#Mission Info $Version: 0.10 $Name: XSTR("To Trust One's Enemy", -1) $Author: Mike Franz aka TCA-Shadow $Created: 10/26/00 at 13:30:49 $Modified: 10/26/00 at 23:08:26 $Notes: Thanks to Guardian, Lonestar,Oldman,and Etheralenitity for helping with testing and their opions and constructive critisizm. And also to Guardian again for the Title of this mission. This is a FRED created mission $End Notes: $Mission Desc: XSTR("The NTF Resistance has been brought to its knees, and the Aquataine is enroute to Capella to enter the knossos. Your wing has been given the assisigment of patroling Vega for Shivans and left over NTF vessels. ", -1) $end_multi_text +Game Type Flags: 10 +Flags: 0 +Num Players: 8 +Num Respawns: 10 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Viewer pos: 2734.401611, 13122.837891, -16933.537109 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Sexp_variables $Variables: ( 88 "SSG Rahu" "200" "block" 89 "SSG Rahu" "500" "block" 90 "SSG Rahu" "200" "block" 91 "SSG Rahu" "2500" "block" 92 "SSG Rahu" "1" "block" 93 "SSG Rahu" "600" "block" 94 "SAC 3" "25" "block" 95 "SAC 3" "75" "block" 96 "SAC 3" "50" "block" 97 "SAC 3" "100" "block" 98 "SAC 3" "1" "block" 99 "SAC 3" "10" "block" ) #Command Briefing #Briefing $start_briefing $num_stages: 2 $start_stage $multi_text XSTR("With the recent fall of the $h NTF. Command wants rotating patrols in certain systems. $g Alpha and $g Beta $g wings you'll be tasked with patroling Vega.", -1) $end_multi_text $voice: none.wav $camera_pos: 2734.401611, 13122.837891, -16933.537109 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: -5435.812012, 999.999817, -172.580673 $label: Capella +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 14114.127930, 499.995331, 13600.118164 $label: Deneb +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: 955.608398, 0.000245, 11533.912109 $label: Alpha +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Ursa $pos: 9.372119, -0.001511, 4502.642090 $label: Beta +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("If you encounter any $h hostiles they are to be eliminated.", -1) $end_multi_text $voice: none.wav $camera_pos: 2734.401611, 13122.837891, -16933.537109 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: -5435.812012, 999.999817, -172.580673 $label: Capella +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 14114.127930, 499.995331, 13600.118164 $label: Deneb +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules Mark II $pos: 1545.094116, 0.001241, 14809.566406 $label: Alpha +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Ursa $pos: -1544.722412, -0.002418, 6386.100586 $label: Beta +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Mara $pos: 2306.168701, 0.000576, 9114.673828 $label: Capricorn +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 2 $Formula: ( and ( is-goal-true-delay "transports" 0 ) ( is-goal-true-delay "Aquataine" 0 ) ( is-goal-true-delay "hostiles" 0 ) ( is-goal-true-delay "dock" 0 ) ) $Multi text XSTR("Its sad to see that the Captain of the Eros did not uphold his deal with us and decided to make a run for it, which thanks to you you stopped him and brought down another remaining NTF threat to the GTVA. You also managed to stop the NTF Aphrodite and aided with her capture, and the Aphrosite has been returned to her rightful owners. Also the Annilation of the Shivan convoy will put a damper on Shivan activity and there deploment.. Well done Pilot", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-false-delay "Aquataine" 0 ) $Multi text XSTR("You left the area before your relief arrived. This action is unbecoming of a GTVA Pilot.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Try staying till the end.", -1) $end_multi_text #Players ;! 8 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "GTB Artemis" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Seth" 5 "GVF Horus" 5 "GVF Thoth" 5 "GVF Tauret" 5 "GVB Sekhmet" 5 "GVB Osiris" 5 ) +Weaponry Pool: ( "Subach HL-7" 16 "Mekhu HL-7" 16 "Akheton SDG" 16 "Morning Star" 20 "Prometheus R" 8 "Prometheus S" 16 "Maxim" 16 "UD-8 Kayser" 20 "Rockeye" 500 "Tempest" 500 "Hornet" 820 "Tornado" 500 "Harpoon" 628 "Trebuchet" 252 "Piranha" 56 "Stiletto II" 500 "Cyclops" 124 "EMP Adv." 500 ) #Objects ;! 