#Mission Info $Version: 0.10 $Name: XSTR("Mystery_of_the_rock", -1) $Author: Bill Emmett $Created: 01/05/00 at 17:46:42 $Modified: 01/07/00 at 10:03:41 $Notes: This is my 3rd fs2 mission. Email me here: Beyonder@earthlink.net$End Notes: $Mission Desc: XSTR("This is a mission that place you in a rescue operation. You are to destroy NTF forces and guard a transport until it departs.", -1) $end_multi_text +Game Type Flags: 1 +Flags: 16 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Player Entry Delay: 1.000000 +Viewer pos: 8927.312500, 179.575989, 8202.940430 +Viewer orient: -0.445801, 0.000002, 0.895132, 0.009378, 0.999945, 0.004668, -0.895083, 0.010476, -0.445776 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Sexp_variables $Variables: ( 94 "Pandora's box" "10" "block" 95 "Pandora's box" "1000" "block" 96 "Pandora's box" "10000" "block" 97 "Pandora's box" "3500" "block" 98 "Pandora's box" "1" "block" 99 "Pandora's box" "30" "block" ) #Command Briefing #Briefing $start_briefing $num_stages: 5 $start_stage $multi_text XSTR("Glad you could make it. I'm Commander Laten of the GTVI and here is your first mission.The $r NTF have a large amount of GTVA personal held captive at $r Labor $r Asteroid $r 319 (La-319 for short) and we are planing to get them out of there before it is too late. ", -1) $end_multi_text $voice: none.wav $camera_pos: 20536.626953, 15227.163086, 8395.753906 $camera_orient: 0.999999, 0.000003, -0.001281, 0.001281, -0.000617, 0.999999, 0.000002, -1.000000, -0.000617 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 8 $team: Hostile $class: NTF Boadicea $pos: 25029.384766, -141.302078, 9143.267578 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 15 $team: Hostile $class: NTF Boadicea $pos: 25016.033203, -0.000371, 9108.372070 $label: Labor Asteroid 319 +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: NTF Boadicea $pos: 20955.109375, 0.000063, 7266.126465 $label: NTC Vain +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 32 $team: Hostile $class: NTF Boadicea $pos: 21379.181641, -0.000366, 10624.368164 $label: 12 sentry guns +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: NTF Boadicea $pos: 20202.177734, -0.003349, 9478.393555 $label: NTF Fighters +id: 5 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Erinyes $pos: 14845.689453, -0.002577, 8384.041992 $label: Alpha Beta wings +id: 6 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 30 $team: Friendly $class: NTF Boadicea $pos: 14634.033203, 0.000128, 10688.977539 $label: Big Brother +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("$g Alpha and $g Beta wings are to engage and destroy all $r enemy $r fighters while $g Big $g Brother provides AWACS support.", -1) $end_multi_text $voice: none.wav $camera_pos: 20536.626953, 15227.163086, 8395.753906 $camera_orient: 0.999999, 0.000003, -0.001281, 0.001281, -0.000617, 0.999999, 0.000002, -1.000000, -0.000617 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 8 $team: Hostile $class: NTF Boadicea $pos: 25029.384766, -141.302078, 9143.267578 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 15 $team: Hostile $class: NTF Boadicea $pos: 25016.033203, -0.000371, 9108.372070 $label: Labor Asteroid 319 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: NTF Boadicea $pos: 20955.109375, 0.000063, 7266.126465 $label: NTC Vain +id: 3 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 32 $team: Hostile $class: NTF Boadicea $pos: 21379.181641, -0.000366, 10624.368164 $label: 12 sentry guns +id: 4 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: NTF Boadicea $pos: 20202.177734, -0.003349, 9478.393555 $label: NTF Fighters +id: 5 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Erinyes $pos: 18241.619141, -0.002923, 8557.244141 $label: Alpha Beta wings +id: 6 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 30 $team: Friendly $class: NTF Boadicea $pos: 14634.033203, 0.000128, 10688.977539 $label: Big Brother +id: 7 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Once these fighters are destroyed we will send in $g Ice wing, which consists of six Ursa bombers, to destroy the $r NTF $r Vain. All remaining fighters will destroy the $r sentry $r guns.", -1) $end_multi_text $voice: none.wav $camera_pos: 20536.626953, 15227.163086, 8395.753906 $camera_orient: 0.999999, 0.000003, -0.001281, 0.001281, -0.000617, 0.999999, 0.000002, -1.000000, -0.000617 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 8 $team: Hostile $class: NTF Boadicea $pos: 25029.384766, -141.302078, 9143.267578 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 15 $team: Hostile $class: NTF Boadicea $pos: 25016.033203, -0.000371, 9108.372070 $label: Labor Asteroid 319 +id: 2 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: NTF Boadicea $pos: 20955.109375, 0.000063, 7266.126465 $label: NTC Vain +id: 3 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 32 $team: Hostile $class: NTF Boadicea $pos: 21379.181641, -0.000366, 10624.368164 $label: 12 sentry guns +id: 4 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Ursa $pos: 18911.779297, -0.003085, 7352.724609 $label: Ice wing +id: 5 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Erinyes $pos: 20174.695313, -0.003385, 9870.263672 $label: Alpha Beta wings +id: 6 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 30 $team: Friendly $class: NTF Boadicea $pos: 14634.033203, 0.000128, 10688.977539 $label: Big Brother +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("At this phase of the operation, all fighters and bombers will concentrate on disarming $r La-319. Once $r La-319 is disarmed, we will send in the $g Cobra, to extract are personal, and the $g Langtree, to destroy this Prison.", -1) $end_multi_text $voice: none.wav $camera_pos: 20536.626953, 15227.163086, 8395.753906 $camera_orient: 0.999999, 0.000003, -0.001281, 0.001281, -0.000617, 0.999999, 0.000002, -1.000000, -0.000617 $camera_time: 500 $num_lines: 0 $num_icons: 7 $Flags: 0 $Formula: ( true ) $start_icon $type: 8 $team: Hostile $class: NTF Boadicea $pos: 19632.630859, -141.301300, 8387.429688 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 15 $team: Hostile $class: NTF Boadicea $pos: 19640.943359, 0.000338, 8387.505859 $label: Labor Asteroid 319 +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 17 $team: Friendly $class: GTB Ursa $pos: 18210.703125, -0.002677, 6429.803711 $label: Ice wing +id: 5 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Erinyes $pos: 23140.982422, -0.003271, 9362.673828 $label: Alpha Beta wings +id: 6 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 30 $team: Friendly $class: NTF Boadicea $pos: 14353.935547, 0.002445, 10549.405273 $label: Big Brother +id: 7 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 12 $team: Friendly $class: GTFR Triton $pos: 21990.039063, -0.001801, 6620.928223 $label: Langtree +id: 8 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 34 $team: Friendly $class: GTT Argo $pos: 17991.986328, -0.004832, 10208.908203 $label: Cobra +id: 9 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The $g Langtree will have a cargo container named $g Pandora's $g box. $g Pandora's $g box contains 300 Helios bombs.We will remote detonate it when the area is cleared. This is a vital mission and we must complete it as quickly as possible. Good luck pilots!", -1) $end_multi_text $voice: none.wav $camera_pos: 20536.626953, 15227.163086, 8395.753906 $camera_orient: 0.999999, 0.000003, -0.001281, 0.001281, -0.000617, 0.999999, 0.000002, -1.000000, -0.000617 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 0 $Formula: ( true ) $start_icon $type: 2 $team: Friendly $class: NTF Boadicea $pos: 19638.509766, 0.004231, 6539.956543 $label: Pandora's box +id: 7 $hlight: 1 $multi_text $end_multi_text $end_icon $start_icon $type: 11 $team: Friendly $class: GTFR Triton $pos: 24257.261719, -0.001889, 6422.055664 $label: Langtree +id: 8 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 8 $team: Hostile $class: NTF Boadicea $pos: 19632.630859, -141.301300, 8387.429688 +id: 1 $hlight: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 15 $team: Hostile $class: NTF Boadicea $pos: 19640.943359, 0.000338, 8387.505859 $label: Labor Asteroid 319 +id: 2 $hlight: 1 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 8 $Formula: ( and ( and ( is-event-true-delay "Destroy Cancer" 0 ) ( is-event-true-delay "Destroy Cancer" 0 ) ) ( is-event-true-delay "Destroy Vain" 0 ) ) $Multi text XSTR("This mission was and is ultra secret. Do not reveal any part of this mission to anyone. Now, you destroyed Cancer and Scorpio wings plus, you have eliminated the Vain...excellent!", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( and ( is-event-true-delay "Destroy sentry guns" 0 ) ( is-event-true-delay "Disarm La-319" 0 ) ) ( true ) ) $Multi text XSTR("You also destroyed all of the sentry guns and disarmed La-319. Nice work.