#Mission Info $Version: 0.10 $Name: XSTR("Terradocs Revenge", -1) $Author: ABetts $Created: 02/29/00 at 20:46:50 $Modified: 03/07/00 at 16:03:28 $Notes: This is a FRED created mission $End Notes: $Mission Desc: XSTR("A fight to defend a ship in an astroid feild ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 1 +Disallow Support: 1 +Player Entry Delay: 2.000000 +Viewer pos: 4362.474121, 17917.033203, -2005.957153 +Viewer orient: 0.541416, 0.000001, 0.840755, -0.814739, 0.246841, 0.524662, -0.207532, -0.969056, 0.133644 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing $Stage Text: XSTR("It has been 4 years since the destrtuction of cappela and the end of the second great war, alough there have been a number of skirmishes with the shivens, NTF, and evan the Hammer of light, the GTVA has prosperd and regaind nerly two thirds it's previous fleet stength.", -1) $end_multi_text $Ani Filename: +Wave Filename: none #Briefing $start_briefing $num_stages: 3 $start_stage $multi_text XSTR("We are curently on route to a supply depot orbiting a large planetoid on the outskirts of the Vega system to pick up surplies, after that we will be heading to th....", -1) $end_multi_text $voice: none.wav $camera_pos: 128.045563, 851.600708, 2938.911377 $camera_orient: 0.002984, 0.000000, 0.999996, -0.969052, 0.246840, 0.002892, -0.246839, -0.969056, 0.000737 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 1 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GTD Hecate $pos: -121.751854, -0.000020, 2631.598877 $label: GTC Crazy Horse +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 3 $team: Friendly $class: TSC 2 $pos: 12.949720, 0.000016, 2876.489258 $label: Supply depot +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 7 $team: Friendly $class: GTSG Mjolnir $pos: -88.075043, -0.000026, 3207.719238 $label: Vega +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTM Hippocrates $pos: 72.444275, 200.000031, 3312.496826 $label: NTC Fernis +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 15 $team: Friendly $class: GTI Arcadia $pos: -127.789627, -0.000017, 2887.418457 $label: Supply station +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("$r -- $r Uknown $r forces $r have $r seized $r enginering, $r we $r have $r droped $r out $r of $r subspace $r into $r a $r large $r astroid $r feild.", -1) $end_multi_text $voice: none.wav $camera_pos: 4252.757813, 1667.422607, -2138.083496 $camera_orient: 0.541416, 0.000001, 0.840755, -0.814739, 0.246840, 0.524662, -0.207532, -0.969056, 0.133644 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GTD Hecate $pos: 4025.165283, 0.000692, -2024.544678 $label: GTC Crazy Horse +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 3 $team: Friendly $class: TSC 2 $pos: 12.949720, 0.000016, 2876.489258 $label: Supply depot +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Unknown $class: Asteroid $pos: 4265.625977, -0.000388, -1500.237305 +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Unknown $class: GTF Ulysses $pos: 3742.382813, -0.001061, -1824.842896 +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Hostile $class: GTF Ulysses $pos: 3670.642822, 0.000608, -2406.530762 +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTM Hippocrates $pos: 72.444275, 200.000031, 3312.496826 $label: NTC Fernis +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 15 $team: Friendly $class: GTI Arcadia $pos: -127.789627, -0.000017, 2887.418457 $label: Supply station +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("$r NTF $r forces have entered the area. repeat $r NTF $r forces have entered the area. All all crew members to your battle stations. $g Alpha $g wing your up for launch first, we will send more fighters once there preped, you have no time to chose your ships or armerments, you go with what you've got, so get moving!", -1) $end_multi_text $voice: none.wav $camera_pos: 4252.757813, 1667.422607, -2138.083496 $camera_orient: 0.541416, 0.000001, 0.840755, -0.814739, 0.246840, 0.524662, -0.207532, -0.969056, 0.133644 $camera_time: 500 $num_lines: 0 $num_icons: 8 $Flags: 0 $Formula: ( true ) $start_icon $type: 6 $team: Friendly $class: GTD Hecate $pos: 4025.165283, 0.000692, -2024.544678 $label: GTC Crazy Horse +id: 1 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 3 $team: Friendly $class: TSC 2 $pos: 12.949720, 0.000016, 2876.489258 $label: Supply depot +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Unknown $class: Asteroid $pos: 4265.625977, -0.000388, -1500.237305 +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Unknown $class: GTF Ulysses $pos: 3742.382813, -0.001061, -1824.842896 +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Hostile $class: GTF Ulysses $pos: 3670.642822, 0.000608, -2406.530762 +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: GTF Loki $pos: 3949.808105, 0.000416, -1515.391235 $label: NTF Fighters +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: GTM Hippocrates $pos: 72.444275, 200.000031, 3312.496826 $label: NTC Fernis +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 15 $team: Friendly $class: GTI