69 total $Name: Alpha 1 ;! Object #0 $Class: GTF Hercules Mark II $Team: Friendly $Location: 723.799988, 0.000000, 1973.000000 $Orientation: 0.582983, 0.000000, -0.812484, -0.158553, 0.980774, -0.113767, 0.796863, 0.195145, 0.571775 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "UD-8 Kayser" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: NTF Eros ;! Object #1 $Class: GTD Orion $Team: Hostile $Location: 9315.446289, 999.997498, 11071.647461 $Orientation: -0.653638, 0.000000, 0.756807, -0.184031, 0.969984, -0.158944, -0.734091, -0.243168, -0.634019 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-waypoints-once "orion" 50 ) ( ai-chase "SCv Yakshe" 71 ) ( ai-chase "SC Vishne" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03a +Subsystem: turret04a +Subsystem: turret05a +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 12 ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "NTF Eros" "orion" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: SCv Yakshe ;! Object #2 $Class: SCv Moloch $Team: Hostile $Location: -1655.612549, -999.999573, 1829.693481 $Orientation: 0.603905, 0.000000, -0.797057, 0.000000, 1.000000, 0.000000, 0.797057, 0.000000, 0.603905 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase "NTF Eros" 75 ) ( ai-waypoints-once "Waypoint path 7" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 60 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 440 $Name: SC Vishne ;! Object #3 $Class: SC Rakshasa $Team: Hostile $Location: -911.512573, -999.999573, 787.093384 $Orientation: 0.734508, 0.000000, -0.678600, 0.000000, 1.000000, 0.000000, 0.678600, 0.000000, 0.734508 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase "NTF Eros" 50 ) ( ai-waypoints-once "Waypoint path 8" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 60 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 440 $Name: SSG Rahu ;! Object #4 $Class: SSG Rahu $Team: Hostile $Location: -1596.093994, 49.999813, -859.599915 $Orientation: 0.760766, 0.000000, -0.649026, 0.000000, 1.000000, 0.000000, 0.649026, 0.000000, 0.760766 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "rahu" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 60 ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "SSG Rahu" "rahu" 0 ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Special Exp index: 88 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: SFr Mephisto ;! Object #5 $Class: SFr Mephisto $Team: Hostile $Location: -1662.164917, 199.996964, -559.251892 $Orientation: 0.737122, 0.000000, -0.675759, 0.000000, 1.000000, -0.000001, 0.675759, 0.000000, 0.737123 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-waypoints-once "meph" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 60 ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "SFr Mephisto" "meph" 0 ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 30 $Name: SFr Dis ;! Object #6 $Class: SFr Dis $Team: Hostile $Location: -1965.699097, 199.987274, -250.981155 $Orientation: 0.764530, 0.000000, -0.644588, 0.000000, 1.000000, -0.000000, 0.644588, 0.000000, 0.764531 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-waypoints-once "dis" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 60 ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "SFr Dis" "dis" 0 ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 20 $Name: SFr Asmodeus ;! Object #7 $Class: SFr Asmodeus $Team: Hostile $Location: -1753.804321, 0.000328, -344.611877 $Orientation: 0.759085, -0.000000, -0.650991, 0.000000, 1.000000, 0.000000, 0.650992, 0.000000, 0.759085 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-waypoints-once "asmo" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: a-turret01 +Subsystem: a-turret02 +Subsystem: a-turret03 +Subsystem: a-turret04 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 90 ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "SFr Asmodeus" "asmo" 0 ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 30 $Name: NTF Aphrodite ;! Object #8 $Class: GTCv Deimos $Team: Hostile $Location: 4550.303711, 0.000075, 13639.138672 $Orientation: -0.900339, 0.000000, 0.435190, 0.000000, 1.000000, 0.000000, -0.435190, 0.000000, -0.900339 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase "SC Vishne" 89 ) ( ai-chase "SCv Yakshe" 82 ) ( ai-waypoints-once "demos" 13 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( and ( < ( hits-left "NTF Eros" ) 66 ) ( is-destroyed-delay 0 "SCv Yakshe" "SC Vishne" ) ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "NTF Aphrodite" "demos" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: Alpha 2 ;! Object #9 $Class: GTF Hercules Mark II $Team: Friendly $Location: 637.459167, -0.000030, 1627.637207 $Orientation: 0.617717, 0.000000, -0.786400, -0.145742, 0.982677, -0.114480, 0.772777, 0.185328, 0.607016 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "UD-8 Kayser" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 3 ;! Object #10 $Class: GTF Hercules Mark II $Team: Friendly $Location: 943.328003, -0.000314, 1831.549316 $Orientation: 0.622261, 0.000000, -0.782810, -0.155436, 0.980088, -0.123557, 0.767223, 0.198562, 0.609871 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "UD-8 Kayser" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 4 ;! Object #11 $Class: GTF Hercules Mark II $Team: Friendly $Location: 604.090515, 0.000000, 1322.691650 $Orientation: 0.648450, 0.000000, -0.761257, -0.135669, 0.983991, -0.115565, 0.749070, 0.178217, 0.638070 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "UD-8 Kayser" ) +Secondary Banks: ( "Harpoon" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Beta 1 ;! Object #12 $Class: GTB Ursa $Team: Friendly $Location: 1279.400024, 0.000000, 509.299988 $Orientation: 0.779753, 0.000000, -0.626088, -0.109403, 0.984615, -0.136254, 0.616455, 0.174740, 0.767756 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Piranha" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #13 $Class: GTB Ursa $Team: Friendly $Location: 1158.395508, -0.000100, 347.959534 $Orientation: 0.780467, 0.000000, -0.625197, -0.105584, 0.985637, -0.131806, 0.616217, 0.168880, 0.769256 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Piranha" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #14 $Class: GTB Ursa $Team: Friendly $Location: 1524.353027, -0.000835, -158.100403 $Orientation: 0.838961, 0.000000, -0.544192, -0.088995, 0.986538, -0.137200, 0.536866, 0.163535, 0.827666 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Piranha" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #15 $Class: GTB Ursa $Team: Friendly $Location: 1408.786865, -0.000221, -77.472244 $Orientation: 0.826021, 0.000000, -0.563640, -0.092221, 0.986524, -0.135151, 0.556044, 0.163617, 0.814889 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Hornet" "Piranha" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Libra 1 ;! Object #16 $Class: SF Mara $Team: Hostile $Location: -2361.800049, 0.000000, 933.099976 $Orientation: 0.484439, 0.000000, -0.874825, -0.105967, 0.992637, -0.058680, 0.868383, 0.121130, 0.480872 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Libra 2 ;! Object #17 $Class: SF Mara $Team: Hostile $Location: -2324.880859, 0.000032, 858.091858 $Orientation: 0.493324, 0.000000, -0.869846, -0.105308, 0.992645, -0.059724, 0.863448, 0.121065, 0.489695 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Libra 3 ;! Object #18 $Class: SF Mara $Team: Hostile $Location: -2363.838867, -0.000015, 849.913452 $Orientation: 0.492045, 0.000000, -0.870570, -0.104917, 0.992711, -0.059299, 0.864225, 0.120515, 0.488459 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Libra 4 ;! Object #19 $Class: SF Mara $Team: Hostile $Location: -2309.001709, -0.000012, 746.313293 $Orientation: 0.504373, 0.000000, -0.863486, -0.104013, 0.992719, -0.060755, 0.857199, 0.120457, 0.500700 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Lema 1 ;! Object #20 $Class: SF Astaroth $Team: Hostile $Location: -2532.100098, 0.000000, 449.100006 $Orientation: 0.518797, 0.000000, -0.854897, -0.098911, 0.993284, -0.060024, 0.849156, 0.115699, 0.515313 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Lema 2 ;! Object #21 $Class: SF Astaroth $Team: Hostile $Location: -2591.949951, 0.000263, 392.154327 $Orientation: 0.520535, 0.000000, -0.853840, -0.097881, 0.993408, -0.059672, 0.848211, 0.114636, 0.517104 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Lema 3 ;! Object #22 $Class: SF Astaroth $Team: Hostile $Location: -2518.284424, 0.000301, 364.240814 $Orientation: 0.526683, 0.000000, -0.850062, -0.097985, 0.993334, -0.060709, 0.844396, 0.115268, 0.523172 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Lema 4 ;! Object #23 $Class: SF Astaroth $Team: Hostile $Location: -2549.851074, 0.000217, 296.027740 $Orientation: 0.530727, 0.000000, -0.847543, -0.096996, 0.993430, -0.060738, 