#Mission Info $Version: 0.10 $Name: XSTR("The Killer Angels", -1) $Author: TittyBob $Created: 07/29/00 at 20:29:01 $Modified: 07/31/00 at 16:32:31 $Notes: This is a FRED created mission $End Notes: $Mission Desc: XSTR("First mission of a campaign I am making, takes place 4 years after the fall of Capella. In this mission you start out patrolling an area of heavy convoy traffic. At first it seems like a usual patrol until...", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Player Entry Delay: 1.000000 +Viewer pos: -12258.707031, 1404.015991, 79.213226 +Viewer orient: -0.945490, -0.000002, -0.325652, 0.135909, 0.908746, -0.394601, 0.295936, -0.417350, -0.859210 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: XSTR("Welcome Aboard Welcome aboard the Orion Class Destroyer Saratoga, this Admiral Daniels,we are currently stationed in the Antares system, patrolling convoy routes and searching for any remaining Shivan presense in our space. The Saratoga was commisioned at the end of the Great War over 35 years ago, she's also been refitted with the latest anti-warship weaponry, she's an old boat but she can take a beating.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("Suspicions There are rumors that the Hammer of Light has ressurected itself, they believe that it was the fault of Terrans that we lost the Capella system 4 years ago. If you encounter any Hammer of Light vessel, you will notify Command and wait for reinforcements.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("Suit up for your patrol pilot, Alpha wing departs in 20 minutes. Once again, welcome aboard.", -1) $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 2 $start_stage $multi_text XSTR("Your squadron will patrol an area where we believe that a $r Hammer $r of $r Light presence is suspected. So don't think that this will be a simple mission.", -1) $end_multi_text $voice: none.wav $camera_pos: 7086.192383, 14948.089844, 35809.097656 $camera_orient: -0.869533, -0.000002, 0.493875, -0.189335, 0.923598, -0.333345, -0.456142, -0.383362, -0.803099 $camera_time: 600 $num_lines: 0 $num_icons: 2 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: -12114.228516, -0.000401, 2497.295654 $label: Beta Cygni +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 2584.800293, -0.002640, -4351.146973 $label: Ribos +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("If you witness a hostile act, you will return fire. If any $r HOL warships enter the area, we will deploy the, $g GTD $g Saratoga, $g GTCv $g Actium , and the $g GTCv $g Lysander . But it will take time for these warships to enter the area, so in the meantime keep you enemy occupied and stay alive.", -1) $end_multi_text $voice: none.wav $camera_pos: -12258.707031, 1404.015991, 79.213226 $camera_orient: -0.945490, -0.000002, -0.325652, 0.135909, 0.908746, -0.394601, 0.295936, -0.417350, -0.859210 $camera_time: 1000 $num_lines: 0 $num_icons: 3 $Flags: 0 $Formula: ( true ) $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: -10111.083008, -0.000089, -3983.250000 +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GTD Orion $pos: -11485.906250, -0.000667, -4239.343750 $label: GTD Saratoga +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 21 $team: Hostile $class: GTF Ulysses $pos: -11393.575195, -0.000854, -2107.135498 $label: Unknown +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 1 $Formula: ( is-goal-false-delay "Guard Convoy" 0 ) $Multi text XSTR("Unfortunately most of our freightors did not make it to their destinations, but the arrival of the Angel and her taskforce confirms our suspicions about the Hammer of Light. We also deeply dread the loss of the Saratoga, she was the best of the best. Due to her loss, all squadrones who survived the attack will be currently stationed aboard the Hecate Class Destroyer Enterprise. In the meantime pilot, take a few days R & R, but you'll be out flying again soon. This $r Hammer of Light $r insurrection has only just begun.