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( and ( and ( is-event-false-delay "Destroy sentry guns" 0 ) ( is-event-true-delay "Disarm La-319" 0 ) ) ( true ) ) $Multi text XSTR("You disarmed La-319. Good work but, you did not follow orders and destroy all of the sentry guns. This will go on your record.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Go for the guns when the fighters are destroyed.", -1) $end_multi_text $Formula: ( is-event-true-delay "Guard Cobra" 0 ) $Multi text XSTR("The Cobra escaped with all the GTVA pesonal on board and they are now at a medical vessal. Without you, we could not of saved these people ...thank you and your team.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-event-false-delay "Guard Cobra" 0 ) $Multi text XSTR("The Cobra was destroyed and thosands of lives were lost...you are a disgrace. You will be sent to prison for this.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Have Ice wing guard the Cobra. ", -1) $end_multi_text $Formula: ( is-event-true-delay "La-319 death" 0 ) $Multi text XSTR("The destruction of La-319 was vital because recently we have found out that the NTF were using this prison for cruel experiments with Vasudans and Terrans. You have saved lives and ended a nightmare. Kudos!", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-true-delay "destroy command pod" 0 ) $Multi text XSTR("You destroyed the command pod that held the NTF officers that were trying to escape. These traitors are where they deserve to be...dead.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-false-delay "destroy command pod" 0 ) $Multi text XSTR("The NTF command pod escaped with the officers of La-319. These officers will carry out thier exeperiments some where else. More GTVA personal will suffer.", -1) $end_multi_text $Voice: none.wav $Recommendation text: XSTR("Try to be aware of this sneaky little pod.", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Hercules Mark II" 5 "GTF Erinyes" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 ) +Weaponry Pool: ( "Subach HL-7" 20 "Akheton SDG" 16 "Morning Star" 20 "Prometheus S" 20 "Maxim" 20 "Rockeye" 500 "Tempest" 500 "Hornet" 320 "Tornado" 628 "Harpoon" 500 "Trebuchet" 528 "Stiletto II" 100 ) #Objects ;! 54 total $Name: Alpha 1 ;! Object #0 $Class: GTF Erinyes $Team: Friendly $Location: 5531.567383, 0.001178, 333.449310 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Subach HL-7" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: La-319 ;! Object #1 $Class: NTF Boadicea $Team: Hostile $Location: 8178.687500, 553.082642, 7950.328125 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Damage: 100 +Subsystem: turret03 $Damage: 100 +Subsystem: turret04 $Damage: 100 +Subsystem: turret05 $Damage: 100 +Subsystem: turret06 $Damage: 100 +Subsystem: turret07 $Damage: 100 +Subsystem: turret08 $Damage: 100 +Subsystem: turret09 $Damage: 100 +Subsystem: turret10 $Damage: 100 +Subsystem: turret11 +Subsystem: turret12 $Damage: 100 +Subsystem: turret13 $Damage: 100 +Subsystem: turret14 $Damage: 100 +Subsystem: turret15 $Damage: 100 +Subsystem: turret16 $Damage: 100 +Secondary Banks: ( "Hornet#Weak" ) +Sbank Ammo: ( 0 ) +Subsystem: turret17 $Damage: 100 +Subsystem: turret18 $Damage: 100 +Secondary Banks: ( "Trebuchet" ) +Sbank Ammo: ( 0 ) +Subsystem: turret19 $Damage: 100 +Subsystem: turret20 $Damage: 100 +Secondary Banks: ( "Hornet#Weak" ) +Sbank Ammo: ( 0 ) +Subsystem: turret21a $Damage: 100 +Subsystem: turret22a $Damage: 100 +Subsystem: turret23a $Damage: 100 +Subsystem: turret24a $Damage: 100 +Subsystem: turret25a $Damage: 100 +Secondary Banks: ( "Trebuchet" ) +Sbank Ammo: ( 0 ) +Subsystem: turret26a $Damage: 100 +Secondary Banks: ( "Harpoon D" ) +Sbank Ammo: ( 0 ) +Subsystem: turret27a $Damage: 100 +Subsystem: turret28 +Subsystem: turret29 +Sbank Ammo: ( 0 ) +Subsystem: turret30 +Subsystem: turret31 +Subsystem: turret32 +Sbank Ammo: ( 0 ) +Subsystem: turret33 +Subsystem: turret34 +Subsystem: turret35 +Subsystem: turret36 +Subsystem: turret37 +Subsystem: turret38 +Subsystem: turret39 +Subsystem: turret40 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "beam-protect-ship" "no-shields" )+Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Name: SG 1 ;! Object #2 $Class: GTSG Watchdog $Team: Hostile $Location: 9014.455078, -0.000359, 6022.439453 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Primary Banks: ( "" ) +Subsystem: turret02a +Primary Banks: ( "" ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: SG 2 ;! Object #3 $Class: GTSG Watchdog $Team: Hostile $Location: 6978.912109, 0.002852, 7010.417480 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: SG 3 ;! Object #4 $Class: GTSG Watchdog $Team: Hostile $Location: 8026.769531, -0.000268, 6031.165039 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: SG 4 ;! Object #5 $Class: GTSG Watchdog $Team: Hostile $Location: 6974.683594, -0.006154, 6040.022461 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: SG 5 ;! Object #6 $Class: GTSG Watchdog $Team: Hostile $Location: 6994.883789, -0.002066, 8045.064941 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: TC-TRI 7 ;! Object #7 $Class: TC-TRI $Team: Hostile $Location: 8793.779297, 0.001046, 7348.810059 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Captain $Cargo 1: XSTR("Food", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 $Name: TSC 2 8 ;! Object #8 $Class: TSC 2 $Team: Hostile $Location: 8336.333008, -0.000747, 6500.772461 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Ore", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 $Name: SG 6 ;! Object #9 $Class: GTSG Watchdog $Team: Hostile $Location: 9002.255859, 0.000953, 7022.372070 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: SG 7 ;! Object #10 $Class: GTSG Watchdog $Team: Hostile $Location: 7604.852539, 0.002838, 7442.445313 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: SG 8 ;! Object #11 $Class: GTSG Watchdog $Team: Hostile $Location: 6993.393555, -0.001371, 9008.912109 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: TSC 2 12 ;! Object #12 $Class: TSC 2 $Team: Hostile $Location: 8436.325195, -0.001626, 6938.246582 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Ore", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 $Name: SG 9 ;! Object #13 $Class: GTSG Watchdog $Team: Hostile $Location: 8013.450684, 0.001364, 9042.595703 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: SG 10 ;! Object #14 $Class: GTSG Watchdog $Team: Hostile $Location: 9014.823242, -0.001500, 8016.020996 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: SG 11 ;! Object #15 $Class: GTSG Watchdog $Team: Hostile $Location: 8995.950195, 0.002195, 8976.923828 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: TSC 2 16 ;! Object #16 $Class: TSC 2 $Team: Hostile $Location: 8014.580078, -0.000595, 6978.660645 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Ore", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 $Name: SG 12 ;! Object #17 $Class: GTSG Watchdog $Team: Hostile $Location: 8389.555664, 0.007190, 7371.121094 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Group: 0 +Score: 1 $Name: Vain ;! Object #18 $Class: GTC Aeolus $Team: Hostile $Location: 7469.875977, 0.001586, 6427.843750 $Orientation: -0.999263, 0.000000, -0.038398, 0.000000, 1.000000, 0.000000, 0.038398, 0.000000, -0.999263 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-chase "Big brother" 65 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 65 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 500 $Name: Cancer 1 ;! Object #19 $Class: GTF Ulysses $Team: Hostile $Location: 7022.094238, -0.000543, 4477.509766 $Orientation: -0.997438, 0.000000, 0.071531, 0.000000, 1.000000, 0.000000, -0.071531, 0.000000, -0.997438 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-D Kayser" "UD-D Kayser" ) +Secondary Banks: ( "Hornet D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Cancer 2 ;! Object #20 $Class: GTF Ulysses $Team: Hostile $Location: 6187.116699, -0.000612, 4595.159180 $Orientation: -0.997438, 0.000000, 0.071531, 0.000000, 1.000000, 0.000000, -0.071531, 0.000000, -0.997438 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-D Kayser" "UD-D Kayser" ) +Secondary Banks: ( "Hornet D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Cancer 3 ;! Object #21 $Class: GTF Ulysses $Team: Hostile $Location: 6597.641113, -0.000401, 4543.133301 $Orientation: -0.997438, 0.000000, 0.071531, 0.000000, 1.000000, 0.000000, -0.071531, 0.000000, -0.997438 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-D Kayser" "UD-D Kayser" ) +Secondary Banks: ( "Hornet D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Cancer 4 ;! Object #22 $Class: GTF Ulysses $Team: Hostile $Location: 7002.389160, -0.000390, 3962.379639 $Orientation: -0.997438, 0.000000, 0.071531, 0.000000, 1.000000, 0.000000, -0.071531, 0.000000, -0.997438 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-D Kayser" "UD-D