0.841974, 0.114444, 0.527240 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Virgo 1 ;! Object #24 $Class: SF Astaroth $Team: Hostile $Location: -1239.800049, 0.000000, -862.599976 $Orientation: 0.690064, 0.000000, -0.723748, -0.086009, 0.992914, -0.082006, 0.718620, 0.118838, 0.685174 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase-wing "Alpha" 53 ) ( ai-chase-wing "Beta" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Virgo 2 ;! Object #25 $Class: SF Astaroth $Team: Hostile $Location: -1216.955566, 0.000074, -876.540710 $Orientation: 0.692302, 0.000000, -0.721608, -0.085824, 0.992902, -0.082339, 0.716486, 0.118935, 0.687388 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase-wing "Alpha" 53 ) ( ai-chase-wing "Beta" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Virgo 3 ;! Object #26 $Class: SF Astaroth $Team: Hostile $Location: -1289.036377, 0.000039, -907.440491 $Orientation: 0.689933, 0.000000, -0.723873, -0.085353, 0.993024, -0.081351, 0.718823, 0.117912, 0.685120 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase-wing "Alpha" 53 ) ( ai-chase-wing "Beta" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Virgo 4 ;! Object #27 $Class: SF Astaroth $Team: Hostile $Location: -1256.881958, 0.000078, -924.333496 $Orientation: 0.692889, 0.000000, -0.721044, -0.085135, 0.993005, -0.081811, 0.716000, 0.118072, 0.688043 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase-wing "Alpha" 53 ) ( ai-chase-wing "Beta" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Taurus 1 ;! Object #28 $Class: SF Dragon $Team: Hostile $Location: -926.599976, 0.000000, -890.799988 $Orientation: 0.710775, 0.000000, -0.703419, -0.085652, 0.992559, -0.086548, 0.698185, 0.121766, 0.705486 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Taurus 2 ;! Object #29 $Class: SF Dragon $Team: Hostile $Location: -942.923096, -0.000054, -907.904419 $Orientation: 0.710812, 0.000000, -0.703382, -0.085404, 0.992601, -0.086306, 0.698178, 0.121419, 0.705553 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Taurus 3 ;! Object #30 $Class: SF Dragon $Team: Hostile $Location: -878.953918, -0.000068, -921.445618 $Orientation: 0.715548, 0.000000, -0.698563, -0.085180, 0.992538, -0.087251, 0.693351, 0.121936, 0.710209 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Taurus 4 ;! Object #31 $Class: SF Dragon $Team: Hostile $Location: -919.894470, -0.000087, -948.154480 $Orientation: 0.714640, 0.000000, -0.699492, -0.084804, 0.992624, -0.086640, 0.694333, 0.121236, 0.709369 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: Cancer 1 ;! Object #32 $Class: GTF Hercules Mark II $Team: Hostile $Location: 5194.799805, 0.000000, 4506.399902 $Orientation: -0.619984, 0.000000, 0.784615, 0.004533, 0.999983, 0.003582, -0.784602, 0.005777, -0.619973 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Cancer 2 ;! Object #33 $Class: GTF Hercules Mark II $Team: Hostile $Location: 5382.627930, 0.000189, 4303.557129 $Orientation: -0.594761, 0.000000, 0.803902, 0.004630, 0.999983, 0.003426, -0.803889, 0.005760, -0.594751 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Cancer 3 ;! Object #34 $Class: GTF Hercules Mark II $Team: Hostile $Location: 4947.378418, -0.000053, 4133.586426 $Orientation: -0.606634, 0.000000, 0.794981, 0.004829, 0.999982, 0.003685, -0.794967, 0.006074, -0.606622 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Cancer 4 ;! Object #35 $Class: GTF Hercules Mark II $Team: Hostile $Location: 5041.277832, 0.000214, 3803.968506 $Orientation: -0.574902, 0.000000, 0.818222, 0.005043, 0.999981, 0.003543, -0.818207, 0.006164, -0.574891 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Capricorn 1 ;! Object #36 $Class: GTF Hercules Mark II $Team: Hostile $Location: 4375.890137, 0.000287, 4218.129883 $Orientation: -0.647763, 0.000000, 0.761842, 0.004859, 0.999980, 0.004132, -0.761827, 0.006378, -0.647750 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Capricorn 2 ;! Object #37 $Class: GTF Hercules Mark II $Team: Hostile $Location: 4597.870605, 0.000369, 4022.209717 $Orientation: -0.619006, 0.000000, 0.785386, 0.004979, 0.999980, 0.003924, -0.785370, 0.006340, -0.618994 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Capricorn 3 ;! Object #38 $Class: GTF Hercules Mark II $Team: Hostile $Location: 4287.080566, -0.000025, 3857.974854 $Orientation: -0.625587, 0.000000, 0.780154, 