Arcadia $pos: -127.789627, -0.000017, 2887.418457 $label: Supply station +id: 9 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 2 $Formula: ( has-departed-delay 0 "GTD Crazy Horse" ) $Multi text XSTR("Thanks to your quick action and the arivel of the Bluhotep the Crazy horse survived. It will probubly need 3 months in drydock, but atleast it's still in one peice. Know I havesome very disturbing knews, the astroid feild we droped into was the large planetoid we were headng for and the NTF commander has been positivly Identified as Ait Terradoc. It seems he somehow escaped the destruction of the Polaris 5 years ago, since he has made his first move it is safe to asume he has more than one of these Planet Killer bombs and a sizerble fleet. We were very lucky today it seems they thought we would be ariveing much later,this is why those ships wern't alrdy waiting for us. Pilot, you and your squadron are being moved to the newly comisiond GTD Excaliber to hunt down this mad man that calls himself Grand admiral Terradoc.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-false-delay "Protect The GTD Crazy Horse" 0 ) $Multi text XSTR("Thanks to your inaction during the battle we lost the Crazy Horse, Your going to be piloting a grbage scow for the rest of your carear, no wait thats to good for you, your gonna fly that scow in solo missions against sheivan strong holds. YOUR DISMISED PILOT!", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Stay away from Millenium and Flure and destroy the beems on the side of the lexington that faces the Crazy Horse and take out at least one of the Phoenixes forward beams. There is a chin mounted turret on the reliant this must be tacken out as soon as the ship arives, It looks like a Terran huge turret but trust me its a beem cannon that 95% of the time destroys the Crazy Horse.", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Hercules Mark II" 5 "GTF Erinyes" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 ) +Weaponry Pool: ( "Subach HL-7" 16 "Morning Star" 16 "Prometheus R" 24 "Prometheus S" 16 "Maxim" 20 "UD-8 Kayser" 20 "Circe" 16 "Lamprey" 16 "Rockeye" 500 "Tempest" 1140 "Hornet" 500 "Tornado" 500 "Harpoon" 644 "Trebuchet" 20 "Cyclops" 12 ) #Objects ;! 89 total $Name: Alpha 1 ;! Object #0 $Class: GTF Erinyes $Team: Friendly $Location: 699.963989, 0.000217, 529.189941 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Maxim" "UD-8 Kayser" ) +Secondary Banks: ( "Harpoon" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: GTD Crazy Horse ;! Object #1 $Class: GTD Hecate $Team: Friendly $Location: -32.474873, -0.000347, 54.928959 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: turret27 +Subsystem: engine01 $Damage: 100 +Subsystem: engine02 $Damage: 100 +Subsystem: engine03 $Damage: 100 +Subsystem: engine04 $Damage: 100 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-time-elapsed 610 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" "locked" )+Respawn priority: 0 +Escort priority: 80 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1300 $Name: Alpha 2 ;! Object #2 $Class: GTF Erinyes $Team: Friendly $Location: 662.597656, 0.000420, 502.061981 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Maxim" "UD-8 Kayser" ) +Secondary Banks: ( "Harpoon" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 3 ;! Object #3 $Class: GTF Erinyes $Team: Friendly $Location: 733.348206, 0.000139, 501.018799 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Maxim" "UD-8 Kayser" ) +Secondary Banks: ( "Harpoon" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 4 ;! Object #4 $Class: GTF Erinyes $Team: Friendly $Location: 702.910522, 0.000290, 447.587769 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Maxim" "UD-8 Kayser" ) +Secondary Banks: ( "Harpoon" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Ebola 1 ;! Object #5 $Class: GTF Loki $Team: Hostile $Location: -172.051300, 0.000242, -3474.049316 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Delta" 50 ) ( ai-chase-wing "Kappa" 50 ) ( ai-chase-wing "Zeta" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: NTC Flury ;! Object #6 $Class: GTC Leviathan $Team: Hostile $Location: 293.835693, 200.000183, -3969.820557 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace +Arrival Delay: 30 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 50 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 200 $Name: NTC Millenium ;! Object #7 $Class: GTC Fenris $Team: Hostile $Location: -219.116669, 200.000214, -3914.783447 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09a-01-main $Arrival Location: Hyperspace +Arrival Delay: 30 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 50 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 200 $Name: Ebola 2 ;! Object #8 $Class: GTF Loki $Team: Hostile $Location: -150.077667, 0.000243, -3486.672363 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Delta" 50 ) ( ai-chase-wing "Kappa" 50 ) ( ai-chase-wing "Zeta" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: Ebola 3 ;! Object #9 $Class: GTF Loki $Team: Hostile $Location: -193.158752, 0.000242, -3486.785645 