB Ursa $Team: Friendly $Location: -577.258606, 0.000057, -30.251499 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 3 ;! Object #21 $Class: GTB Ursa $Team: Friendly $Location: -529.373779, 0.000043, -22.604265 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 4 ;! Object #22 $Class: GTB Ursa $Team: Friendly $Location: -542.917908, 0.000058, -92.802002 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Epsilon 1 ;! Object #23 $Class: GTB Ursa $Team: Friendly $Location: -134.734406, 0.000037, 342.682678 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Epsilon 2 ;! Object #24 $Class: GTB Ursa $Team: Friendly $Location: -149.985474, 0.000072, 269.047546 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Epsilon 3 ;! Object #25 $Class: GTB Ursa $Team: Friendly $Location: -112.645935, 0.000042, 269.053833 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Epsilon 4 ;! Object #26 $Class: GTB Ursa $Team: Friendly $Location: -133.716461, 0.000078, 204.806763 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Black Eagles 1 ;! Object #27 $Class: GTB Ursa $Team: Friendly $Location: 340.247406, -0.000569, 1127.877319 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Black Eagles 2 ;! Object #28 $Class: GTB Ursa $Team: Friendly $Location: 401.970154, -0.000669, 1175.324097 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Black Eagles 3 ;! Object #29 $Class: GTB Ursa $Team: Friendly $Location: 327.251648, -0.000593, 899.762939 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Black Eagles 4 ;! Object #30 $Class: GTB Ursa $Team: Friendly $Location: 405.518158, -0.000607, 921.930969 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Cyclops" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Lambo 1 ;! Object #31 $Class: GTF Ares $Team: Hostile $Location: 711.249207, 41.982059, 4834.837402 $Orientation: -0.973302, 0.000000, 0.229528, 0.000000, 1.000000, 0.000000, -0.229528, 0.000000, -0.973302 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 $Name: Lambo 2 ;! Object #32 $Class: GTF Ares $Team: Hostile $Location: 674.636414, 41.982059, 4814.871094 $Orientation: -0.973302, 0.000000, 0.229528, 0.000000, 1.000000, 0.000000, -0.229528, 0.000000, -0.973302 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 $Name: Lambo 3 ;! Object #33 $Class: GTF Ares $Team: Hostile $Location: 638.554382, 41.981937, 4828.656738 $Orientation: -0.973302, 0.000000, 0.229528, 0.000000, 1.000000, 0.000000, -0.229528, 0.000000, -0.973302 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 $Name: Lambo 4 ;! Object #34 $Class: GTF Ares $Team: Hostile $Location: 605.970825, 41.982059, 4812.807617 $Orientation: -0.973302, 0.000000, 0.229528, 0.000000, 1.000000, 0.000000, -0.229528, 0.000000, -0.973302 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 $Name: Pisces 1 ;! Object #35 $Class: GTF Ares $Team: Hostile $Location: 699.715698, 0.000029, 369.572540 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Prometheus R" ) +Secondary Banks: ( "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Pisces 2 ;! Object #36 $Class: GTF Ares $Team: Hostile $Location: 654.793945, 0.000012, 258.525940 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Prometheus R" ) +Secondary Banks: ( "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Pisces 3 ;! Object #37 $Class: GTF Ares $Team: Hostile $Location: 757.450317, -0.000015, 350.804016 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Prometheus R" ) +Secondary Banks: ( "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Pisces 4 ;! Object #38 $Class: GTF Ares $Team: Hostile $Location: 720.875305, 0.000026, 276.775238 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Prometheus R" ) +Secondary Banks: ( "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Scorpio 1 ;! Object #39 $Class: GTF Myrmidon $Team: Hostile $Location: -658.095886, 0.000052, 47.402943 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 89 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Scorpio 2 ;! Object #40 $Class: GTF Myrmidon $Team: Hostile $Location: -650.579590, -0.000021, -52.829216 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 89 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Scorpio 3 ;! Object #41 $Class: GTF Myrmidon $Team: Hostile $Location: -701.990967, 0.000069, -3.138445 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 89 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Scorpio 4 ;! Object #42 $Class: GTF Myrmidon $Team: Hostile $Location: -671.784119, -0.000032, -181.445282 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 89 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Harpoon" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Taurus 1 ;! Object #43 $Class: GTF Myrmidon $Team: Hostile $Location: -666.080505, -0.000038, 2151.091553 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Taurus 2 ;! Object #44 $Class: GTF Myrmidon $Team: Hostile $Location: -592.664307, -0.000025, 2182.002441 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Taurus 3 ;! Object #45 $Class: GTF Myrmidon $Team: Hostile $Location: -632.477173, 0.000021, 1883.131836 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Taurus 4 ;! Object #46 $Class: GTF Myrmidon $Team: Hostile $Location: -568.744751, 0.000007, 1912.045654 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Tornado" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Pegasi 1 ;! Object #47 $Class: GTF Pegasus $Team: Hostile $Location: -571.782166, -3.081748, 3020.243408 $Orientation: -0.983472, 0.012968, 0.180596, 0.013185, 0.999913, 0.000000, -0.180581, 0.002381, -0.983558 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "hidden-from-sensors" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pegasi 2 ;! Object #48 $Class: GTF Pegasus $Team: Hostile $Location: -611.229187, -2.561517, 3014.784424 $Orientation: -0.983472, 0.012968, 0.180596, 0.013185, 0.999913, 0.000000, -0.180581, 0.002381, -0.983557 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "hidden-from-sensors" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pegasi 3 ;! Object #49 $Class: GTF Pegasus $Team: Hostile $Location: -562.106445, -3.209245, 3117.886719 $Orientation: -0.983472, 0.012968, 0.180596, 0.013185, 0.999913, 0.000000, -0.180581, 0.002381, -0.983557 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "hidden-from-sensors" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pegasi 4 ;! Object #50 $Class: GTF Pegasus $Team: Hostile $Location: -618.211609, -2.469439, 3128.178955 $Orientation: -0.983472, 0.012968, 0.180596, 0.013185, 0.999913, 0.000000, -0.180581, 0.002381, -0.983557 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase-any 50 ) ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "hidden-from-sensors" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: NTF Lathvo ;! Object #51 $Class: GTCv Deimos $Team: Friendly $Location: 492.901917, -0.000111, 247.186829 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTC Collegiate" 70 ) ( ai-chase "GTCv Shakazaar" 80 ) ( ai-chase "GVD Hope" 75 ) ( ai-waypoints "Waypoint path 3" 89 ) ( ai-chase "GTCv Marauder" 80 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace +Arrival Delay: 40 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 60 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: GTCv Trampler ;! Object #52 $Class: GTCv Deimos $Team: Hostile $Location: -1094.403320, -0.000079, 9941.554688 $Orientation: -0.910831, 0.168694, -0.376737, 0.137381, 0.984536, 0.108706, 0.389249, 0.047257, -0.919921 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-chase "NTF Iceni" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: engine01 $Damage: 100 +Subsystem: engine02 $Damage: 100 +Subsystem: engine03 $Damage: 100 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 #Wings ;! 10 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Hotkey: 1 +Flags:( ) +Wave Delay Min: 3 +Wave Delay Max: 5 $Name: Gamma $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gamma 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Gamma 1" "Gamma 2" "Gamma 3" "Gamma 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Hotkey: 2 +Flags:( ) +Wave Delay Min: 3 +Wave Delay Max: 5 $Name: Epsilon $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Epsilon 1 $Arrival Location: Hyperspace +Arrival delay: 41 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Epsilon 1" "Epsilon 2" "Epsilon 3" "Epsilon 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) $Name: Black Eagles $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Black Eagles 1 $Arrival Location: Hyperspace +Arrival delay: 161 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Black Eagles 1" "Black Eagles 2" "Black Eagles 3" "Black Eagles 4" ) +Flags:( ) +Wave Delay Min: 3 +Wave Delay Max: 8 $Name: Lambo $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Lambo 1 $Arrival Location: Hyperspace +Arrival delay: 2 $Arrival Cue: ( has-arrived-delay 0 "NTF Iceni" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Lambo 