Kayser" ) +Secondary Banks: ( "Hornet D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Cancer 5 ;! Object #23 $Class: GTF Ulysses $Team: Hostile $Location: 6547.371094, -0.000640, 4027.344238 $Orientation: -0.997438, 0.000000, 0.071531, 0.000000, 1.000000, 0.000000, -0.071531, 0.000000, -0.997438 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-D Kayser" "UD-D Kayser" ) +Secondary Banks: ( "Hornet D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Cancer 6 ;! Object #24 $Class: GTF Ulysses $Team: Hostile $Location: 6138.835938, -0.000264, 4014.678467 $Orientation: -0.997438, 0.000000, 0.071531, 0.000000, 1.000000, 0.000000, -0.071531, 0.000000, -0.997438 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-D Kayser" "UD-D Kayser" ) +Secondary Banks: ( "Hornet D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Scorpio 1 ;! Object #25 $Class: GTF Loki $Team: Hostile $Location: 6014.497070, -0.000352, 10116.224609 $Orientation: -0.998829, 0.000000, 0.048389, 0.000000, 1.000000, 0.000000, -0.048389, 0.000000, -0.998829 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus D" "Prometheus D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: Scorpio 2 ;! Object #26 $Class: GTF Loki $Team: Hostile $Location: 6119.104004, -0.000326, 10106.416016 $Orientation: -0.998829, 0.000000, 0.048389, 0.000000, 1.000000, 0.000000, -0.048389, 0.000000, -0.998829 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus D" "Prometheus D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: Scorpio 3 ;! Object #27 $Class: GTF Loki $Team: Hostile $Location: 6221.207031, -0.000349, 10121.011719 $Orientation: -0.998829, 0.000000, 0.048389, 0.000000, 1.000000, 0.000000, -0.048389, 0.000000, -0.998829 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus D" "Prometheus D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: Scorpio 4 ;! Object #28 $Class: GTF Loki $Team: Hostile $Location: 6109.286133, -0.000355, 10017.322266 $Orientation: -0.998829, 0.000000, 0.048389, 0.000000, 1.000000, 0.000000, -0.048389, 0.000000, -0.998829 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus D" "Prometheus D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: Scorpio 5 ;! Object #29 $Class: GTF Loki $Team: Hostile $Location: 6211.589355, -0.000349, 10006.613281 $Orientation: -0.998829, 0.000000, 0.048389, 0.000000, 1.000000, 0.000000, -0.048389, 0.000000, -0.998829 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus D" "Prometheus D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: Scorpio 6 ;! Object #30 $Class: GTF Loki $Team: Hostile $Location: 6340.555664, -0.000324, 9999.017578 $Orientation: -0.998829, 0.000000, 0.048389, 0.000000, 1.000000, 0.000000, -0.048389, 0.000000, -0.998829 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus D" "Prometheus D" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 7 $Name: Alpha 2 ;! Object #31 $Class: GTF Erinyes $Team: Friendly $Location: 5333.458984, 0.000497, 27.313202 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Subach HL-7" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 3 ;! Object #32 $Class: GTF Erinyes $Team: Friendly $Location: 5921.780762, 0.000554, -22.846954 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Subach HL-7" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 4 ;! Object #33 $Class: GTF Erinyes $Team: Friendly $Location: 5715.607422, 0.000060, -229.474884 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus S" "Subach HL-7" ) +Secondary Banks: ( "Tornado" "Trebuchet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 12 $Name: Beta 1 ;! Object #34 $Class: GTF Perseus $Team: Friendly $Location: 10060.539063, 0.000059, -2040.975342 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "Maxim" ) +Secondary Banks: ( "Hornet" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Beta 2 ;! Object #35 $Class: GTF Perseus $Team: Friendly $Location: 10592.345703, 0.000419, -2073.836670 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "Maxim" ) +Secondary Banks: ( "Hornet" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Beta 3 ;! Object #36 $Class: GTF Perseus $Team: Friendly $Location: 10432.793945, 0.000138, -2468.812988 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "Maxim" ) +Secondary Banks: ( "Hornet" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Beta 4 ;! Object #37 $Class: GTF Perseus $Team: Friendly $Location: 10472.534180, 0.000340, -1628.070068 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Morning