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Delta" 50 ) ( ai-chase-wing "Kappa" 50 ) ( ai-chase-wing "Zeta" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: Ebola 4 ;! Object #10 $Class: GTF Loki $Team: Hostile $Location: 142.881699, -0.000711, -3565.872070 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Delta" 50 ) ( ai-chase-wing "Kappa" 50 ) ( ai-chase-wing "Zeta" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: Ebola 5 ;! Object #11 $Class: GTF Loki $Team: Hostile $Location: 164.855331, -0.000710, -3578.495117 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Delta" 50 ) ( ai-chase-wing "Kappa" 50 ) ( ai-chase-wing "Zeta" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: Ebola 6 ;! Object #12 $Class: GTF Loki $Team: Hostile $Location: 121.774277, -0.000711, -3578.608398 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) ( ai-chase-wing "Beta" 50 ) ( ai-chase-wing "Delta" 50 ) ( ai-chase-wing "Kappa" 50 ) ( ai-chase-wing "Zeta" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) +Secondary Banks: ( "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: NTCv Phoenix ;! Object #13 $Class: GTCv Deimos $Team: Hostile $Location: -1751.520142, 149.999756, 4643.458008 $Orientation: -0.898126, 0.000000, -0.439738, 0.013465, 0.999531, -0.027501, 0.439532, -0.030621, -0.897705 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 240 "NTC Millenium" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 60 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 800 $Name: Beta 1 ;! Object #14 $Class: GTB Zeus $Team: Friendly $Location: 671.607605, -0.000223, 158.108994 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Trebuchet" "Tempest" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #15 $Class: GTB Zeus $Team: Friendly $Location: 625.894897, 0.000508, 122.588242 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Trebuchet" "Tempest" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 3 ;! Object #16 $Class: GTB Zeus $Team: Friendly $Location: 711.454712, 0.000502, 137.037354 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Trebuchet" "Tempest" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 4 ;! Object #17 $Class: GTB Zeus $Team: Friendly $Location: 665.548523, 0.000436, 80.835609 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Trebuchet" "Tempest" "Cyclops" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 1 ;! Object #18 $Class: GTF Myrmidon $Team: Friendly $Location: 508.814636, 0.000058, 327.250824 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 80 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 2 ;! Object #19 $Class: GTF Myrmidon $Team: Friendly $Location: 587.187500, 0.000011, 332.469482 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 80 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 3 ;! Object #20 $Class: GTF Myrmidon $Team: Friendly $Location: 549.698242, -0.000030, 285.771149 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 80 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Delta 4 ;! Object #21 $Class: GTF Myrmidon $Team: Friendly $Location: 557.300415, 0.000031, 409.997559 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase-any 80 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Iota 1 ;! Object #22 $Class: GTF Hercules Mark II $Team: Friendly $Location: 438.640045, 0.000000, 125.749222 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Iota 2 ;! Object #23 $Class: GTF Hercules Mark II $Team: Friendly $Location: 422.020630, -0.000002, 158.879257 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Iota 3 ;! Object #24 $Class: GTF Hercules Mark II $Team: Friendly $Location: 460.792938, 0.000003, 148.799072 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Iota 4 ;! Object #25 $Class: GTF Hercules Mark II $Team: Friendly $Location: 450.055267, -0.000028, 179.879089 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Kappa 1 ;! Object #26 $Class: GTF Perseus $Team: Friendly $Location: 526.085327, -0.000019, 515.110413 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Kappa 2 ;! Object #27 $Class: GTF Perseus $Team: Friendly $Location: 503.839355, 0.000059, 543.298462 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Kappa 3 ;! Object #28 $Class: GTF Perseus $Team: Friendly $Location: 542.213623, -0.000058, 541.135132 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Kappa 4 ;! Object #29 $Class: GTF Perseus $Team: Friendly $Location: 519.993774, -0.000038, 567.420776 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Zeta 1 ;! Object #30 $Class: GTB Artemis $Team: Friendly $Location: 365.285278, 0.000028, 308.172424 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Zeta 2 ;! Object #31 $Class: GTB Artemis $Team: Friendly $Location: 390.047607, -0.000009, 338.711487 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Zeta 3 ;! Object #32 $Class: GTB Artemis $Team: Friendly $Location: 338.177032, -0.000033, 336.425690 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Zeta 4 ;! Object #33 $Class: GTB Artemis $Team: Friendly $Location: 363.453857, -0.000044, 378.725616 