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 3 "GTF Hercules Mark II" 3 "GTF Perseus" 3 ) +Weaponry Pool: ( "Subach HL-7" 27 "Akheton SDG" 16 "Morning Star" 16 "Prometheus S" 23 "UD-8 Kayser" 16 "Circe" 16 "Lamprey" 16 "Rockeye" 100 "Tempest" 500 "Tornado" 602 "Harpoon" 50 "Trebuchet" 117 "Piranha" 16 "Stiletto II" 40 "Infyrno" 40 "Cyclops" 32 "EMP Adv." 40 ) #Objects ;! 72 total $Name: Alpha 1 ;! Object #0 $Class: GTF Myrmidon $Team: Friendly $Location: -931.827271, 0.000018, 2427.971191 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Subach HL-7" ) +Secondary Banks: ( "Tornado" "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Alpha 2 ;! Object #1 $Class: GTF Myrmidon $Team: Friendly $Location: -975.047485, 0.000086, 2400.563965 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Subach HL-7" ) +Secondary Banks: ( "Tornado" "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Alpha 3 ;! Object #2 $Class: GTF Myrmidon $Team: Friendly $Location: -877.145386, 0.000099, 2385.546387 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Subach HL-7" ) +Secondary Banks: ( "Tornado" "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: TTC 1 3 ;! Object #3 $Class: TC-TRI $Team: Friendly $Location: 320.540863, 0.000001, 4539.907715 $Orientation: -0.231277, -0.032145, 0.972359, -0.050547, 0.998503, 0.020986, -0.971576, -0.044296, -0.232555 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Life Support Equipment", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 5 $Name: TTC 1 4 ;! Object #4 $Class: TC-TRI $Team: Friendly $Location: 225.271683, -0.001782, 5233.693848 $Orientation: -0.451824, -0.085086, 0.888041, -0.007949, 0.995787, 0.091365, -0.892073, 0.034222, -0.450596 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Sensor Arrays", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 5 $Name: GTFR Warner ;! Object #5 $Class: GTFR Triton $Team: Friendly $Location: 2343.500000, 0.000000, 5819.600098 $Orientation: -0.332277, 0.000000, 0.943182, -0.000001, 1.000000, 0.000000, -0.943182, -0.000001, -0.332277 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-dock "TTC 1 4" "Cargo Dock01" "Cargo Dockpoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 20 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 20 $Name: GTFR Arthur ;! Object #6 $Class: GTFR Triton $Team: Friendly $Location: 2597.399902, 0.000000, 5505.799805 $Orientation: -0.233069, 0.000000, 0.972460, -0.000001, 1.000000, 0.000000, -0.972460, -0.000001, -0.233069 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-dock "TTC 1 3" "Cargo Dock01" "Cargo Dockpoint" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 20 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 20 $Name: GVG Anuket ;! Object #7 $Class: GVG Anuket $Team: Friendly $Location: -12511.380859, 0.000004, -3078.987061 $Orientation: 0.015914, 0.000000, -0.999873, 0.000000, 1.000000, 0.000000, 0.999873, 0.000000, 0.015914 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 3" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 3 ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "GVG Anuket" "Waypoint path 9" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: GTG Pierce ;! Object #8 $Class: GTG Zephyrus $Team: Friendly $Location: -12438.673828, -0.000009, -3534.519775 $Orientation: 0.158097, 0.000000, -0.987424, 0.000000, 1.000000, 0.000000, 0.987424, 0.000000, 0.158097 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 4" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 3 ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "GTG Pierce" "Waypoint path 4" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 50 $Name: GTC Atlas ;! Object #9 $Class: GTC Aeolus $Team: Friendly $Location: -10846.400391, 0.000000, -1760.400024 $Orientation: -0.872171, 0.000000, -0.489201, 0.000000, 1.000000, 0.000000, 0.489201, 0.000000, -0.872171 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "GTC Atlas" "Waypoint path 5" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 500 $Name: GTC Nimitz ;! Object #10 $Class: GTC Aeolus $Team: Friendly $Location: -10763.118164, -0.000784, -3833.260010 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "GTC Nimitz" "Waypoint path 6" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 500 $Name: Beta 1 ;! Object #11 $Class: GTF Hercules Mark II $Team: Friendly $Location: 1503.156982, -0.000013, 4092.432617 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Beta 2 ;! Object #12 $Class: GTF Hercules Mark II $Team: Friendly $Location: 1538.524536, -0.000010, 4109.369629 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Beta 3 ;! Object #13 $Class: GTF Hercules Mark II $Team: Friendly $Location: 1536.963135, -0.000013, 4051.507568 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Beta 4 ;! Object #14 $Class: GTF Hercules Mark II $Team: Friendly $Location: 1580.749268, -0.000018, 4063.608154 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Delta 1 ;! Object #15 $Class: GTF Hercules Mark II $Team: Friendly $Location: 1390.344849, -0.000022, 3992.575195 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Delta 2 ;! Object #16 $Class: GTF Hercules Mark II $Team: Friendly $Location: 1457.363525, -0.000021, 3963.226318 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Delta 3 ;! Object #17 $Class: GTF Hercules Mark II $Team: Friendly $Location: 1429.564453, -0.000023, 4019.378662 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Delta 4 ;! Object #18 $Class: GTF Hercules Mark II $Team: Friendly $Location: 1498.131226, -0.000025, 3982.866455 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: GVFr Columbia ;! Object #19 $Class: GVFr Satis $Team: Friendly $Location: -5033.756348, 0.000015, 2967.792969 $Orientation: 0.415228, 0.000000, -0.909717, 0.000000, 1.000000, 0.000000, 0.909717, 0.000000, 0.415228 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 7" 50 ) ) $Cargo 1: XSTR("Clothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01-main +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "GVFr Columbia" "Waypoint path 7" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: GVFr Murphy ;! Object #20 $Class: GVFr Satis $Team: Friendly $Location: -5295.500000, 0.000000, 2476.399902 $Orientation: 0.454490, 0.000000, -0.890752, 0.000000, 1.000000, 0.000000, 0.890752, 0.000000, 0.454490 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 7" 50 ) ) $Cargo 1: XSTR("Food", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01-main +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "GVFr Murphy" "Waypoint path 7" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 16 $Name: PVFR Axis ;! Object #21 $Class: PVFR Ma'at $Team: Friendly $Location: -5624.351563, 0.000028, 2395.948975 $Orientation: 0.445904, 0.000000, -0.895081, 0.000000, 1.000000, 0.000000, 0.895081, 0.000000, 0.445904 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 7" 50 ) ) $Cargo 1: XSTR("Tech Supplies", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "PVFR Axis" "Waypoint path 7" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: PVFR Britain ;! Object #22 $Class: PVFR Ma'at $Team: Friendly $Location: -6343.285645, 0.000017, 2035.812134 $Orientation: 0.446083, 0.000000, -0.894992, 0.000000, 1.000000, 0.000000, 0.894992, 0.000000, 0.446083 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 7" 50 ) ) $Cargo 1: XSTR("Tech Supplies", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "PVFR Britain" "Waypoint path 7" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: HOL Angel ;! Object #23 $Class: GVD Hatshepsut $Team: Hostile $Location: -5012.700195, -2544.899902, -2832.500000 $Orientation: 0.925025, 0.000000, -0.379907, -0.234809, 0.786123, -0.571731, 0.298653, 0.618071, 0.727183 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 8" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Sbank Ammo: ( 0 ) +Subsystem: turret06 +Sbank Ammo: ( 0 ) +Subsystem: turret07 +Sbank Ammo: ( 0 ) +Subsystem: turret08 +Sbank Ammo: ( 0 ) +Subsystem: turret09 +Sbank Ammo: ( 0 ) +Subsystem: turret10 +Secondary Banks: ( "Fusion Mortar" ) +Sbank Ammo: ( 0 ) +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: turret27 +Subsystem: turret28 +Subsystem: turret29 +Subsystem: turret30 $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Anuket, new waypoints" 1 ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "HOL Angel" "Waypoint path 8" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1400 $Name: Kappa 1 ;! Object #24 $Class: GVF Seth $Team: Hostile $Location: -976.649963, 500.000000, 16.426807 $Orientation: 0.867982, 0.000000, -0.496596, 0.037035, 0.997215, 0.064731, 0.495213, -0.074577, 0.865565 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Morning Star" ) +Secondary Banks: ( "Hornet" "Infyrno" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Kappa 2 ;! Object #25 $Class: GVF Seth $Team: Hostile $Location: -1057.861938, 500.000031, -113.429970 $Orientation: 0.867546, 0.000000, -0.497357, 0.036266, 0.997338, 0.063259, 0.496033, -0.072917, 0.865236 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Morning Star" ) +Secondary Banks: ( "Hornet" "Infyrno" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Kappa 3 ;! Object #26 $Class: GVF Seth $Team: Hostile $Location: -832.540466, 499.999969, 0.334666 $Orientation: 0.877775, 0.000000, -0.479072, 0.036029, 0.997168, 0.066014, 0.477716, -0.075206, 0.875289 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Morning Star" ) +Secondary Banks: ( "Hornet" "Infyrno" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Kappa 4 ;! Object #27 $Class: GVF Seth $Team: Hostile $Location: -887.900024, 500.000000, -157.899994 $Orientation: 0.879687, 0.000000, -0.475553, 0.034898, 0.997304, 0.064556, 0.474271, -0.073385, 0.877315 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Morning Star" ) +Secondary Banks: ( "Hornet" "Infyrno" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Virgo 1 ;! Object #28 $Class: GVF Tauret $Team: Hostile $Location: -5647.331055, 0.000423, 3367.924561 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Virgo 2 ;! Object #29 $Class: GVF Tauret $Team: Hostile $Location: -5544.205566, 0.000407, 3345.417969 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Virgo 3 ;! Object #30 $Class: GVF Tauret $Team: Hostile $Location: -5641.562012, 0.000422, 3450.615723 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Virgo 4 ;! Object #31 $Class: GVF Tauret $Team: Hostile $Location: -5496.103027, 0.000427, 3427.689453 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Hornet" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Theta 1 ;! Object #32 $Class: GVF Serapis $Team: Hostile $Location: -5303.907715, 0.000446, 2081.642578 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Theta 2 ;! Object #33 $Class: GVF Serapis $Team: Hostile $Location: -5390.486816, 0.000410, 1986.238037 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Theta 3 ;! Object #34 $Class: GVF Serapis $Team: Hostile $Location: -5455.496582, 0.000406, 2071.095459 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Theta 4 ;! Object #35 $Class: GVF Serapis $Team: Hostile $Location: -5341.828613, 0.000421, 2185.961182 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus R" "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Epsilon 1 ;! Object #36 $Class: GVF Horus $Team: Friendly $Location: -5647.387695, 0.000112, 2646.954102 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Epsilon 2 ;! Object #37 $Class: GVF Horus $Team: Friendly $Location: -5680.978516, 0.000138, 2717.129883 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Epsilon 3 ;! Object #38 $Class: GVF Horus $Team: Friendly $Location: -5631.707031, 0.000118, 2791.103271 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Epsilon 4 ;! Object #39 $Class: GVF Horus $Team: Friendly $Location: -5540.092285, 0.000103, 2674.041504 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Epsilon 5 ;! Object #40 $Class: GVF Horus $Team: Friendly $Location: -5543.371094, 0.000147, 2752.089844 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Epsilon 6 ;! Object #41 $Class: GVF Horus $Team: Friendly $Location: -5597.361328, 0.000131, 2731.994141 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: GTD Saratoga ;! Object #42 $Class: GTD Orion $Team: Friendly $Location: -2530.000000, 0.000000, 8046.600098 $Orientation: -0.971270, -0.059271, 0.230480, -0.063293, 0.997944, -0.010092, -0.229408, -0.024390, -0.973025 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03a +Subsystem: turret04a +Subsystem: turret05a +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( destroyed-or-departed-delay 3 "HOL Angel" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: Angel 1 ;! Object #43 $Class: GVB Sekhmet $Team: Hostile $Location: -463.243134, -0.002584, 6222.769043 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Angel 2 ;! Object #44 $Class: GVB Sekhmet $Team: Hostile $Location: -414.346680, -0.002576, 6264.312012 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Angel 3 ;! Object #45 $Class: GVB Sekhmet $Team: Hostile $Location: -355.014709, -0.002579, 6241.875488 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Angel 4 ;! Object #46 $Class: GVB Sekhmet $Team: Hostile $Location: -523.921509, -0.002572, 6189.376465 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Angel 5 ;! Object #47 $Class: GVB Sekhmet $Team: Hostile $Location: -306.093597, -0.002574, 6206.262695 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" ) +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: HOL Giza ;! Object #48 $Class: GVD Hatshepsut $Team: Hostile $Location: -11338.299805, 0.000000, 3996.600098 $Orientation: 0.417751, 0.000000, -0.908562, 0.000000, 1.000000, 0.000000, 0.908562, 0.000000, 0.417751 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Saratoga" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: turret27 +Subsystem: turret28 +Subsystem: turret29 +Subsystem: turret30 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 9 "GTD Saratoga" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 0 "GTD Saratoga" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: HOL Cairo ;! Object #49 $Class: GVD Typhon $Team: Hostile $Location: 5570.082031, 0.000476, 1625.878418 $Orientation: -0.231828, 0.000000, 0.972757, 0.000000, 1.000000, 0.000000, -0.972757, 0.000000, -0.231828 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Saratoga" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 9 "GTD Saratoga" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 0 "GTD Saratoga" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: Capricorn 1 ;! Object #50 $Class: GVF Thoth $Team: Hostile $Location: -1348.516235, 0.001057, 4654.378906 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Capricorn 2 ;! Object #51 $Class: GVF Thoth $Team: Hostile $Location: -1273.241699, 0.001047, 4627.668457 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Capricorn 3 ;! Object #52 $Class: GVF Thoth $Team: Hostile $Location: -1159.962158, 0.000811, 4538.805664 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Capricorn 4 ;! Object #53 $Class: GVF Thoth $Team: Hostile $Location: -1463.240112, 0.000898, 4548.755371 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: GTCv Actium ;! Object #54 $Class: GTCv Deimos $Team: Friendly $Location: -1850.400024, 0.000000, -2614.600098 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "HOL Cairo" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 3 "HOL Cairo" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 9 "GTD Saratoga" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: Taurus 1 ;! Object #55 $Class: GVB Bakha $Team: Hostile $Location: -5946.319824, 0.000042, 1070.716309 $Orientation: 0.341753, 0.000000, -0.939790, 0.000000, 1.000000, 0.000000, 0.939790, 0.000000, 0.341753 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Piranha" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Taurus 2 ;! Object #56 $Class: GVB Bakha $Team: Hostile $Location: -5949.545410, -0.000147, 1317.022339 $Orientation: 0.310102, 0.000000, -0.950703, 0.000000, 1.000000, 0.000000, 0.950703, 0.000000, 0.310102 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Piranha" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Taurus 3 ;! Object #57 $Class: GVB Bakha $Team: Hostile $Location: -6346.253418, -0.000244, 1420.552856 $Orientation: 0.281103, 0.000000, -0.959677, 0.000000, 1.000000, 0.000000, 0.959677, 0.000000, 0.281103 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Piranha" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Taurus 4 ;! Object #58 $Class: GVB Bakha $Team: Hostile $Location: -6142.565918, -0.000015, 1108.528442 $Orientation: 0.328321, 0.000000, -0.944566, 0.000000, 1.000000, 0.000000, 0.944566, 0.000000, 0.328321 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Piranha" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Taurus 5 ;! Object #59 $Class: GVB Bakha $Team: Hostile $Location: -6032.164063, -0.000118, 717.598511 $Orientation: 0.380763, 0.000000, -0.924673, 0.000000, 1.000000, 0.000000, 0.924673, 0.000000, 0.380763 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Piranha" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Taurus 6 ;! Object #60 $Class: GVB Bakha $Team: Hostile $Location: -6353.485352, 0.000053, 1134.369263 $Orientation: 0.316321, 0.000000, -0.948652, 0.000000, 1.000000, 0.000000, 0.948652, 0.000000, 0.316321 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Mekhu HL-7" "Prometheus S" ) +Secondary Banks: ( "Piranha" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: GTCv Lysander ;! Object #61 $Class: GTCv Deimos $Team: Friendly $Location: -757.999023, 0.000845, -2684.497314 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "HOL Cairo" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 3 "HOL Cairo" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 9 "GTD Saratoga" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: Gamma 1 ;! Object #62 $Class: GTB Artemis $Team: Friendly $Location: -4922.688477, -0.003489, 4186.122559 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 2 ;! Object #63 $Class: GTB Artemis $Team: Friendly $Location: -5093.127441, -0.003519, 4464.621094 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 3 ;! Object #64 $Class: GTB Artemis $Team: Friendly $Location: -5187.930664, -0.003565, 4774.896973 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 4 ;! Object #65 $Class: GTB Artemis $Team: Friendly $Location: -4983.825195, -0.003351, 4818.514648 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Piranha" "Cyclops" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Perseus 1 ;! Object #66 $Class: GTF Perseus $Team: Friendly $Location: -1590.119507, -0.003244, 5779.689453 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Perseus 2 ;! Object #67 $Class: GTF Perseus $Team: Friendly $Location: -1510.532104, -0.003105, 5756.778320 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Perseus 3 ;! Object #68 $Class: GTF Perseus $Team: Friendly $Location: -1517.075439, -0.003145, 5634.321777 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Perseus 4 ;! Object #69 $Class: GTF Perseus $Team: Friendly $Location: -1539.110352, -0.003063, 5527.242676 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Perseus 5 ;! Object #70 $Class: GTF Perseus $Team: Friendly $Location: -1683.870483, -0.003281, 5502.937012 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Perseus 6 ;! Object #71 $Class: GTF Perseus $Team: Friendly $Location: -1654.018188, -0.003164, 5572.794434 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 #Wings ;! 12 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Alpha 1" "Alpha 2" "Alpha 3" ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) +Hotkey: 1 +Flags:( ) $Name: Delta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) +Hotkey: 2 +Flags:( ) $Name: Kappa $Waves: 2 $Wave Threshold: 1 $Special Ship: 0 ;! Kappa 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 30 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Kappa 1" "Kappa 2" "Kappa 3" "Kappa 4" ) $AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Delta" 50 ) ) +Flags:( ) $Name: Virgo $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Virgo 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 43 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Virgo 1" "Virgo 2" "Virgo 3" "Virgo 4" ) $AI Goals: ( goals ( ai-chase "GVFr Columbia" 50 ) ( ai-chase "GVFr Murphy" 50 ) ( ai-chase "PVFR Axis" 50 ) ( ai-chase "PVFR Britain" 50 ) ) +Flags:( ) $Name: Theta $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Theta 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 33 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Theta 1" "Theta 2" "Theta 3" "Theta 4" ) $AI