0.005173, 0.999978, 0.004148, -0.780137, 0.006630, -0.625573 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Capricorn 4 ;! Object #39 $Class: GTF Hercules Mark II $Team: Hostile $Location: 4519.612305, 0.000233, 3756.670410 $Orientation: -0.602460, 0.000000, 0.798149, 0.005208, 0.999979, 0.003931, -0.798132, 0.006525, -0.602448 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Pices 1 ;! Object #40 $Class: GTF Perseus $Team: Hostile $Location: 1912.045532, -0.001810, 5902.887695 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pices 2 ;! Object #41 $Class: GTF Perseus $Team: Hostile $Location: 2141.968750, -0.001234, 5996.610352 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pices 3 ;! Object #42 $Class: GTF Perseus $Team: Hostile $Location: 1891.104614, -0.001158, 6139.247070 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Pices 4 ;! Object #43 $Class: GTF Perseus $Team: Hostile $Location: 2260.810547, -0.001763, 6319.000977 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Theta 1 ;! Object #44 $Class: GTF Myrmidon $Team: Hostile $Location: 3235.357422, -0.000036, 9160.742188 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "UD-8 Kayser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Theta 2 ;! Object #45 $Class: GTF Myrmidon $Team: Hostile $Location: 877.009399, -0.001212, 6548.166992 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "UD-8 Kayser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Theta 3 ;! Object #46 $Class: GTF Myrmidon $Team: Hostile $Location: 1144.577759, -0.001085, 6548.165039 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "UD-8 Kayser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Theta 4 ;! Object #47 $Class: GTF Myrmidon $Team: Hostile $Location: 962.009399, -0.001674, 6094.797852 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "UD-8 Kayser" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: GTT Argo ;! Object #48 $Class: GTT Argo $Team: Friendly $Location: 3415.064453, 0.000741, 2798.441895 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-dock "NTF Aphrodite" "Frontside dock" "Right Dock" 65 ) ) $Cargo 1: XSTR("Marines", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( is-disabled-delay 0 "NTF Aphrodite" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 40 $Name: GTD Aquataine ;! Object #49 $Class: GTD Hecate $Team: Friendly $Location: 6621.608398, -0.000252, -2047.392822 $Orientation: 0.815019, 0.000000, 0.579435, 0.000000, 1.000000, 0.000000, -0.579435, 0.000000, 0.815019 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: turret27 $Arrival Location: Hyperspace $Arrival Cue: ( or ( has-undocked-delay "GTT Argo" "NTF Aphrodite" 1 0 ) ( is-destroyed-delay 0 "GTT Argo" ) ( is-destroyed-delay 0 "NTF Aphrodite" ) ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1300 $Name: Epsilon 1 ;! Object #50 $Class: GTF Hercules Mark II $Team: Friendly $Location: 4798.946777, 0.000094, -1275.592651 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Epsilon 2 ;! Object #51 $Class: GTF Hercules Mark II $Team: Friendly $Location: 4944.715332, -0.000162, -1197.497925 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Epsilon 3 ;! Object #52 $Class: GTF Hercules Mark II $Team: Friendly $Location: 4840.604004, 0.000040, -1383.322021 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Epsilon 4 ;! Object #53 $Class: GTF Hercules Mark II $Team: Friendly $Location: 4699.070801, -0.000230, -1504.207642 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Delta 1 ;! Object #54 $Class: GTF Hercules Mark II $Team: Friendly $Location: 6075.817383, 0.000044, -11.672746 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Delta 2 ;! Object #55 $Class: GTF Hercules Mark II $Team: Friendly $Location: 5967.268555, -0.000180, -233.584808 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Delta 3 ;! Object #56 $Class: GTF Hercules Mark II $Team: Friendly $Location: 6135.289551, 0.000014, -215.364807 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Delta 4 ;! Object #57 $Class: GTF Hercules Mark II $Team: Friendly $Location: 6471.760742, 0.000224, -30.441376 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Omicron 1 ;! Object #58 $Class: SF Mara $Team: Hostile $Location: 1135.817505, 0.000264, 3109.837646 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Omicron 2 ;! Object #59 $Class: SF Mara $Team: Hostile $Location: 1069.284546, 0.000259, 2993.613770 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Omicron 3 ;! Object #60 $Class: SF Mara $Team: Hostile $Location: 1271.958374, 0.000178, 2993.613770 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Omicron 4 ;! Object #61 $Class: SF Mara $Team: Hostile $Location: 1087.996094, 0.000181, 2789.578613 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Omega 1 ;! Object #62 $Class: SF Mara $Team: Hostile $Location: 632.973755, 0.000196, 3250.113281 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Omega 2 ;! Object #63 $Class: SF Mara $Team: Hostile $Location: 527.849609, 0.000210, 3051.274902 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Omega 3 ;! Object #64 $Class: SF Mara $Team: Hostile $Location: 691.097168, 0.000314, 2936.833496 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Omega 4 ;! Object #65 $Class: SF Mara $Team: Hostile $Location: 605.613586, 0.000244, 2813.010498 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Harpoon" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: SAC 2 ;! Object #66 $Class: SAC 2 $Team: Hostile $Location: -1647.357544, 217.865738, -568.475342 $Orientation: 0.521220, -0.707109, -0.477834, 0.521224, 0.707104, -0.477838, 0.675762, 0.000000, 0.737120 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" )+Respawn priority: 0 +Docked With: SFr Mephisto $Docker Point: cargo dock02 $Dockee Point: cargo dock01 +Group: 0 $Name: SAC 3 ;! Object #67 $Class: SAC 3 $Team: Hostile $Location: -1857.245728, 202.873535, -120.125244 $Orientation: -0.764547, -0.000001, 0.644568, 0.007549, -0.999931, 0.008953, 0.644524, 0.011711, 0.764495 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" )+Respawn priority: 0 +Special Exp index: 94 +Docked With: SFr Dis $Docker Point: cargo dock01 $Dockee Point: cargo dockpoint +Group: 0 $Name: SC 5 ;! Object #68 $Class: SC 5 $Team: Hostile $Location: -1738.439331, 1.231158, -346.953735 $Orientation: -0.650993, 0.000000, -0.759084, 0.344618, 0.891006, -0.295545, 0.676348, -0.453992, -0.580038 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" )+Respawn priority: 0 +Docked With: SFr Asmodeus $Docker Point: cargo dock01 $Dockee Point: cargo dock +Group: 0 #Wings ;! 14 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-chase "NTF Eros" 50 ) ( ai-chase "SCv Yakshe" 50 ) ( ai-chase "SC Vishne" 50 ) ( ai-disable-ship "NTF Aphrodite" 50 ) ) +Hotkey: 1 +Flags:( ) $Name: Libra $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Libra 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: SCv Yakshe $Arrival Cue: ( has-arrived-delay 3 "SCv Yakshe" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Libra 1" "Libra 2" "Libra 3" "Libra 4" ) $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ) +Flags:( ) $Name: Lema $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Lema 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 8 "SCv Yakshe" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Lema 1" "Lema 2" "Lema 3" "Lema 4" ) $AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Alpha" 50 ) ) +Flags:( ) $Name: Virgo $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Virgo 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "SC Vishne" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Virgo 1" "Virgo 2" "Virgo 3" "Virgo 4" ) $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ) +Flags:( ) $Name: Taurus $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Taurus 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "SC Vishne" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Taurus 1" "Taurus 2" "Taurus 3" "Taurus 4" ) $AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Alpha" 50 ) ) +Flags:( ) $Name: Cancer $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Cancer 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: NTF Eros $Arrival Cue: ( is-destroyed-delay 0 "SCv Yakshe" "SC Vishne" ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 0 "NTF Eros" "NTF Aphrodite" ) $Ships: ( ;! 4 total "Cancer 1" "Cancer 2" "Cancer 3" "Cancer 4" ) $AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Alpha" 50 ) ) +Flags:( ) $Name: Capricorn $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Capricorn 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: NTF Eros $Arrival Cue: ( is-destroyed-delay 0 "SCv Yakshe" "SC Vishne" ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 0 "NTF Eros" "NTF Aphrodite" ) $Ships: ( ;! 