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: NTD Reliant ;! Object #34 $Class: GTD Orion $Team: Hostile $Location: -3459.100098, 1100.000000, 1764.599976 $Orientation: -0.446453, 0.000000, -0.894807, 0.000000, 1.000000, 0.000000, 0.894807, 0.000000, -0.446453 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03a +Subsystem: turret04a +Subsystem: turret05a +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Primary Banks: ( "Green Beam" ) +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace +Arrival Delay: 570 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 80 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 $Name: NTCv Iexington ;! Object #35 $Class: NTF Iceni $Team: Hostile $Location: 4724.020996, 325.000397, -533.389343 $Orientation: -0.184025, 0.000000, 0.982921, -0.066202, 0.997729, -0.012395, -0.980690, -0.067353, -0.183607 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 80 ) ( ai-chase "GTD Crazy Horse" 50 ) ( ai-chase "GVCv Bluhotep" 60 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11a +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21a +Subsystem: turret22a +Subsystem: turret23a +Subsystem: turret24a +Subsystem: turret25a $Arrival Location: Hyperspace +Arrival Delay: 480 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 60 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 300 $Name: GVCv Bluhotep ;! Object #36 $Class: GVCv Sobek $Team: Friendly $Location: 1326.665527, -100.003006, 1834.156128 $Orientation: -0.775588, 0.000000, -0.631239, -0.075892, 0.992746, 0.093247, 0.626660, 0.120228, -0.769962 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "NTCv Iexington" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 10 "NTCv Iexington" ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 0 "GTD Crazy Horse" ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 50 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 400 $Name: Fragmenter 1 ;! Object #37 $Class: GTF Ulysses $Team: Hostile $Location: 4220.661133, -0.000386, 132.311066 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Fragmenter 2 ;! Object #38 $Class: GTF Ulysses $Team: Hostile $Location: 4285.281738, -0.000681, 209.825531 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Fragmenter 3 ;! Object #39 $Class: GTF Ulysses $Team: Hostile $Location: 4206.160156, -0.000866, 338.258484 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Fragmenter 4 ;! Object #40 $Class: GTF Ulysses $Team: Hostile $Location: 4119.272461, -0.001901, 221.245453 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Fragmenter 5 ;! Object #41 $Class: GTF Ulysses $Team: Hostile $Location: 4051.727539, -0.000254, 61.429596 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Fragmenter 6 ;! Object #42 $Class: GTF Ulysses $Team: Hostile $Location: 4020.598145, -0.001956, 413.206238 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Neja 1 ;! Object #43 $Class: GVF Thoth $Team: Friendly $Location: 1058.271973, 0.000930, 1615.743408 $Orientation: -0.939936, 0.000000, -0.341351, 0.102388, 0.953955, -0.281934, 0.325633, -0.299950, -0.896657 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase-any 60 ) ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Khofu 1 ;! Object #44 $Class: GVF Serapis $Team: Friendly $Location: 1689.992554, 50.001553, 1977.559692 $Orientation: -0.616132, 0.000000, -0.787643, -0.046337, 0.998268, 0.036247, 0.786279, 0.058831, -0.615065 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Khofu 2 ;! Object #45 $Class: GVF Serapis $Team: Friendly $Location: 1651.719971, 50.001122, 2122.713379 $Orientation: -0.630953, 0.000000, -0.775821, -0.044497, 0.998354, 0.036189, 0.774544, 0.057355, -0.629915 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Khofu 3 ;! Object #46 $Class: GVF Serapis $Team: Friendly $Location: 1756.196289, 50.001076, 2053.542480 $Orientation: -0.632991, 0.000000, -0.774160, -0.045586, 0.998265, 0.037273, 0.772816, 0.058884, -0.631892 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Khofu 4 ;! Object #47 $Class: GVF Serapis $Team: Friendly $Location: 1740.530396, 50.001190, 2237.256348 $Orientation: -0.654122, 0.000000, -0.756389, -0.043333, 0.998358, 0.037474, 0.755147, 0.057289, -0.653048 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Khofu 5 ;! Object #48 $Class: GVF Serapis $Team: Friendly $Location: 1843.938843, 50.001625, 2147.755371 $Orientation: -0.654113, 0.000000, -0.756397, -0.044602, 0.998260, 0.038570, 0.755080, 0.058966, -0.652975 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Khofu 6 ;! Object #49 $Class: GVF Serapis $Team: Friendly $Location: 1774.929199, 50.001396, 1971.051147 $Orientation: -0.624190, 0.000000, -0.781273, -0.046667, 0.998214, 0.037284, 0.779878, 0.059732, -0.623075 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Red 1 ;! Object #50 $Class: GTF Hercules $Team: Hostile $Location: 33.100037, 0.000010, 2893.549072 $Orientation: -0.998968, 0.000000, 0.045422, 0.000000, 1.000000, 0.000000, -0.045422, 0.000000, -0.998968 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Red 2 ;! Object #51 $Class: GTF Hercules $Team: Hostile $Location: -214.734039, 