#Mission Info $Version: 0.10 $Name: XSTR("Hole Of Shivan", -1) $Author: Comet 54 $Created: 08/08/00 at 10:01:47 $Modified: 09/19/00 at 08:43:12 $Notes: $End Notes: $Mission Desc: XSTR("", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 1 +Disallow Support: 0 +Player Entry Delay: 1.000000 +Viewer pos: 601.710876, 9883.546875, -12962.283203 +Viewer orient: 0.913940, -0.000000, 0.405849, -0.235428, 0.814554, 0.530166, -0.330586, -0.580088, 0.744453 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: XSTR("As you know Colossus was destroyed in Capella war, and many of our ships demolited in supernova. now we know there is another subspace portal designated Hole Of Shivan (HOS)", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("We have a prototype of GTD Bastion MK2 it haves Much better Firing rate. The firing rate is increased by Anti-Matter Reactors. But shivans have advanced more than us.", -1) $end_multi_text $Ani Filename: +Wave Filename: none $Stage Text: XSTR("ALERT! ALERT! SHIVAN JUGGERNAUT EMERGED FROM PORTAL! YOU SQUAD HAS ASSINGNED TO HELP BASTION MK2 TO DESTROY IT.", -1) $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 1 $start_stage $multi_text XSTR("As you Know shivan juggernaut emerged from the Portal your loadout is ready Go Go Go!", -1) $end_multi_text $voice: none.wav $camera_pos: 601.710876, 9883.546875, -12962.283203 $camera_orient: 0.913940, 0.000000, 0.405849, -0.235428, 0.814554, 0.530166, -0.330586, -0.580088, 0.744453 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GTD Orion $pos: -1572.721802, 0.000471, 1214.023193 $label: GTD Bastion MK2 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 31 $team: Hostile $class: SJ Sathanas $pos: 1765.203125, 0.000241, 3010.234375 $label: SJ Sathanas 2 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GTI Arcadia $pos: -4274.922363, -0.000886, -2234.836426 $label: GTI Arcadia +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 26 $team: Friendly $class: Knossos $pos: -655.644287, 0.000206, -1317.710205 $label: Hole Of Shivan +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: -6659.927734, -0.009221, -3723.720215 $label: Jump Node 0 +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 2 $Formula: ( and ( is-previous-goal-false "Combat" "Destroy SJ Demolition" ) ( is-previous-goal-false "Combat" "Destroy Shivan Warships" ) ) $Multi text XSTR("you are not good squad leader i think i have assingn you to another squad but not the leader.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( is-goal-true-delay "Destroy SJ Demolition" 0 ) ( is-goal-true-delay "Destroy Shivan Warships" 0 ) ) $Multi text XSTR("Good Performance pilot i'am proud of you. Your skills have saved many terrans and i heard terrans will break alliance with vasudans in 12:23 hours Dismissed ", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "SF Mara (terrans)" 5 "GTB Artemis" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Subach HL-7" 16 "Subach HL-D" 16 "Mekhu HL-7" 16 "Mekhu HL-7D" 16 "Akheton SDG" 16 "Morning Star" 16 "MorningStar D" 16 "Prometheus R" 16 "Prometheus S" 24 "Prometheus D" 16 "Maxim" 16 "Maxim D" 16 "UD-8 Kayser" 24 "UD-D Kayser" 16 "Circe" 16 "Lamprey" 16 "Targeting Laser" 16 "Hydrogen" 500 "Rockeye" 500 "Rockeye D" 500 "Tempest" 500 "Tempest D" 500 "Hornet" 500 "Hornet D" 500 "Tornado" 1108 "Tornado D" 500 "Olympus" 500 "Harpoon" 500 "Harpoon D" 500 "Trebuchet" 500 "TAG-A" 500 "TAG-B" 500 "TAG-C" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Infyrno D" 500 "Cyclops" 500 "Cyclops#short" 500 "Helios" 548 "EMP Adv." 500 ) #Objects ;! 67 total $Name: Alpha 1 ;! Object #0 $Class: GTB Ursa $Team: Friendly $Location: -828.528931, 0.000909, 191.629517 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Helios" "Helios" "Helios" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: GTD Bastion MK2 ;! Object #1 $Class: GTD Orion $Team: Friendly $Location: -1568.968872, -0.001247, 1400.944336 $Orientation: 0.906417, 0.377109, -0.190257, -0.377448, 0.925336, 0.035882, 0.189583, 0.039288, 0.981079 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Primary Banks: ( "ULTRA Anti-Fighter Beam" ) +Subsystem: turret02a +Primary Banks: ( "ULTRA Anti-Fighter Beam" "ULTRA Anti-Fighter Beam" "ULTRA Anti-Fighter Beam" ) +Subsystem: turret03a +Primary Banks: ( "ULTRA Anti-Fighter Beam" "ULTRA Anti-Fighter Beam" "ULTRA Anti-Fighter Beam" ) +Subsystem: turret04a +Primary Banks: ( "ULTRA Anti-Fighter Beam" "ULTRA Anti-Fighter Beam" "ULTRA Anti-Fighter Beam" ) +Subsystem: turret05a +Primary Banks: ( "ULTRA Anti-Fighter Beam" "ULTRA Anti-Fighter Beam" "ULTRA Anti-Fighter Beam" ) +Subsystem: turret06 +Primary Banks: ( "BFGreen" ) +Subsystem: turret07 +Primary Banks: ( "BFGreen" ) +Subsystem: turret08 +Primary Banks: ( "BFGreen" ) +Subsystem: turret09 +Primary Banks: ( "BFGreen" ) +Subsystem: turret10 +Primary Banks: ( "BFGreen" ) +Subsystem: turret11 +Primary Banks: ( "BFGreen" ) +Subsystem: turret12 +Primary Banks: ( "BFGreen" ) +Subsystem: turret13 +Primary Banks: ( "BFGreen" ) +Subsystem: turret14 +Primary Banks: ( "BFGreen" ) +Subsystem: turret15 +Primary Banks: ( "BFGreen" ) +Subsystem: turret16 +Primary Banks: ( "BFGreen" ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( is-destroyed-delay 0 "SCv Moloch" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 5 +Group: 0 +Score: 1000 $Name: SJ Demolition ;! Object #2 $Class: SJ Sathanas $Team: Hostile $Location: 2056.036377, -0.000106, 2515.791748 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Bastion MK2" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: turret27 +Subsystem: turret28 +Subsystem: turret29 +Subsystem: turret30 +Subsystem: turret31 +Subsystem: turret32 +Subsystem: turret33 +Subsystem: turret34 +Subsystem: turret35 +Subsystem: turret36 +Subsystem: turret37 +Subsystem: turret38 +Subsystem: turret39 +Subsystem: turret40 +Subsystem: turret41 +Subsystem: turret42 +Subsystem: turret43 +Subsystem: turret44 +Subsystem: turret45 +Subsystem: turret46 +Subsystem: turret47 +Subsystem: turret48 +Subsystem: turret49 +Subsystem: turret50 +Subsystem: turret51 +Subsystem: turret52 +Subsystem: turret53 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Group: 0 +Score: 10000 $Name: SC Cain ;! Object #3 $Class: SC Cain $Team: Hostile $Location: -251.489990, 0.000000, 1653.031128 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace +Arrival Delay: 5 $Arrival Cue: ( true ) $Departure Location: Hyperspace +Departure delay: 9 $Departure Cue: ( true ) $Determination: 10 +Flags: ( "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Hole Of Shivan ;! Object #4 $Class: Knossos $Team: Friendly $Location: -655.644287, 0.000206, -1317.710205 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 $Name: 5th Fleet 1 ;! Object #5 $Class: GTCv Deimos $Team: Friendly $Location: -4035.111816, 0.000584, -1066.634155 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 800 $Name: 5th Fleet 2 ;! Object #6 $Class: GTCv Deimos $Team: Friendly $Location: -3407.906982, 0.000620, -1150.098145 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 800 $Name: 5th Fleet 3 ;! Object #7 $Class: GTC Aeolus $Team: Friendly $Location: -3688.543701, 0.000614, 249.970825 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 500 $Name: 5th Fleet 4 ;! Object #8 $Class: GTC Fenris $Team: Friendly $Location: -2789.197510, 0.000305, 134.643265 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 100 $Name: Shivare 1 ;! Object #9 $Class: SCv Moloch $Team: Hostile $Location: -1177.224487, 0.000359, -1004.781006 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 440 $Name: Shivare 2 ;! Object #10 $Class: SC Rakshasa $Team: Hostile $Location: -503.153381, 0.000211, -875.511780 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 300 $Name: Alpha 2 ;! Object #11 $Class: GTB Ursa $Team: Friendly $Location: -1067.700928, 0.001251, -62.144550 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Helios" "Helios" "Helios" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Alpha 3 ;! Object #12 $Class: GTB Ursa $Team: Friendly $Location: -453.099152, 0.001213, -212.399475 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Helios" "Helios" "Helios" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Alpha 4 ;! Object #13 $Class: GTB Ursa $Team: Friendly $Location: -700.330750, 0.001155, -423.642761 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Helios" "Helios" "Helios" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Cancer 1 ;! Object #14 $Class: SB Nahema $Team: Hostile $Location: 530.639526, -0.000608, -1506.020142 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" ) +Secondary Banks: ( "Piranha" "Trebuchet" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Cancer 2 ;! Object #15 $Class: SB Nahema $Team: Hostile $Location: 595.880554, -0.000327, -1375.170776 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" ) +Secondary Banks: ( "Piranha" "Trebuchet" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Cancer 3 ;! Object #16 $Class: SB Nahema $Team: Hostile $Location: 