#Mission Info $Version: 0.10 $Name: XSTR("Rescue the Medical Ship", -1) $Author: Brett Garman $Created: 10/03/99 at 19:36:05 $Modified: 10/20/99 at 22:41:24 $Notes: This is a FRED created mission $End Notes: $Mission Desc: XSTR("Rescue a Terran medical ship. ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Viewer pos: 2.244164, 1838.247070, -3177.348389 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing #Briefing $start_briefing $num_stages: 6 $start_stage $multi_text XSTR("At 1330 hours the $f GTM $f Havana was attacked by a $h NTF patroal wing. A skirmish ensued. The $h NTF forces were driven off, but they left the $h Havana disabled, and it's fighter escort destroyed.", -1) $end_multi_text $voice: none.wav $camera_pos: 2.244164, 1838.247070, -3177.348389 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 4 $team: Friendly $class: GTM Hippocrates $pos: 1167.578613, 0.000095, 279.938812 $label: GTM Havana +id: 4 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Hercules $pos: -444.118011, 0.000391, 357.824097 $label: NTF Patroal +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Your wing is being sent in to secure the area around the ship.", -1) $end_multi_text $voice: none.wav $camera_pos: 2.244164, 1838.247070, -3177.348389 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 4 $team: Friendly $class: GTM Hippocrates $pos: 44.346615, 0.000164, 1050.729248 $label: GTM Havana +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: 2.244164, 0.000009, -645.508301 $label: Alpha +id: 6 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("After you have determined that the area is secured, we will send in the $f GTT $f Neptune. The Neptune will dock with the Havana and warp to a more secure position.", -1) $end_multi_text $voice: none.wav $camera_pos: 2.244164, 1838.247070, -3177.348389 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 4 $team: Friendly $class: GTM Hippocrates $pos: 44.346615, 0.000164, 1050.729248 $label: GTM Havana +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -19.860483, -0.000015, 389.736115 $label: Alpha +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 34 $team: Friendly $class: GTF Hercules $pos: -8.694990, -0.000605, -802.907532 $label: GTT Neptune +id: 8 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("We expect the $h NTF to send reinforcements at any moment so stay on your toes.", -1) $end_multi_text $voice: none.wav $camera_pos: 2.244164, 1838.247070, -3177.348389 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 4 $team: Friendly $class: GTM Hippocrates $pos: 44.346615, 0.000164, 1050.729248 $label: GTM Havana +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -19.860483, -0.000015, 389.736115 $label: Alpha +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 34 $team: Friendly $class: GTF Hercules $pos: -8.694990, -0.000605, -802.907532 $label: GTT Neptune +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Hercules $pos: -1653.391235, -0.000010, 1738.345337 $label: NTF Reinforcements +id: 9 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Hostile $class: GTB Zeus $pos: -1175.171753, 0.000105, 61.352135 $label: NTF Reinforcements +id: 10 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Eliminate the reinforcements ASAP. Any threats to the $f Havana are to be eliminated.", -1) $end_multi_text $voice: none.wav $camera_pos: 2.244164, 1838.247070, -3177.348389 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 4 $team: Friendly $class: GTM Hippocrates $pos: 44.346615, 0.000164, 1050.729248 $label: GTM Havana +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -954.260376, 0.000317, 810.373657 $label: Alpha +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 34 $team: Friendly $class: GTF Hercules $pos: -27.962715, -0.001391, 505.004822 $label: GTT Neptune +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The $f Havana is transporting wounded civillians from an $h NTF attack on one of our bases. There are several hundred civillians on board the ship. You