Goals: ( goals ( ai-chase "PVFR Axis" 50 ) ( ai-chase "PVFR Britain" 50 ) ( ai-chase-wing "Beta" 50 ) ) +Flags:( ) $Name: Epsilon $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Epsilon 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Epsilon 1" "Epsilon 2" "Epsilon 3" "Epsilon 4" "Epsilon 5" "Epsilon 6" ) $AI Goals: ( goals ( ai-guard "GVFr Columbia" 50 ) ( ai-guard "PVFR Britain" 50 ) ( ai-guard "PVFR Axis" 50 ) ( ai-guard "GVFr Murphy" 50 ) ) +Flags:( ) $Name: Capricorn $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Capricorn 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 3 "GTD Saratoga" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Capricorn 1" "Capricorn 2" "Capricorn 3" "Capricorn 4" ) $AI Goals: ( goals ( ai-guard-wing "Angel" 50 ) ) +Flags:( ) $Name: Angel $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Angel 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 3 "GTD Saratoga" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 3 "GTD Saratoga" ) $Ships: ( ;! 5 total "Angel 1" "Angel 2" "Angel 3" "Angel 4" "Angel 5" ) $AI Goals: ( goals ( ai-chase "GTD Saratoga" 89 ) ) +Flags:( ) +Wave Delay Max: 4 $Name: Taurus $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Taurus 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 3 "GTD Saratoga" ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 4 "GTD Saratoga" ) $Ships: ( ;! 6 total "Taurus 1" "Taurus 2" "Taurus 3" "Taurus 4" "Taurus 5" "Taurus 6" ) +Flags:( ) $Name: Gamma $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gamma 1 $Arrival Location: Docking Bay +Arrival Distance: 50 $Arrival Anchor: GTD Saratoga $Arrival Cue: ( has-arrived-delay 10 "HOL Giza" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Gamma 1" "Gamma 2" "Gamma 3" "Gamma 4" ) $AI Goals: ( goals ( ai-chase "HOL Giza" 50 ) ) +Hotkey: 2 +Flags:( ) $Name: Perseus $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Perseus 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: GTD Saratoga $Arrival Cue: ( has-arrived-delay 4 "Taurus" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Perseus 1" "Perseus 2" "Perseus 3" "Perseus 4" "Perseus 5" "Perseus 6" ) $AI Goals: ( goals ( ai-guard "GTD Saratoga" 89 ) ) +Flags:( ) +Wave Delay Max: 5 #Events ;! 11 total $Formula: ( when ( has-arrived-delay 0 "GVG Anuket" ) ( add-goal "GTC Atlas" ( ai-waypoints-once "Waypoint path 5" 89 ) ) ( beam-free-all "GTC Atlas" ) ( beam-free-all "GTC Nimitz" ) ( send-message "GTC Atlas" "High" "Atlas Guard Gas Miners" ) ) +Name: Atlas to Waypoints +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Protect Convoys", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 1 "GTG Pierce" ) ( add-goal "GTC Nimitz" ( ai-waypoints-once "Waypoint path 6" 89 ) ) ) +Name: Nimitz to Waypoints +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-docked-delay "GTFR Warner" "TTC 1 4" 1 0 ) ( add-goal "GTFR Warner" ( ai-waypoints "Waypoint path 2" 89 ) ) ( send-message "GTFR Warner" "High" "Warner to Beta Cygni" ) ) +Name: Warner to Beta Cygni +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-docked-delay "GTFR Arthur" "TTC 1 3" 1 0 ) ( add-goal "GTFR Arthur" ( ai-waypoints "Waypoint path 1" 89 ) ) ) +Name: Arthur to Beta Cygni +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "GTFR Warner" ) ( add-goal "Beta" ( ai-guard "GTFR Warner" 89 ) ) ( send-message "Beta 1" "High" "Beta covers Warner" ) ) +Name: Beta to guard Warner +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "GTFR Arthur" ) ( add-goal "Delta" ( ai-guard "GTFR Arthur" 89 ) ) ) +Name: Delta to guard Arthur +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( are-waypoints-done-delay "GVG Anuket" "Waypoint path 3" 0 ) ( add-goal "GVG Anuket" ( ai-waypoints-once "Waypoint path 9" 89 ) ) ) +Name: Anuket, new waypoints +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "HOL Angel" ) ( beam-free-all "HOL Angel" ) ( send-message "#Command" "High" "Angel arrives" ) ) +Name: Angel Beams +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 20 "GTD Saratoga" ) ( beam-free-all "GTD Saratoga" ) ( beam-free-all "HOL Giza" ) ( beam-free-all "HOL