4 total "Capricorn 1" "Capricorn 2" "Capricorn 3" "Capricorn 4" ) $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ) +Flags:( ) $Name: Pices $Waves: 6 $Wave Threshold: 0 $Special Ship: 0 ;! Pices 1 $Arrival Location: Hyperspace $Arrival Cue: ( or ( is-destroyed-delay 0 "NTF Eros" ) ( is-disabled-delay 0 "NTF Aphrodite" ) ) $Departure Location: Hyperspace $Departure Cue: ( or ( is-destroyed-delay 0 "NTF Aphrodite" ) ( has-departed-delay 0 "NTF Aphrodite" ) ( is-iff "Friendly" "NTF Aphrodite" ) ) $Ships: ( ;! 4 total "Pices 1" "Pices 2" "Pices 3" "Pices 4" ) $AI Goals: ( goals ( ai-guard "NTF Eros" 50 ) ) +Flags:( ) $Name: Theta $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Theta 1 $Arrival Location: Hyperspace $Arrival Cue: ( or ( is-destroyed-delay 0 "NTF Eros" ) ( is-disabled-delay 0 "NTF Aphrodite" ) ) $Departure Location: Hyperspace $Departure Cue: ( or ( is-destroyed-delay 0 "NTF Aphrodite" ) ( has-departed-delay 0 "NTF Aphrodite" ) ( is-iff "Friendly" "NTF Aphrodite" ) ) $Ships: ( ;! 4 total "Theta 1" "Theta 2" "Theta 3" "Theta 4" ) $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ) +Flags:( ) $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: GTD Aquataine $Arrival Cue: ( has-arrived-delay 15 "GTD Aquataine" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) $AI Goals: ( goals ( ai-guard "GTD Aquataine" 50 ) ) +Flags:( ) $Name: Epsilon $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Epsilon 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: GTD Aquataine $Arrival Cue: ( has-arrived-delay 10 "GTD Aquataine" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Epsilon 1" "Epsilon 2" "Epsilon 3" "Epsilon 4" ) $AI Goals: ( goals ( ai-guard "GTD Aquataine" 50 ) ) +Flags:( ) $Name: Omega $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Omega 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: SCv Yakshe $Arrival Cue: ( < ( hits-left "SCv Yakshe" ) 65 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Omega 1" "Omega 2" "Omega 3" "Omega 4" ) $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ) +Flags:( ) $Name: Omicron $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Omicron 1 $Arrival Location: Hyperspace $Arrival Cue: ( < ( hits-left "SCv Yakshe" ) 35 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Omicron 1" "Omicron 2" "Omicron 3" "Omicron 4" ) +Flags:( ) #Events ;! 16 total $Formula: ( when ( has-arrived-delay 1 "NTF Eros" ) ( beam-free-all "NTF Eros" ) ) +Name: beamfree +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 1 "SCv Yakshe" "SC Vishne" ) ( beam-free-all "SCv Yakshe" ) ( beam-free-all "SC Vishne" ) ) +Name: beamfree2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 1 "NTF Aphrodite" ) ( beam-free-all "NTF Aphrodite" ) ) +Name: beamfree1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 1 "NTF Eros" ) ( send-message "#Command" "High" "Command" ) ) +Name: command +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 3 "SCv Yakshe" ) ( send-message "NTF Eros" "High" "eros" ) ) +Name: eros +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 6 "SCv Yakshe" ) ( send-message "#Command" "High" "commond1" ) ) +Name: command1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 9 "SCv Yakshe" ) ( change-iff "Friendly" "NTF Eros" ) ( send-message "NTF Eros" "High" "eros1" ) ) +Name: eros1/iffchange +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "SCv Yakshe" "SC Vishne" ) ( send-message "NTF Eros" "High" "eros2" ) ) +Name: command2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "SCv Yakshe" "SC Vishne" ) ( change-iff "Hostile" "NTF Eros" ) ) +Name: iff change +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 5 "SCv Yakshe" "SC Vishne" ) ( send-message "#Command" "High" "command2" ) ) +Name: command2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 3 "NTF Aphrodite" ) ( send-message "NTF Aphrodite" "High" "aphro" ) ) +Name: aphro +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 7 "NTF Aphrodite" ) ( send-message "#Command" "High" "command 3" ) ) +Name: command3 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-docked-delay "GTT Argo" "NTF Aphrodite" 1 30 ) ( transfer-cargo "GTT Argo" "NTF Aphrodite" ) ( change-iff "Friendly" "NTF Aphrodite" ) ( add-goal "GTT Argo" ( ai-undock 89 ) ) ) +Name: argo dock +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-undocked-delay "GTT Argo" "NTF Aphrodite" 1 0 ) ( add-goal "GTT Argo" ( ai-warp-out 89 ) ) ) +Name: argo depart +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 5 "GTD Aquataine" ) ( send-message "GTD Aquataine" "High" "aqua" ) ) +Name: aqua +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 1 "GTD Aquataine" ) ( beam-free-all "GTD Aquataine" ) ) +Name: beamfree3 +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 5 total $Type: Bonus +Name: transports $MessageNew: XSTR("All frieghters must be destroyed", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "SSG Rahu" "SFr Mephisto" "SFr Dis" "SFr Asmodeus" "SAC 2" "SAC 3" "SC 5" ) +Score: 500 $Type: Primary +Name: Aquataine $MessageNew: XSTR("Your relief must Arrive", -1) $end_multi_text $Formula: ( has-arrived-delay 0 "GTD Aquataine" ) +No music +Score: 200 $Type: Secondary +Name: hostiles $MessageNew: XSTR("Eliminate any hostiles encountered.", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "NTF Eros" "Pices" "Theta" "SCv Yakshe" "SC Vishne" ) +Score: 1000 $Type: Bonus +Name: dock $MessageNew: XSTR("Argo must undock", -1) $end_multi_text $Formula: ( has-undocked-delay "GTT Argo" "NTF Aphrodite" 1 0 ) +Score: 500 $Type: Bonus +Name: argo $MessageNew: XSTR("Argo must depart", -1) $end_multi_text $Formula: ( has-departed-delay 0 "GTT Argo" ) +Score: 1000 #Waypoints ;! 8 lists total $Jump Node: 7063.598633, 500.000061, 8942.273438 $Jump Node Name: Deneb $Jump Node: -892.902893, 999.998901, -976.608154 $Jump Node Name: Capella $Name: dis $List: ( ;! 1 points in list ( 5974.705078, 200.000275, 9490.149414 ) ) $Name: asmo $List: ( ;! 1 points in list ( 7206.628418, -0.000718, 7885.327637 ) ) $Name: meph $List: ( ;! 1 points in list ( 7246.072754, 199.999329, 7962.284180 ) ) $Name: rahu $List: ( ;! 1 points in list ( 5854.034180, 49.999260, 9037.624023 ) ) $Name: orion $List: ( ;! 1 points in list ( -589.700012, -500.000000, 309.899994 ) ) $Name: demos $List: ( ;! 1 points in list ( -1130.551880, 0.000129, 1368.414063 ) ) $Name: Waypoint path 7 $List: ( ;! 1 points in list ( 931.078918, -0.000273, 8598.412109 ) ) $Name: Waypoint path 8 $List: ( ;! 1 points in list ( 6515.435059, 0.000112, 2773.224365 ) ) #Messages ;! 216 total $Name: Command $Team: -1 $MessageNew: XSTR("Alpha and Beta Destroy that vessel its one of the NTF ships that managed to escape at the end of the NTF Struggle.", -1) $end_multi_text +AVI Name: Head-CM2 $Name: eros $Team: -1 $MessageNew: XSTR("GTVA Ships we request your immediate assistance we cannot handle the Rakasha and Moloch on our own.", -1) $end_multi_text +AVI Name: Head-CM3 $Name: commond1 $Team: -1 $MessageNew: XSTR("NTF Eros we will assist if you agree to stand down and surround after we have assisted you.", -1) $end_multi_text +AVI Name: Head-CM2 $Name: eros1 $Team: -1 $MessageNew: XSTR("We agree GTVA Command", -1) $end_multi_text +AVI Name: Head-CM3 $Name: eros2 $Team: -1 $MessageNew: XSTR("You really didn't think we would surrounder GTVA Commmand , Lieutenant launch all fighters.", -1) $end_multi_text +AVI Name: Head-CM3 $Name: command2 $Team: -1 $MessageNew: XSTR("Alpha take out the Eros fighters, Beta I want the Eros Destroyed.", -1) $end_multi_text +AVI Name: Head-CM2 $Name: aqua $Team: -1 $MessageNew: XSTR("This is the GTD Aquataine, Alpha and Beta you are relieved of your watch deploying wings Delta and Epsilon.", -1) $end_multi_text +AVI Name: Head-CM4 $Name: aphro $Team: -1 $MessageNew: XSTR("This is the NTF Aphrodite we recieved your distressingnal were moving into position now.", -1) $end_multi_text +AVI Name: Head-CM5 $Name: command 3 $Team: -1 $MessageNew: XSTR("Alpha and Beta Finish off the Eros and then disable the Aprodite I want that ship captured.", -1) $end_multi_text +AVI Name: Head-CM2 #Reinforcements ;! 0 total #Background bitmaps ;! 3 total $Num stars: 500 $Ambient light level: 0 $Sun: SunRed +Angles: 0.000000 0.000000 0.000000 +Scale: 2.000000 $Starbitmap: dneb18 +Angles: 0.785398 0.785398 0.785398 +ScaleX: 18.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb13 +Angles: 0.226893 1.483529 0.349066 +ScaleX: 18.000000 +ScaleY: 16.000000 +DivX: 1 +DivY: 1 $Starbitmap: planeth +Angles: 0.104720 1.117010 0.872664 +ScaleX: 2.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 #Asteroid Fields #Music $Event Music: 7: Revelation $Briefing Music: Cinema #End