0.000019, 2882.862061 $Orientation: -0.999254, 0.000000, -0.038606, 0.000000, 1.000000, 0.000000, 0.038606, 0.000000, -0.999254 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Red 3 ;! Object #52 $Class: GTF Hercules $Team: Hostile $Location: -92.479263, -0.000006, 2886.318115 $Orientation: -0.999996, 0.000000, 0.002931, 0.000000, 1.000000, 0.000000, -0.002931, 0.000000, -0.999996 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Red 4 ;! Object #53 $Class: GTF Hercules $Team: Hostile $Location: -33.368954, 0.000021, 2888.274170 $Orientation: -0.999736, 0.000000, 0.022985, 0.000000, 1.000000, 0.000000, -0.022985, 0.000000, -0.999736 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Red 5 ;! Object #54 $Class: GTF Hercules $Team: Hostile $Location: 101.268692, -0.000015, 2897.131592 $Orientation: -0.997663, 0.000000, 0.068321, 0.000000, 1.000000, 0.000000, -0.068321, 0.000000, -0.997663 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Red 6 ;! Object #55 $Class: GTF Hercules $Team: Hostile $Location: -160.170807, 0.000029, 2877.854004 $Orientation: -0.999798, 0.000000, -0.020113, 0.000000, 1.000000, 0.000000, 0.020113, 0.000000, -0.999798 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Green 1 ;! Object #56 $Class: GTF Hercules Mark II $Team: Hostile $Location: -141.488220, 0.000036, 3017.300293 $Orientation: -0.999324, 0.000000, -0.036774, 0.000000, 1.000000, 0.000000, 0.036774, 0.000000, -0.999324 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Green 2 ;! Object #57 $Class: GTF Hercules Mark II $Team: Hostile $Location: -98.132965, -0.000001, 3012.500244 $Orientation: -0.999754, 0.000000, -0.022195, 0.000000, 1.000000, 0.000000, 0.022195, 0.000000, -0.999754 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Green 3 ;! Object #58 $Class: GTF Hercules Mark II $Team: Hostile $Location: -56.184292, 0.000004, 3013.520508 $Orientation: -0.999968, 0.000000, -0.008013, 0.000000, 1.000000, 0.000000, 0.008013, 0.000000, -0.999968 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Green 4 ;! Object #59 $Class: GTF Hercules Mark II $Team: Hostile $Location: -20.700001, 0.000000, 3014.800049 $Orientation: -0.999992, 0.000000, 0.003978, 0.000000, 1.000000, 0.000000, -0.003978, 0.000000, -0.999992 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Prometheus S" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Nitro Hippie 1 ;! Object #60 $Class: GTF Myrmidon $Team: Hostile $Location: -1429.284058, 150.000366, 4192.208496 $Orientation: -0.907126, 0.000000, -0.420859, 0.014503, 0.999406, -0.031259, 0.420610, -0.034460, -0.906587 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Nitro Hippie 2 ;! Object #61 $Class: GTF Myrmidon $Team: Hostile $Location: -1456.968384, 150.000427, 4240.464355 $Orientation: -0.906666, 0.000000, -0.421848, 0.014354, 0.999421, -0.030851, 0.421604, -0.034027, -0.906141 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Nitro Hippie 3 ;! Object #62 $Class: GTF Myrmidon $Team: Hostile $Location: -1485.708374, 150.000320, 4272.124512 $Orientation: -0.905458, 0.000000, -0.424437, 0.014310, 0.999431, -0.030527, 0.424195, -0.033714, -0.904943 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Nitro Hippie 4 ;! Object #63 $Class: GTF Myrmidon $Team: Hostile $Location: -1604.007690, 150.000320, 4201.280273 $Orientation: -0.891895, 0.000000, -0.452242, 0.015288, 0.999429, -0.030150, 0.451984, -0.033804, -0.891385 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Nitro Hippie 5 ;! Object #64 $Class: GTF Myrmidon $Team: Hostile $Location: -1572.305542, 150.000397, 4249.279785 $Orientation: -0.896903, 0.000000, -0.442227, 0.014853, 0.999436, -0.030124, 0.441977, -0.033587, -0.896397 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Nitro Hippie 6 ;! Object #65 $Class: GTF Myrmidon $Team: Hostile $Location: -1536.983521, 150.000320, 4273.456543 $Orientation: -0.901055, 0.000000, -0.433705, 0.014546, 0.999437, -0.030221, 0.433461, -0.033540, -0.900548 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gold 1 ;! Object #66 $Class: GTF Myrmidon $Team: Hostile $Location: -1291.239868, 350.000519, 4680.678711 $Orientation: -0.934249, 0.000000, -0.356621, 0.026223, 0.997293, -0.068698, 0.355655, -0.073533, -0.931720 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gold 2 ;! Object #67 $Class: GTF Myrmidon $Team: Hostile $Location: -1318.924194, 350.000580, 4728.934082 $Orientation: -0.933605, 0.000000, -0.358304, 0.026047, 0.997354, -0.067869, 0.357356, -0.072696, -0.931135 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gold 3 ;! Object #68 $Class: GTF Myrmidon $Team: Hostile $Location: -1347.664185, 350.000458, 4760.594238 $Orientation: -0.932454, 0.000000, -0.361289, 0.026049, 0.997397, -0.067230, 0.360349, -0.072100, -0.930027 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gold 4 ;! Object #69 $Class: GTF Myrmidon $Team: Hostile $Location: -1465.963501, 350.000458, 4689.750488 $Orientation: -0.921897, 0.000000, -0.387435, 0.028057, 0.997374, -0.066762, 0.386417, -0.072418, -0.919477 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gold 5 ;! Object #70 $Class: GTF Myrmidon $Team: Hostile $Location: -1434.261353, 350.000519, 4737.749512 $Orientation: -0.925671, 0.000000, -0.378330, 0.027217, 0.997409, -0.066593, 0.377350, -0.071940, -0.923272 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gold 6 ;! Object #71 $Class: GTF Myrmidon $Team: Hostile $Location: -1398.939331, 350.000458, 4761.926270 $Orientation: -0.928893, 0.000000, -0.370349, 0.026593, 0.997419, -0.066699, 0.369393, -0.071805, -0.926495 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Fragmenter. 