Cairo" ) ( send-message "GTD Saratoga" "High" "Saratoga Arrives" ) ( send-message "#Command" "High" "Enemy incoming" ) ( send-message "GTD Saratoga" "High" "Unable to leave" ) ) +Name: Beams Saratoga, Giza, Cairo +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 1 "GTCv Actium" ) ( beam-free-all "GTCv Actium" ) ( beam-free-all "GTCv Lysander" ) ) +Name: Beams on Actium and Lysander +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "GTD Saratoga" ) ( send-message "#Command" "High" "Saratoga gone" ) ) +Name: Saratoga Gone +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Return to Base", -1) +Team: 0 #Goals ;! 1 total $Type: Primary +Name: Guard Convoy $MessageNew: XSTR("Guard Convoy", -1) $end_multi_text $Formula: ( has-departed-delay 0 "GTFR Warner" "GTFR Arthur" "GVG Anuket" "GTC Nimitz" "GTG Pierce" "GTC Atlas" "GVFr Columbia" "GVFr Murphy" "PVFR Axis" "PVFR Britain" ) +No music #Waypoints ;! 9 lists total $Jump Node: -12000.000000, 0.000000, -3000.000000 $Jump Node Name: Beta Cygni $Jump Node: 2000.000000, 0.000000, 6000.000000 $Jump Node Name: Ribos $Name: Waypoint path 1 $List: ( ;! 1 points in list ( -11818.195313, 0.000006, -2910.469971 ) ) $Name: Waypoint path 2 $List: ( ;! 1 points in list ( -11928.897461, 0.000013, -2795.673584 ) ) $Name: Waypoint path 3 $List: ( ;! 2 points in list ( -10667.979492, -0.000096, -3048.977051 ) ( -5572.636719, -0.000050, -353.941864 ) ) $Name: Waypoint path 4 $List: ( ;! 3 points in list ( -10713.825195, 0.000186, -3248.690430 ) ( -5422.954590, 0.000191, -591.371033 ) ( 2164.675537, -0.001286, 5541.053711 ) ) $Name: Waypoint path 5 $List: ( ;! 3 points in list ( -10469.321289, -0.000027, -2432.674072 ) ( -5877.930664, 0.000058, -147.976822 ) ( 1824.886963, -0.000019, 6085.224121 ) ) $Name: Waypoint path 6 $List: ( ;! 3 points in list ( -10747.594727, 0.000659, -3467.326904 ) ( -5270.781250, 0.000888, -879.855225 ) ( 2043.885132, 0.001029, 5055.447754 ) ) $Name: Waypoint path 7 $List: ( ;! 1 points in list ( 1618.240234, 0.000062, 6004.008789 ) ) $Name: Waypoint path 8 $List: ( ;! 1 points in list ( -4725.053711, -315.760590, 842.477661 ) ) $Name: Waypoint path 9 $List: ( ;! 1 points in list ( 1964.083618, -0.000029, 5675.197754 ) ) #Messages ;! 215 total $Name: Atlas Guard Gas Miners $Team: -1 $MessageNew: XSTR("This is the Atlas, Alpha we will guard the gas miners Anuket and Pierce.", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-TP6 $Name: Warner to Beta Cygni $Team: -1 $MessageNew: XSTR("This is the Warner, we have docked with our cargo and now proceeding to Beta Cygni.", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-TP2 $Name: Beta covers Warner $Team: -1 $MessageNew: XSTR("Roger that Warner, Beta and Delta wings will keep you covered.", -1) $end_multi_text +Persona: Wingman 5 +AVI Name: Head-TP4 $Name: Angel arrives $Team: -1 $MessageNew: XSTR("We've got an HOL destroyer coming in, it's the Angel, We are delpoying the Saratoga and her battlegroup, but it will take time for them to reach you Alpha.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: Saratoga Arrives $Team: -1 $MessageNew: XSTR("This is the GTD Saratoga, it appears that we arrived a little late, all the freighters have been destroyed.", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-CM5 $Name: Enemy incoming $Team: -1 $MessageNew: XSTR("Enemy bombers and cruisers incoming, Saratoga get out of there it's a trap!!!!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: Unable to leave $Team: -1 $MessageNew: XSTR("Command, our subspace needs to rechage itself before we jump, we're going to have to fight our way out of this one.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM5 $Name: Saratoga gone $Team: -1 $MessageNew: XSTR("We have lost the Saratoga, all units return to base.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 #Reinforcements ;! 0 total #Background bitmaps ;! 1 total $Num stars: 500 $Ambient light level: 0 $Starbitmap: dneb10 +Angles: 1.570795 1.326449 5.183624 +ScaleX: 9.000000 +ScaleY: 9.000000 +DivX: 1 +DivY: 1 #Asteroid Fields #Music $Event Music: 3: Leviticus $Briefing Music: Brief2 #End