must not allow it to be destroyed.", -1) $end_multi_text $voice: none.wav $camera_pos: 2.244164, 1838.247070, -3177.348389 $camera_orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 20 $team: Friendly $class: GTM Hippocrates $pos: -10.767641, -0.000036, 1711.135376 $label: GTM Deforest Kelly +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 4 $team: Friendly $class: GTM Hippocrates $pos: 44.346615, 0.000164, 1050.729248 $label: GTM Havana +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Hercules $pos: -954.260376, 0.000317, 810.373657 $label: Alpha +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 34 $team: Friendly $class: GTF Hercules $pos: -27.962715, -0.001391, 505.004822 $label: GTT Neptune +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 2 $Formula: ( is-goal-true-delay "Protect the Havana" 0 ) $Multi text XSTR("Excellent work pilot. You were outnumbered and outgunned but you managed to stay focused and complete your mission. Simply outstanding pilot.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-false-delay "Protect the Havana" 0 ) $Multi text XSTR("The Havana has been destroyed. Allied Command has demanded an explanation for the deaths of the seven hundred civillians on board the ship. As your commanding officer I will do all I can to stand by you, however, you have been grounded pending the results of a preliminary hearing.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Take out the bombers first.", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "SF Mara (terrans)" 5 "GTB Artemis" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 ) +Weaponry Pool: ( "Subach HL-7" 20 "Subach HL-D" 16 "Akheton SDG" 16 "Morning Star" 16 "MorningStar D" 16 "Prometheus R" 20 "Prometheus S" 16 "Prometheus D" 16 "Maxim" 16 "Maxim D" 16 "UD-8 Kayser" 16 "UD-D Kayser" 16 "Circe" 16 "Lamprey" 16 "Targeting Laser" 16 "Rockeye" 520 "Rockeye D" 500 "Tempest" 1140 "Tempest D" 500 "Hornet" 500 "Hornet D" 500 "Tornado" 564 "Tornado D" 500 "Harpoon" 500 "Harpoon D" 500 "Trebuchet" 500 "TAG-A" 500 "TAG-B" 500 "TAG-C" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Infyrno D" 500 "Cyclops" 500 "Cyclops#short" 500 "Helios" 500 "EMP Adv." 500 ) #Objects ;! 12 total $Name: Alpha 1 ;! Object #0 $Class: GTF Myrmidon $Team: Friendly $Location: -4.195237, 0.000486, -1294.171021 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Alpha 2 ;! Object #1 $Class: GTF Myrmidon $Team: Friendly $Location: 15.749672, 0.000492, -1332.385986 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Myrmidon $Team: Friendly $Location: -21.129589, 0.000488, -1332.385986 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GTF Myrmidon $Team: Friendly $Location: -4.540772, 0.000481, -1360.535400 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: GTM Havana ;! Object #4 $Class: GTM Hippocrates $Team: Friendly $Location: -10.767641, -0.000036, 1711.135376 $Orientation: 0.411906, -0.020283, 0.911002, -0.228619, 0.965476, 0.124866, -0.882082, -0.259706, 0.393049 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 67 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 $Damage: 100 +Subsystem: turret02 $Damage: 100 +Subsystem: turret03 $Damage: 100 +Subsystem: turret04 $Damage: 100 +Subsystem: turret05 $Damage: 100 +Subsystem: sensors $Damage: 100 +Subsystem: communications $Damage: 46 +Subsystem: navigation $Damage: 100 +Subsystem: weapons $Damage: 100 +Subsystem: engine $Damage: 100 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" "scannable" )+Respawn priority: 0 +Escort priority: 1 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: NTF Alpha 1 ;! Object #5 $Class: GTF Hercules $Team: Hostile $Location: -1189.859985, 0.000045, 879.679077 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: NTF Alpha 2 ;! Object #6 $Class: GTF Hercules $Team: Hostile $Location: -1135.284180, 0.000099, 786.922485 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: NTF Alpha 3 ;! Object #7 $Class: GTF Hercules $Team: Hostile $Location: -1234.199829, 