1 ;! Object #72 $Class: GTF Ulysses $Team: Hostile $Location: 4498.679199, 0.000295, -2098.014404 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Fragmenter. 2 ;! Object #73 $Class: GTF Ulysses $Team: Hostile $Location: 4563.299805, 0.000000, -2020.500000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Fragmenter. 3 ;! Object #74 $Class: GTF Ulysses $Team: Hostile $Location: 4484.178223, -0.000185, -1892.067017 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Fragmenter. 4 ;! Object #75 $Class: GTF Ulysses $Team: Hostile $Location: 4397.290527, -0.001220, -2009.080078 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Fragmenter. 5 ;! Object #76 $Class: GTF Ulysses $Team: Hostile $Location: 4329.745605, 0.000427, -2168.895996 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Fragmenter. 6 ;! Object #77 $Class: GTF Ulysses $Team: Hostile $Location: 4298.616211, -0.001275, -1817.119263 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Major $AI Goals: ( goals ( ai-guard "NTD Reliant" 80 ) ( ai-guard "NTCv Iexington" 50 ) ( ai-guard "NTC Millenium" 50 ) ( ai-guard "NTC Flury" 50 ) ( ai-guard "NTCv Phoenix" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Blue 1 ;! Object #78 $Class: GTF Perseus $Team: Hostile $Location: 1995.954224, 499.999451, -3011.702393 $Orientation: 0.834052, 0.000000, 0.551685, -0.074339, 0.990880, 0.112387, -0.546654, -0.134748, 0.826446 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Blue 2 ;! Object #79 $Class: GTF Perseus $Team: Hostile $Location: 2167.570557, 499.999725, -2803.770752 $Orientation: 0.792484, 0.000000, 0.609893, -0.083736, 0.990530, 0.108805, -0.604117, -0.137297, 0.784979 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Blue 3 ;! Object #80 $Class: GTF Perseus $Team: Hostile $Location: 2414.085449, 499.999451, -2800.370605 $Orientation: 0.759367, 0.000000, 0.650663, -0.085767, 0.991274, 0.100096, -0.644985, -0.131815, 0.752741 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Blue 4 ;! Object #81 $Class: GTF Perseus $Team: Hostile $Location: 2260.500000, 500.000000, -3130.100098 $Orientation: 0.811564, 0.000000, 0.584263, -0.073840, 0.991982, 0.102567, -0.579579, -0.126381, 0.805057 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Blue 5 ;! Object #82 $Class: GTF Perseus $Team: Hostile $Location: 2529.825195, 500.000000, -3023.125732 $Orientation: 0.768558, 0.000000, 0.639780, -0.079258, 0.992297, 0.095211, -0.634851, -0.123883, 0.762638 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Blue 6 ;! Object #83 $Class: GTF Perseus $Team: Hostile $Location: 1960.160889, 500.000702, -3505.762695 $Orientation: 0.872647, 0.000000, 0.488351, -0.059398, 0.992576, 0.106140, -0.484725, -0.121629, 0.866168 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Neja 2 ;! Object #84 $Class: GVF Thoth $Team: Friendly $Location: 1001.067749, 0.000871, 1572.575928 $Orientation: -0.898065, 0.000000, -0.439863, 0.138946, 0.948797, -0.283686, 0.417341, -0.315886, -0.852082 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase-any 60 ) ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Neja 3 ;! Object #85 $Class: GVF Thoth $Team: Friendly $Location: 1058.192627, 0.000862, 1555.124512 $Orientation: -0.965581, 0.000000, -0.260103, 0.087140, 0.942210, -0.323492, 0.245072, -0.335023, -0.909780 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase-any 60 ) ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Neja 4 ;! Object #86 $Class: GVF Thoth $Team: Friendly $Location: 1052.771118, 0.000942, 1501.516602 $Orientation: -0.990252, 0.000000, -0.139287, 0.055585, 0.916920, -0.395180, 0.127715, -0.399070, -0.907982 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase-any 60 ) ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Neja 5 ;! Object #87 $Class: GVF Thoth $Team: Friendly $Location: 948.068359, 0.000949, 1528.706055 $Orientation: -0.789299, 0.000000, -0.614009, 0.203492, 0.943485, -0.261586, 0.579308, -0.331415, -0.744692 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase-any 60 ) ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Neja 6 ;! Object #88 $Class: GVF Thoth $Team: Friendly $Location: 989.209839, 0.000887, 1489.440186 $Orientation: -0.886509, 0.000000, -0.462711, 0.180775, 0.920524, -0.346347, 0.425936, -0.390686, -0.816053 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase-any 60 ) ( ai-guard "GTD Crazy Horse" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 #Wings ;! 