Star" "Maxim" ) +Secondary Banks: ( "Hornet" "Hornet" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 14 $Name: Cobra ;! Object #38 $Class: GTT Argo $Team: Friendly $Location: 6287.543945, -7.770197, 6738.097168 $Orientation: 0.435682, 0.000000, -0.900100, 0.000000, 1.000000, 0.000000, 0.900100, 0.000000, 0.435682 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "corbra dock path" 70 ) ) $Cargo 1: XSTR("Marines", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( and ( is-event-true-delay "Disarm La-319" 0 ) ( is-event-true-delay "Destroy Vain" 0 ) ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 75 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 40 $Name: Big Brother ;! Object #39 $Class: GTA Charybdis $Team: Friendly $Location: 8109.607422, -0.000033, -2360.042725 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-stay-still "Alpha 1" 60 ) ( ai-waypoints-once "big brother gp" 70 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( or ( has-arrived-delay 0 "Aken's pride" ) ( < ( hits-left "Big brother" ) 18 ) ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 70 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Ice 1 ;! Object #40 $Class: GTB Ursa $Team: Friendly $Location: 6833.566406, 0.000793, -1921.182617 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "Akheton SDG" ) +Secondary Banks: ( "Tornado" "Stiletto II" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Ice 2 ;! Object #41 $Class: GTB Ursa $Team: Friendly $Location: 7219.892090, 0.000946, -2008.907715 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "Akheton SDG" ) +Secondary Banks: ( "Tornado" "Stiletto II" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Ice 3 ;! Object #42 $Class: GTB Ursa $Team: Friendly $Location: 6863.659180, 0.000916, -2346.908691 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "Akheton SDG" ) +Secondary Banks: ( "Tornado" "Stiletto II" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Ice 4 ;! Object #43 $Class: GTB Ursa $Team: Friendly $Location: 7102.729004, 0.000828, -2382.474121 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "Akheton SDG" ) +Secondary Banks: ( "Tornado" "Stiletto II" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Ice 5 ;! Object #44 $Class: GTB Ursa $Team: Friendly $Location: 6873.223145, 0.000162, -2173.630859 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "Akheton SDG" ) +Secondary Banks: ( "Tornado" "Stiletto II" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Ice 6 ;! Object #45 $Class: GTB Ursa $Team: Friendly $Location: 7206.191406, 0.000190, -2176.251709 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "UD-8 Kayser" "Akheton SDG" ) +Secondary Banks: ( "Tornado" "Stiletto II" "Cyclops" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Command pod ;! Object #46 $Class: GTEP Hermes $Team: Hostile $Location: 7680.263184, -0.000086, 8374.622070 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "cep escape route" 80 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Near Ship +Arrival Distance: 250 $Arrival Anchor: La-319 $Arrival Cue: ( are-waypoints-done-delay "Cobra" "corbra dock path" 61 ) $Departure Location: Hyperspace $Departure Cue: ( are-waypoints-done-delay "Command pod" "cep escape route" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-arrival-warp" "no-departure-warp" )+Respawn priority: 0 +Group: 0 +Score: 5 $Name: Aken's pride ;! Object #47 $Class: GTD Hecate $Team: Hostile $Location: 3415.564209, 0.000311, 7920.583496 $Orientation: -0.999999, 0.000000, -0.001592, 0.000000, 1.000000, 0.000000, 0.001592, 0.000000, -0.999999 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: turret27 $Arrival Location: Hyperspace $Arrival Cue: ( are-waypoints-done-delay "Cobra" "corbra dock path" 39 ) $Departure Location: Hyperspace $Departure Cue: ( is-event-true-delay "La-319 death" 0 ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 50 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1300 $Name: Taurus 1 ;! Object #48 $Class: GTF Myrmidon $Team: Hostile $Location: 1817.507080, 0.000673, 7216.597656 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Taurus 2 ;! Object #49 $Class: GTF Myrmidon $Team: Hostile $Location: 1932.059448, 0.000729, 7231.204102 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Taurus 3 ;! Object #50 $Class: GTF Myrmidon $Team: Hostile $Location: 1873.614258, 0.000686, 7078.973633 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Taurus 