598.124573, -0.000420, -1217.645996 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" ) +Secondary Banks: ( "Piranha" "Trebuchet" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Cancer 4 ;! Object #17 $Class: SB Nahema $Team: Hostile $Location: 696.074036, -0.000298, -1067.239746 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" ) +Secondary Banks: ( "Piranha" "Trebuchet" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Cancer 5 ;! Object #18 $Class: SB Nahema $Team: Hostile $Location: 749.840454, -0.000387, -934.336121 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" ) +Secondary Banks: ( "Piranha" "Trebuchet" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Cancer 6 ;! Object #19 $Class: SB Nahema $Team: Hostile $Location: 900.732910, -0.000554, -812.001831 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Mega Laser" ) +Secondary Banks: ( "Piranha" "Trebuchet" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Pieces 1 ;! Object #20 $Class: SB Nahema $Team: Hostile $Location: 23.476336, -0.000636, -2049.395752 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Heavy Laser" ) +Secondary Banks: ( "Helios" "Cyclops#short" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Pieces 2 ;! Object #21 $Class: SB Nahema $Team: Hostile $Location: 88.717346, -0.000354, -1918.546387 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Heavy Laser" ) +Secondary Banks: ( "Helios" "Cyclops#short" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Pieces 3 ;! Object #22 $Class: SB Nahema $Team: Hostile $Location: 90.961365, -0.000447, -1761.021606 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Heavy Laser" ) +Secondary Banks: ( "Helios" "Cyclops#short" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Pieces 4 ;! Object #23 $Class: SB Nahema $Team: Hostile $Location: 188.910828, -0.000326, -1610.615356 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Heavy Laser" ) +Secondary Banks: ( "Helios" "Cyclops#short" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Pieces 5 ;! Object #24 $Class: SB Nahema $Team: Hostile $Location: 242.677231, -0.000414, -1477.711792 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Heavy Laser" ) +Secondary Banks: ( "Helios" "Cyclops#short" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: Pieces 6 ;! Object #25 $Class: SB Nahema $Team: Hostile $Location: 393.569489, -0.000581, -1355.377441 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Shivan Mega Laser" "Shivan Heavy Laser" ) +Secondary Banks: ( "Helios" "Cyclops#short" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 14 $Name: GTI Arcadia ;! Object #26 $Class: GTI Arcadia $Team: Friendly $Location: -4274.922363, -0.000886, -2234.836426 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: SD Lucifeuge ;! Object #27 $Class: SD Lucifer $Team: Hostile $Location: -12117.675781, 0.000674, 3588.440674 $Orientation: 0.194971, -0.345985, 0.917762, -0.071424, -0.938243, -0.338532, 0.978207, 0.000453, -0.207642 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 $Arrival Location: Hyperspace +Arrival Delay: 10 $Arrival Cue: ( is-destroyed-delay 0 "Shivare" ) $Departure Location: Hyperspace +Departure delay: 5 $Departure Cue: ( are-waypoints-done-delay "SD Lucifeuge" "Waypoint path 2" 0 ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 1 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: Cyclops 1 ;! Object #28 $Class: SF Astaroth $Team: Hostile $Location: -10307.939453, -0.002348, -195.542068 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Cyclops 2 ;! Object #29 $Class: SF Astaroth $Team: Hostile $Location: -10086.036133, -0.000636, -1331.907715 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Cyclops 3 ;! Object #30 $Class: SF Astaroth $Team: Hostile $Location: -9804.577148, 0.000078, -2555.537598 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Cyclops 4 ;! Object #31 $Class: SF Astaroth $Team: Hostile $Location: -9592.437500, -0.000492, -3314.146973 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Cyclops 5 ;! Object #32 $Class: SF Astaroth $Team: Hostile $Location: -9244.003906, -0.000487, -4107.953613 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Cyclops 6 ;! Object #33 $Class: SF Astaroth $Team: Hostile $Location: -8685.210938, -0.001399, -419.505707 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Nemesis 1 ;! Object #34 $Class: SF Astaroth $Team: Hostile $Location: -8459.554688, -0.001404, -1368.950684 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Nemesis 2 ;! Object #35 $Class: SF Astaroth $Team: Hostile $Location: -8178.095703, -0.000690, -2592.580566 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Nemesis 3 ;! Object #36 $Class: SF Astaroth $Team: Hostile $Location: -7965.955078, -0.001260, -3351.189941 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Nemesis 4 ;! Object #37 $Class: SF Astaroth $Team: Hostile $Location: -7617.521484, -0.001255, -4144.996582 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Beta 1 ;! Object #38 $Class: GTF Ares $Team: Friendly $Location: -1631.944092, 0.000713, -268.284180 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "UD-8 Kayser" ) +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 $Name: Beta 2 ;! Object #39 $Class: GTF Ares $Team: Friendly $Location: -1871.116333, 0.001055, -522.058228 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "UD-8 Kayser" ) +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 $Name: Beta 3 ;! Object #40 $Class: GTF Ares $Team: Friendly $Location: -1256.514282, 0.001017, -672.313232 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "UD-8 Kayser" ) +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 $Name: Beta 4 ;! Object #41 $Class: GTF Ares $Team: Friendly $Location: -1503.745972, 0.000959, -883.556396 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "UD-8 Kayser" ) +Secondary Banks: ( "Tornado" "Tornado" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 15 $Name: Canceruous 1 ;! Object #42 $Class: SF Astaroth $Team: Hostile $Location: -6905.154297, -0.001301, 9.159271 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Canceruous 2 ;! Object #43 $Class: SF Astaroth $Team: Hostile $Location: -6613.838867, -0.001404, 71.786224 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Canceruous 3 ;! Object #44 $Class: SF Astaroth $Team: Hostile $Location: -6660.738770, -0.001246, 460.184692 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Canceruous 4 ;! Object #45 $Class: SF Astaroth $Team: Hostile $Location: -7026.326172, -0.001646, 368.153503 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Canceruous 5 ;! Object #46 $Class: SF Astaroth $Team: Hostile $Location: -7170.772461, -0.001405, 591.581238 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Canceruous 6 ;! Object #47 $Class: SF Astaroth $Team: Hostile $Location: -6720.515625, -0.001668, 791.525574 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Defalt 1 ;! Object #48 $Class: SF Astaroth $Team: Hostile $Location: -6872.726563, -0.000173, -1379.736816 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Defalt 2 ;! Object #49 $Class: SF Astaroth $Team: Hostile $Location: -6581.411133, -0.000276, -1317.110840 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Defalt 3 ;! Object #50 $Class: SF Astaroth $Team: Hostile $Location: -6628.311035, -0.000118, -928.712708 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Defalt 4 ;! Object #51 $Class: SF Astaroth $Team: Hostile $Location: -6993.898438, -0.000518, -1020.743958 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Defalt 5 ;! Object #52 $Class: SF Astaroth $Team: Hostile $Location: -7138.344727, -0.000278, -797.316223 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Defalt 6 ;! Object #53 $Class: SF Astaroth $Team: Hostile $Location: -6688.087891, -0.000540, -597.371887 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Enemy 1 ;! Object #54 $Class: SF Astaroth $Team: Hostile $Location: -6839.963867, -0.000400, -2436.935547 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Enemy 2 ;! Object #55 $Class: SF Astaroth $Team: Hostile $Location: -6548.648438, -0.000503, -2374.310547 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Enemy 3 ;! Object #56 $Class: SF Astaroth $Team: Hostile $Location: -6595.548340, -0.000345, -1985.912598 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Enemy 4 ;! Object #57 $Class: SF Astaroth $Team: Hostile $Location: -6961.135742, -0.000745, -2077.942871 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Enemy 5 ;! Object #58 $Class: SF Astaroth $Team: Hostile $Location: -7105.582031, -0.000504, -1854.515137 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Enemy 6 ;! Object #59 $Class: SF Astaroth $Team: Hostile $Location: -6655.325195, -0.000767, -1654.571045 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Scourge 1 ;! Object #60 $Class: SF Astaroth $Team: Hostile $Location: -6655.880371, -0.000354, -3476.857910 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Scourge 2 ;! Object #61 $Class: SF Astaroth $Team: Hostile $Location: -6364.564941, -0.000457, -3414.230957 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Scourge 3 ;! Object #62 $Class: SF Astaroth $Team: Hostile $Location: -6411.464844, -0.000299, -3025.832520 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Scourge 4 ;! Object #63 $Class: SF Astaroth $Team: Hostile $Location: -6777.052246, -0.000699, -3117.863770 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Scourge 5 ;! Object #64 $Class: SF Astaroth $Team: Hostile $Location: -6921.498535, -0.000459, -2894.436035 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: Scourge 6 ;! Object #65 $Class: SF Astaroth $Team: Hostile $Location: -6471.241699, -0.000721, -2694.490723 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( )+Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 13 $Name: SCv Moloch ;! Object #66 $Class: SCv Moloch $Team: Hostile $Location: -3138.022217, 0.000276, 2789.898682 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Bastion MK2" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 0 "SD Lucifeuge" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 440 #Wings ;! 12 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) +Hotkey: 0 +Flags:( ) $Name: 5th Fleet $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! 5th Fleet 1 $Arrival Location: Hyperspace +Arrival delay: 30 $Arrival Cue: ( is-destroyed-delay 0 "SJ Demolition" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "5th Fleet 1" "5th Fleet 2" "5th Fleet 3" "5th Fleet 4" ) +Flags:( ) $Name: Shivare $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Shivare 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "5th Fleet" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Shivare 1" "Shivare 2" ) $AI Goals: ( goals ( ai-chase-wing "5th Fleet" 50 ) ) +Flags:( ) $Name: Cancer $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Cancer 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "5th Fleet" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Cancer 1" "Cancer 2" "Cancer 3" "Cancer 4" "Cancer 5" "Cancer 6" ) $AI Goals: ( goals ( ai-chase-wing "5th Fleet" 50 ) ) +Flags:( ) $Name: Pieces $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Pieces 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "5th Fleet" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Pieces 1" "Pieces 2" "Pieces 3" "Pieces 4" "Pieces 5" "Pieces 6" ) $AI Goals: ( goals ( ai-chase "GTD Bastion MK2" 50 ) ( ai-chase-wing "5th Fleet" 50 ) ) +Flags:( ) $Name: Cyclops $Waves: 1 $Wave Threshold: 0 $Special Ship: 1 ;! Cyclops 2 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Cyclops 1" "Cyclops 2" "Cyclops 3" "Cyclops 4" "Cyclops 5" "Cyclops 6" ) +Flags:( ) $Name: Nemesis $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Nemesis 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Nemesis 1" "Nemesis 2" "Nemesis 3" "Nemesis 4" ) +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) +Hotkey: 1 +Flags:( ) $Name: Canceruous $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Canceruous 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 0 "Shivare" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Canceruous 1" "Canceruous 2" "Canceruous 3" "Canceruous 4" "Canceruous 5" "Canceruous 6" ) +Flags:( ) $Name: Defalt $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Defalt 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 0 "Shivare" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Defalt 1" "Defalt 2" "Defalt 3" "Defalt 4" "Defalt 5" "Defalt 6" ) +Flags:( ) $Name: Enemy $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Enemy 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 0 "Shivare" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Enemy 1" "Enemy 2" "Enemy 3" "Enemy 4" "Enemy 5" "Enemy 6" ) +Flags:( ) $Name: Scourge $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Scourge 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-destroyed-delay 0 "Shivare" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Scourge 1" "Scourge 2" "Scourge 3" "Scourge 4" "Scourge 5" "Scourge 6" ) +Flags:( ) #Events ;! 