16 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: GTD Crazy Horse $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 0 "GTD Crazy Horse" ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-chase-any 80 ) ( ai-guard "GTD Crazy Horse" 50 ) ( ai-guard "Alpha 1" 55 ) ) +Hotkey: 0 +Flags:( ) $Name: Ebola $Waves: 6 $Wave Threshold: 0 $Special Ship: 0 ;! Ebola 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Ebola 1" "Ebola 2" "Ebola 3" "Ebola 4" "Ebola 5" "Ebola 6" ) $AI Goals: ( goals ( ai-chase-any 80 ) ) +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: GTD Crazy Horse +Arrival delay: 60 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 0 "GTD Crazy Horse" ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-chase "NTC Flury" 80 ) ( ai-chase "NTC Millenium" 80 ) ( ai-chase "NTCv Phoenix" 50 ) ( ai-guard "GTD Crazy Horse" 80 ) ) +Hotkey: 1 +Flags:( ) $Name: Delta $Waves: 2 $Wave Threshold: 0 $Special Ship: 0 ;! Delta 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: GTD Crazy Horse +Arrival delay: 120 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 0 "GTD Crazy Horse" ) $Ships: ( ;! 4 total "Delta 1" "Delta 2" "Delta 3" "Delta 4" ) +Flags:( ) $Name: Iota $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Iota 1 $Arrival Location: Docking Bay +Arrival Distance: 180 $Arrival Anchor: GTD Crazy Horse +Arrival delay: 300 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 0 "GTD Crazy Horse" ) $Ships: ( ;! 4 total "Iota 1" "Iota 2" "Iota 3" "Iota 4" ) +Flags:( ) $Name: Kappa $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Kappa 1 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: GTD Crazy Horse +Arrival delay: 240 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 0 "GTD Crazy Horse" ) $Ships: ( ;! 4 total "Kappa 1" "Kappa 2" "Kappa 3" "Kappa 4" ) +Flags:( ) $Name: Zeta $Waves: 1 $Wave Threshold: 0 $Special Ship: 1 ;! Zeta 2 $Arrival Location: Docking Bay +Arrival Distance: 0 $Arrival Anchor: GTD Crazy Horse +Arrival delay: 360 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 0 "GTD Crazy Horse" ) $Ships: ( ;! 4 total "Zeta 1" "Zeta 2" "Zeta 3" "Zeta 4" ) $AI Goals: ( goals ( ai-guard "GTD Crazy Horse" 50 ) ( ai-chase "NTD Reliant" 80 ) ( ai-chase "NTCv Phoenix" 70 ) ( ai-chase "NTCv Iexington" 60 ) ) +Flags:( ) $Name: Fragmenter $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Fragmenter 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "NTCv Iexington" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Fragmenter 1" "Fragmenter 2" "Fragmenter 3" "Fragmenter 4" "Fragmenter 5" "Fragmenter 6" ) +Flags:( ) $Name: Khofu $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Khofu 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "GVCv Bluhotep" ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 0 "GTD Crazy Horse" ) $Ships: ( ;! 6 total "Khofu 1" "Khofu 2" "Khofu 3" "Khofu 4" "Khofu 5" "Khofu 6" ) +Flags:( ) $Name: Red $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Red 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 180 "NTC Millenium" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Red 1" "Red 2" "Red 3" "Red 4" "Red 5" "Red 6" ) $AI Goals: ( goals ( ai-chase-any 50 ) ) +Flags:( ) $Name: Green $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Green 1 $Arrival Location: Hyperspace +Arrival delay: 120 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Green 1" "Green 2" "Green 3" "Green 4" ) $AI Goals: ( goals ( ai-guard "NTCv Phoenix" 80 ) ( ai-chase "GTD Crazy Horse" 50 ) ( ai-chase-any 60 ) ) +Flags:( ) $Name: Nitro Hippie $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Nitro Hippie 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "NTCv Phoenix" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Nitro Hippie 1" "Nitro Hippie 2" "Nitro Hippie 3" "Nitro Hippie 4" "Nitro Hippie 5" "Nitro Hippie 6" ) $AI Goals: ( goals ( ai-guard "NTCv Phoenix" 80 ) ( ai-chase-any 50 ) ) +Flags:( ) $Name: Gold $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Gold 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Gold 1" "Gold 2" "Gold 3" "Gold 4" "Gold 5" "Gold 6" ) +Flags:( ) $Name: Fragmenter. $Waves: 3 $Wave Threshold: 0 $Special Ship: 0 ;! Fragmenter. 1 $Arrival Location: Hyperspace +Arrival delay: 400 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Fragmenter. 1" "Fragmenter. 2" "Fragmenter. 3" "Fragmenter. 4" "Fragmenter. 5" "Fragmenter. 6" ) +Flags:( ) $Name: Blue $Waves: 4 $Wave Threshold: 0 $Special Ship: 0 ;! Blue 1 $Arrival Location: Hyperspace +Arrival delay: 360 $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Blue 1" "Blue 2" "Blue 3" "Blue 4" "Blue 5" "Blue 6" ) +Flags:( ) $Name: Neja $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Neja 1 $Arrival Location: Hyperspace $Arrival Cue: ( has-arrived-delay 0 "GVCv Bluhotep" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Neja 1" "Neja 2" "Neja 3" "Neja 4" "Neja 5" "Neja 6" ) +Flags:( ) #Events ;! 