0.000025, 786.922607 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: NTF Beta 1 ;! Object #8 $Class: GTB Zeus $Team: Hostile $Location: -1171.123657, 0.000219, 447.241821 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: NTF Beta 2 ;! Object #9 $Class: GTB Zeus $Team: Hostile $Location: -1136.510010, 0.000005, 369.377838 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: NTF Beta 3 ;! Object #10 $Class: GTB Zeus $Team: Hostile $Location: -1206.353149, -0.000033, 347.603851 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: GTT Neptune ;! Object #11 $Class: GTT Argo $Team: Friendly $Location: 161.061127, -0.000062, -1333.826172 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-dock "GTM Havana" "Frontside dock" "blahblah" 50 ) ( ai-warp-out 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( is-cargo-known-delay 10 "GTM Havana" ) $Departure Location: Hyperspace $Departure Cue: ( has-docked-delay "GTM Havana" "GTT Neptune" 1 5 ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 #Wings ;! 3 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) +Hotkey: 0 +Flags:( ) $Name: NTF Alpha $Waves: 5 $Wave Threshold: 0 $Special Ship: 0 ;! NTF Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 30 "GTT Neptune" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "NTF Alpha 1" "NTF Alpha 2" "NTF Alpha 3" ) $AI Goals: ( goals ( ai-guard-wing "NTF Beta" 50 ) ) +Flags:( ) $Name: NTF Beta $Waves: 5 $Wave Threshold: 0 $Special Ship: 0 ;! NTF Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 30 "GTT Neptune" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "NTF Beta 1" "NTF Beta 2" "NTF Beta 3" ) $AI Goals: ( goals ( ai-chase "GTM Havana" 50 ) ) +Flags:( ) #Events ;! 4 total $Formula: ( send-message "#Command" "High" "Message 1" ) +Name: Message 1 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 2 "GTT Neptune" ) ( send-message "GTT Neptune" "High" "Message 2" ) ) +Name: Message 2 +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-departed-delay 2 "GTM Havana" ) ( send-message "#Command" "High" "Message 3a" ) ) +Name: Message 3a +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "GTM Havana" ) ( send-message "#Command" "High" "Message 3b" ) ) +Name: Message 3b +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 1 total $Type: Primary +Name: Protect the Havana $MessageNew: XSTR("Protect the Havana", -1) $end_multi_text $Formula: ( has-departed-delay 0 "GTM Havana" ) +No music #Waypoints ;! 0 lists total #Messages ;! 211 total $Name: Message 1 $Team: -1 $MessageNew: XSTR("Scanners indicate that the Havana's comm system is down. Alpha 1, manuever your ship close and scan for life signs. If anyone is still alive we'll send in the Neptune.", -1) $end_multi_text +AVI Name: Head-CM1 $Name: Message 2 $Team: -1 $MessageNew: XSTR("GTT Neptune here to rescue the Havana.", -1) $end_multi_text +AVI Name: Head-TP2 $Name: Message 3a $Team: -1 $MessageNew: XSTR("Mission complete Alpha, now get the hell out of there.", -1) $end_multi_text +AVI Name: Head-CM1 $Name: Message 3b $Team: -1 $MessageNew: XSTR("The Havana has been destroyed, get out of there Alpha!", -1) $end_multi_text +AVI Name: Head-CM1 #Reinforcements ;! 0 total #Background bitmaps ;! 6 total $Num stars: 500 $Ambient light level: 0 $Sun: SunRed +Angles: 0.000000 0.000000 0.000000 +Scale: 1.000000 $Sun: SunGold +Angles: 0.523598 5.759582 0.349066 +Scale: 1.000000 $Starbitmap: planeth +Angles: 0.994837 4.817105 1.745328 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb14 +Angles: 0.244346 0.000000 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb09 +Angles: 0.785398 0.000000 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb13 +Angles: 1.570795 0.000000 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb04 +Angles: 2.076940 0.000000 0.000000 +ScaleX: 3.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb08 +Angles: 2.617992 0.000000 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 #Asteroid Fields #Music $Event Music: 2: Exodus $Briefing Music: Brief1 #End