1" "Lambo 2" "Lambo 3" "Lambo 4" ) $AI Goals: ( goals ( ai-chase "NTF Iceni" 89 ) ) +Flags:( "no-arrival-music" ) +Wave Delay Min: 4 +Wave Delay Max: 5 $Name: Pisces $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Pisces 1 $Arrival Location: Hyperspace +Arrival delay: 5 $Arrival Cue: ( has-arrived-delay 0 "NTF Deliverance" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Pisces 1" "Pisces 2" "Pisces 3" "Pisces 4" ) +Flags:( ) +Wave Delay Min: 3 +Wave Delay Max: 4 $Name: Scorpio $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Scorpio 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Scorpio 1" "Scorpio 2" "Scorpio 3" "Scorpio 4" ) +Flags:( ) $Name: Taurus $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Taurus 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Taurus 1" "Taurus 2" "Taurus 3" "Taurus 4" ) +Flags:( ) +Wave Delay Min: 2 +Wave Delay Max: 3 $Name: Pegasi $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Pegasi 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Pegasi 1" "Pegasi 2" "Pegasi 3" "Pegasi 4" ) +Flags:( ) +Wave Delay Min: 3 +Wave Delay Max: 8 #Events ;! 13 total $Formula: ( when ( has-arrived-delay 0 "Gamma" ) ( beam-free-all "GTC Syphon" ) ( beam-free-all "GTC Collegiate" ) ( beam-free-all "GTC Piranha" ) ( beam-free-all "GTC Collegiate" ) ( beam-free-all "GTCv Shakazaar" ) ( beam-free-all "GTC Pangeres" ) ( beam-free-all "GTCv Trampler" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Gamma" ) ( beam-free-all "GTC Syphon" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Gamma" ) ( beam-free-all "GVD Hope" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Gamma" ) ( turret-free-all "GTC Syphon" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Gamma" ) ( turret-free-all "GTC Syphon" ) ( turret-free-all "GTC Collegiate" ) ( turret-free-all "GTC Piranha" ) ( turret-free-all "GTC Collegiate" ) ( turret-free-all "GTCv Shakazaar" ) ( turret-free-all "GTC Pangeres" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Gamma" ) ( turret-free-all "GVD Hope" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Black Eagles" ) ( beam-free-all "NTF Iceni" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Black Eagles" ) ( turret-free-all "NTF Iceni" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Epsilon" ) ( beam-free-all "NTF Deliverance" ) ( beam-free-all "NTF Lathvo" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-departed-delay 0 "NTF Iceni" ) ( send-message "#Command" "High" "Iceni Leaving" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Protect Iceni", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "NTF Iceni" ) ( send-message "#Command" "High" "Iceni Dead" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 240 ) ( send-message "#Command" "High" "Iceni Help" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Lambo" ) ( send-message "#Command" "High" "Lambo Gone" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Lambo", -1) +Team: 0 #Goals ;! 1 total $Type: Primary +Name: Protect Iceni $MessageNew: XSTR("Protect The Iceni", -1) $end_multi_text $Formula: ( has-departed-delay 0 "NTF Iceni" ) +No music #Waypoints ;! 3 lists total $Jump Node: -356.880768, -0.000002, 10164.930664 $Jump Node Name: Delta Serpentis $Name: Waypoint path 1 $List: ( ;! 1 points in list ( -159.923950, -0.000067, 10542.720703 ) ) $Name: Waypoint path 3 $List: ( ;! 1 points in list ( 605.764038, -0.000744, 6065.154297 ) ) $Name: Waypoint path U1 $List: ( ;! 1 points in list ( -590.035278, -0.000506, 5737.639160 ) ) #Messages ;! 211 total $Name: Iceni Leaving $Team: -1 $MessageNew: XSTR("Great job pilots. The Iceni has made the jump safely. Head home pilots.", -1) $end_multi_text $Name: Iceni Dead $Team: -1 $MessageNew: XSTR("The Iceni has been destroyed. Pilot, you have failed us miserably, and the NTF is gone because of you. Head home.", -1) $end_multi_text $Name: Iceni Help $Team: -1 $MessageNew: XSTR("Pilots, get those bombers and beam cannons off us! We can't take a lot of this punishment!", -1) $end_multi_text $Name: Lambo Gone $Team: -1 $MessageNew: XSTR("Good job pilots! Lambo wing has been destroyed!", -1) $end_multi_text #Reinforcements ;! 0 total #Background bitmaps ;! 1 total $Num stars: 502 $Ambient light level: 0 $Sun: SunRed +Angles: 0.000000 0.000000 0.000000 +Scale: 1.000000 $Starbitmap: planetf +Angles: 0.000000 0.000000 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 #Asteroid Fields #Music $Event Music: 3: Leviticus $Briefing Music: None #End