4 ;! Object #51 $Class: GTF Myrmidon $Team: Hostile $Location: 1968.452026, 0.000750, 7070.321289 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Langtree ;! Object #52 $Class: GTFR Triton $Team: Friendly $Location: 11585.181641, -10.136597, 4070.161377 $Orientation: 0.928673, -0.000067, 0.370899, 0.000000, 1.000000, 0.000180, -0.370899, -0.000167, 0.928673 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "bomb drop off" 70 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 100 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: In front of ship +Arrival Distance: 2500 $Arrival Anchor: La-319 $Arrival Cue: ( is-event-true-delay "cobra trigger" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" )+Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Score: 20 $Name: Pandora's box ;! Object #53 $Class: TC-TRI $Team: Friendly $Location: 11514.934570, -0.009935, 4246.959961 $Orientation: 0.928665, -0.000067, 0.370920, 0.000067, 1.000000, 0.000013, -0.370920, 0.000013, 0.928665 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Helios bombs", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" )+Respawn priority: 0 +Escort priority: 80 +Special Exp index: 94 +Docked With: Langtree $Docker Point: Cargo Dock01 $Dockee Point: Cargo Dockpoint +Group: 0 #Wings ;! 6 total $Name: Cancer $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Cancer 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Cancer 1" "Cancer 2" "Cancer 3" "Cancer 4" "Cancer 5" "Cancer 6" ) $AI Goals: ( goals ( ai-chase-wing "Alpha" 70 ) ) +Flags:( ) $Name: Scorpio $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Scorpio 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 6 total "Scorpio 1" "Scorpio 2" "Scorpio 3" "Scorpio 4" "Scorpio 5" "Scorpio 6" ) $AI Goals: ( goals ( ai-chase-wing "Alpha" 55 ) ( ai-chase-wing "Beta" 60 ) ) +Flags:( ) $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) $AI Goals: ( goals ( ai-guard "Alpha 1" 55 ) ( ai-chase-wing "Cancer" 70 ) ( ai-chase-wing "Scorpio" 65 ) ( ai-chase-wing "Taurus" 63 ) ( ai-chase "SG 4" 64 ) ) +Hotkey: 0 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) $AI Goals: ( goals ( ai-chase-wing "Cancer" 70 ) ( ai-chase-wing "Scorpio" 65 ) ( ai-guard-wing "Ice" 50 ) ( ai-chase "SG 1" 63 ) ( ai-chase-wing "Taurus" 64 ) ) +Hotkey: 1 +Flags:( "no-arrival-message" ) $Name: Ice $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Ice 1 $Arrival Location: Hyperspace $Arrival Cue: ( or ( and ( is-event-true-delay "Destroy Scorpio" 0 ) ( is-event-true-delay "Destroy Cancer" 0 ) ) ( < ( distance "Big Brother" "Vain" ) 2100 ) ) $Departure Location: Hyperspace $Departure Cue: ( has-arrived-delay 35 "Cobra" ) $Ships: ( ;! 6 total "Ice 1" "Ice 2" "Ice 3" "Ice 4" "Ice 5" "Ice 6" ) $AI Goals: ( goals ( ai-chase "Vain" 75 ) ( ai-disarm-ship "La-319" 70 ) ( ai-waypoints-once "fighters gp" 65 ) ( ai-chase "Aken's pride" 64 ) ) +Flags:( "no-arrival-message" ) $Name: Taurus $Waves: 20 $Wave Threshold: 0 $Special Ship: 0 ;! Taurus 1 $Arrival Location: Docking Bay +Arrival Distance: 250 $Arrival Anchor: Aken's pride $Arrival Cue: ( has-arrived-delay 15 "Aken's pride" ) $Departure Location: Hyperspace $Departure Cue: ( has-departed-delay 0 "Aken's pride" ) $Ships: ( ;! 4 total "Taurus 1" "Taurus 2" "Taurus 3" "Taurus 4" ) $AI Goals: ( goals ( ai-chase-wing "Beta" 75 ) ( ai-chase-wing "Ice" 55 ) ( ai-chase "Cobra" 60 ) ) +Flags:( ) #Events ;! 24 total $Formula: ( when ( has-arrived-delay 2 "Beta" ) ( beam-free-all "Vain" ) ) +Name: mission start +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Cancer" ) ( do-nothing ) ) +Name: Destroy Cancer +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Cancer", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Scorpio" ) ( do-nothing ) ) +Name: Destroy Scorpio +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Scorpio", -1) +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Vain" ) ( send-message "#Command" "High" "cmd to all1_vd" ) ) +Name: Destroy Vain +Repeat Count: 1 +Interval: 1 +Objective: XSTR("Destroy Vain", -1) +Team: 0 $Formula: ( when ( and ( is-event-true-delay "Destroy Scorpio" 0 ) ( is-event-true-delay "Destroy Cancer" 0 ) ) ( send-message "#Command" "High" "cmd to all2_st" ) ) +Name: sentry trigger +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "SG 1" "SG 2" "SG 3" "SG 4" "SG 5" "SG 6" "SG 7" "SG 8" "SG 9" "SG 10" "SG 11" "SG 12" ) ( send-message "Alpha 2" "High" "a2 to