17 total $Formula: ( when ( is-destroyed-delay 0 "SJ Demolition" ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Sathanas", -1) +Team: 0 $Formula: ( when ( true ) ( beam-free-all "GTD Bastion MK2" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( beam-free-all "SJ Demolition" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( fire-beam "GTD Bastion MK2" "turret06" "SJ Demolition" ) ( fire-beam "GTD Bastion MK2" "turret07" "SJ Demolition" ) ( fire-beam "GTD Bastion MK2" "turret08" "SJ Demolition" ) ( fire-beam "GTD Bastion MK2" "turret09" "SJ Demolition" "communication" ) ( fire-beam "GTD Bastion MK2" "turret10" "SJ Demolition" "communication" ) ( fire-beam "GTD Bastion MK2" "turret11" "SJ Demolition" "communication" ) ( fire-beam "GTD Bastion MK2" "turret12" "SJ Demolition" "communication" ) ( fire-beam "GTD Bastion MK2" "turret13" "SJ Demolition" "communication" ) ( fire-beam "GTD Bastion MK2" "turret14" "SJ Demolition" "communication" ) ( fire-beam "GTD Bastion MK2" "turret15" "SJ Demolition" "communication" ) ( fire-beam "GTD Bastion MK2" "turret16" "SJ Demolition" "communication" ) ) +Name: Event name +Repeat Count: 100 +Interval: 2 +Score: 10 +Team: 0 $Formula: ( when ( true ) ( send-message "GTD Bastion MK2" "High" "Bastion" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "SJ Demolition" ) ( send-message "#Command" "High" "Demolition" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "5th Fleet" ) ( send-message "#Command" "High" "arrival" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "5th Fleet" ) ( beam-free-all "5th Fleet 1" ) ( beam-free-all "5th Fleet 2" ) ( beam-free-all "5th Fleet 3" ) ( beam-free-all "5th Fleet 4" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Shivare" ) ( beam-free-all "Shivare 2" ) ( beam-free-all "Shivare 1" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Shivare" ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Shivare", -1) +Team: 0 $Formula: ( when ( and ( is-destroyed-delay 0 "SJ Demolition" ) ( is-destroyed-delay 0 "SD Lucifeuge" ) ( is-destroyed-delay 0 "SCv Moloch" ) ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy enemy warships", -1) +Team: 0 $Formula: ( when ( and ( is-destroyed-delay 0 "Cancer" ) ( is-destroyed-delay 0 "Pieces" ) ( is-destroyed-delay 0 "Cyclops" ) ( is-destroyed-delay 0 "Nemesis" ) ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Shivan Fighters", -1) +Team: 0 $Formula: ( when ( is-goal-true-delay "Destroy Shivan Warships" 0 ) ( send-message "#Command" "High" "Alpha Return to base" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-departed-delay 0 "Alpha 1" ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return To Base", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "SD Lucifeuge" ) ( beam-free-all "SD Lucifeuge" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "SCv Moloch" ) ( beam-free-all "SCv Moloch" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Canceruous" ) ( send-message "#Command" "High" "Shivasor" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 2 total $Type: Primary +Name: Destroy SJ Demolition $MessageNew: XSTR("Destroy SJ Demolition", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "SJ Demolition" ) +No music $Type: Primary +Name: Destroy Shivan Warships $MessageNew: XSTR("Destroy Shivan Warships", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "SCv Moloch" ) #Waypoints ;! 2 lists total $Jump Node: -6659.927734, -0.009221, -3723.720215 $Jump Node Name: Jump Node 0 $Name: Waypoint path 1 $List: ( ;! 1 points in list ( -1472.716309, 0.000147, 2991.543457 ) ) $Name: Waypoint path 2 $List: ( ;! 1 points in list ( -8806.271484, -0.000589, -325.298737 ) ) #Messages ;! 212 total $Name: Bastion $Team: -1 $MessageNew: XSTR("This is GTD Bastion we are in position and engaging sathanas", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-CM1 $Name: Demolition $Team: -1 $MessageNew: XSTR("Demolition is history, we deploy 5th Fleet to assist", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: arrival $Team: -1 $MessageNew: XSTR("This is fifth fleet ready to assist", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-CM4 $Name: Alpha Return to base $Team: -1 $MessageNew: XSTR("Alpha Return to base", -1) $end_multi_text +AVI Name: Head-CM1 $Name: Shivasor $Team: -1 $MessageNew: XSTR("Shivans have sortied their wings Beta Intercept", -1) $end_multi_text +AVI Name: Head-CM1 #Reinforcements ;! 0 total #Background bitmaps ;! 3 total $Num stars: 500 $Ambient light level: 0 $Sun: SunGold +Angles: 1.029743 1.745328 1.047197 +Scale: 1.000000 $Starbitmap: neb09 +Angles: 0.802851 0.436332 0.209439 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb08 +Angles: 0.645771 0.174533 0.000000 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: planeta1 +Angles: 1.012290 1.553342 0.174533 +ScaleX: 1.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 #Asteroid Fields #Music $Event Music: 3: Leviticus $Briefing Music: Brief7 #End