26 total $Formula: ( beam-free-all "GTD Crazy Horse" ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "NTC Flury" ) ( beam-free-all "NTC Flury" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "NTC Millenium" ) ( beam-free-all "NTC Millenium" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "NTCv Phoenix" ) ( beam-free-all "NTCv Phoenix" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 600 ) ( repair-subsystem "GTD Crazy Horse" "engine04" 100 ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 600 ) ( repair-subsystem "GTD Crazy Horse" "engine03" 100 ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 600 ) ( repair-subsystem "GTD Crazy Horse" "engine02" 100 ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 600 ) ( repair-subsystem "GTD Crazy Horse" "engine02" 100 ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 600 ) ( repair-subsystem "GTD Crazy Horse" "engine01" 100 ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 30 "NTD Reliant" ) ( beam-free-all "NTD Reliant" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "NTCv Iexington" ) ( beam-free-all "NTCv Iexington" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "GVCv Bluhotep" ) ( beam-free-all "GVCv Bluhotep" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-departed-delay 0 "GTD Crazy Horse" ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return to base", -1) +Objective key: XSTR("Alt+J", -1) +Team: 0 $Formula: ( when ( is-goal-true-delay "Protect The GTD Crazy Horse" 0 ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Protect Crazy Horse", -1) +Team: 0 $Formula: ( when ( has-time-elapsed 600 ) ( send-message "GTD Crazy Horse" "High" "Engins onlie" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "NTD Reliant" ) ( send-message "NTD Reliant" "High" "Terradoc" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 10 "NTD Reliant" ) ( send-message "Kappa 3" "High" "What the" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 15 "NTC Flury" ) ( send-message "GTD Crazy Horse" "High" "Watch it." ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "NTCv Phoenix" ) ( send-message "Alpha 4" "High" "£ above." ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 10 "NTCv Phoenix" ) ( send-message "Delta 2" "High" "Oh ho" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "GVCv Bluhotep" ) ( send-message "Zeta 2" "High" "cav" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 10 "GVCv Bluhotep" ) ( send-message "GVCv Bluhotep" "High" "Bluhotep" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-time-elapsed 609 ) ( send-message "GTD Crazy Horse" "High" "Were out" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "NTCv Iexington" ) ( send-message "GTD Crazy Horse" "High" "Lex" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 #Goals ;! 1 total $Type: Primary +Name: Protect The GTD Crazy Horse $MessageNew: XSTR("Protect the GTD Crazy Horse", -1) $end_multi_text $Formula: ( and ( has-departed-delay 0 "GTD Crazy Horse" ) ( true ) ) #Waypoints ;! 2 lists total $Name: Waypoint path 1 $List: ( ;! 1 points in list ( -35.238895, -0.001337, 1755.812744 ) ) $Name: Waypoint path 2 $List: ( ;! 1 points in list ( 47.688637, 0.001800, -2263.361816 ) ) #Messages ;! 217 total $Name: Engins onlie $Team: -1 $MessageNew: XSTR("We have retaken the enginering, We will have subspace systems online in 10 seconds all craft prepare to jump out ", -1) $end_multi_text +Persona: Large Ship Vasudan +AVI Name: Head-CM1 $Name: Terradoc $Team: -1 $MessageNew: XSTR("This is Grand admiral Terradoc soon to be emporer of Neo Terra, prepare to Die.", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-BSH $Name: What the $Team: -1 $MessageNew: XSTR("That imposible we killd Terradoc 5 years ago, didn't we?", -1) $end_multi_text +Persona: Wingman 4 +AVI Name: Head-TP3 $Name: Watch it. $Team: -1 $MessageNew: XSTR("keep away from NTD's millenium and Flury, they'l make mincemeat out of you alpha.", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-CM1 $Name: £ above. $Team: -1 $MessageNew: XSTR("Whatch it alpha, 3 from above!", -1) $end_multi_text +Persona: Wingman 1 +AVI Name: Head-TP4 $Name: Oh ho $Team: -1 $MessageNew: XSTR("I'm on it. Oh ho we'v got trubble, the Pheonix has arived.", -1) $end_multi_text +Persona: Wingman 3 +AVI Name: Head-TP1 $Name: cav $Team: -1 $MessageNew: XSTR("The cavalry is here.", -1) $end_multi_text +Persona: Wingman 6 +AVI Name: Head-TP2 $Name: Bluhotep $Team: -1 $MessageNew: XSTR("This is the GVCv Bluhotep. Need a hand Crazy Horse.", -1) $end_multi_text +Persona: Large Ship Vasudan +AVI Name: Head-VC $Name: Were out $Team: -1 $MessageNew: XSTR("Were outta Here!", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-CM1 $Name: Lex $Team: -1 $MessageNew: XSTR("God dam it, the NTCv Lexington has arived in system.", -1) $end_multi_text #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 2000 $Ambient light level: 0 $Sun: SunGold +Angles: 0.000000 0.000000 0.000000 +Scale: 0.500000 $Sun: SunWhite +Angles: 0.000000 0.000000 0.000000 +Scale: 0.500000 #Asteroid Fields $Density: 256 +Field Type: 1 +Debris Genre: 0 +Field Debris Type: 0 +Field Debris Type: 2 $Average Speed: 6.000000 $Minimum: -4000.000000, -4000.000000, -4000.000000 $Maximum: 4000.000000, 4000.000000, 4000.000000 +Inner Bound: $Minimum: -1000.000000, -1000.000000, -1000.000000 $Maximum: 1000.000000, 1000.000000, 1000.000000 #Music $Event Music: 7: Revelation $Briefing Music: Brief6 #End