all1_dsg" ) ) +Name: Destroy sentry guns +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy sentry guns", -1) +Team: 0 $Formula: ( when ( is-disarmed-delay 0 "La-319" ) ( send-message "#Command" "High" "cmd to all3_dl" ) ) +Name: Disarm La-319 +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Disarm La-319", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Cobra" ) ( send-message-list "Cobra" "High" "cobra to all1_ct" 1000 "#Command" "High" "cmd to cobra1_ct" 2000 "Cobra" "High" "cobra to cmd1_ct" 4000 "Alpha 2" "High" "a2 to cobra1_ct" 6000 "#Command" "High" "cmd to tp1_ct" 8000 "Alpha 2" "High" "a2 to all1_ct" 10000 ) ( send-message "Langtree" "High" "langtree to all1_la" ) ) +Name: cobra trigger +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( destroyed-or-departed-delay 0 "Cobra" ) ( do-nothing ) ) +Name: Guard Cobra +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Guard Cobra", -1) +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Taurus" ) ( do-nothing ) ) +Name: tauras trigger +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( is-destroyed-delay 0 "Taurus" ) ( do-nothing ) ) +Name: Destroy Taurus +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Destroy Taurus", -1) +Team: 0 $Formula: ( when ( are-waypoints-done-delay "Langtree" "bomb drop off" 0 ) ( add-goal "Langtree" ( ai-undock 75 ) ) ) +Name: langtree bomb drop +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-undocked-delay "Langtree" "Pandora's box" 1 0 ) ( add-goal "Langtree" ( ai-waypoints-once "fighters gp" 80 ) ) ) +Name: langtree run +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( are-waypoints-done-delay "Langtree" "fighters gp" 0 ) ( add-goal "Langtree" ( ai-warp-out 89 ) ) ) +Name: langtree escape +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( are-waypoints-done-delay "Cobra" "corbra dock path" 0 ) ( add-goal "Cobra" ( ai-stay-still "corbra dock path:2" 89 ) ) ) +Name: cobra hold +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Aken's pride" ) ( add-goal "Cobra" ( ai-waypoints-once "big brother gp" 89 ) ) ) +Name: cobra run +Repeat Count: 1 +Interval: 1 +Chained: 120 +Team: 0 $Formula: ( when ( are-waypoints-done-delay "Cobra" "big brother gp" 0 ) ( add-goal "Cobra" ( ai-warp-out 89 ) ) ) +Name: cobra escape +Repeat Count: 1 +Interval: 1 +Chained: 0 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Ice" ) ( send-message "Ice 1" "High" "Ice to all1_iwa" ) ) +Name: ice arrive +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( are-waypoints-done-delay "Cobra" "corbra dock path" 0 ) ( ship-vulnerable "Alpha 2" ) ) +Name: alpha 2 norm +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( has-arrived-delay 0 "Aken's pride" ) ( send-message "#Command" "High" "cmd to all4_apa" ) ) +Name: akens pride arrival +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( destroyed-or-departed-delay 0 "Cobra" ) ( send-message "#Command" "High" "cmd to all5_w" ) ) +Name: warning +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( and ( and ( destroyed-or-departed-delay 0 "Langtree" ) ( destroyed-or-departed-delay 0 "Cobra" ) ) ( has-arrived-delay 0 "Aken's pride" ) ) ( self-destruct "Pandora's box" ) ) +Name: boom +Repeat Count: 1 +Interval: 1 +Chained: 70 +Team: 0 $Formula: ( when ( true ) ( self-destruct "La-319" ) ( send-message "#Command" "High" "cmd to all6_rtb" ) ) +Name: La-319 death +Repeat Count: 1 +Interval: 1 +Chained: 40 +Team: 0 $Formula: ( when ( has-departed-delay 0 "Alpha 1" ) ( do-nothing ) ) +Name: the ubiquious return to base +Repeat Count: 1 +Interval: 1 +Chained: 0 +Objective: XSTR("Return to base", -1) +Objective key: XSTR("Press $alt-j$", -1) +Team: 0 #Goals ;! 5 total $Type: Primary +Name: Destroy fighters $MessageNew: XSTR("Destroy Cancer and Scorpio", -1) $end_multi_text $Formula: ( and ( is-event-true-delay "Destroy Scorpio" 0 ) ( is-event-true-delay "Destroy Cancer" 0 ) ) $Type: Secondary +Name: Destroy sentry guns $MessageNew: XSTR("Destroy sentry guns", -1) $end_multi_text $Formula: ( is-event-true-delay "Destroy sentry guns" 0 ) $Type: Bonus +Name: destroy command pod $MessageNew: XSTR("Mission goal text", -1) $end_multi_text $Formula: ( is-destroyed-delay 0 "Command pod" ) +No music $Type: Primary +Name: Disarm La-319 $MessageNew: XSTR("Disarm La-319", -1) $end_multi_text $Formula: ( is-event-true-delay "Disarm La-319" 0 ) +No music $Type: Primary +Name: Guard Cobra $MessageNew: XSTR("Guard Cobra", -1) $end_multi_text $Formula: ( is-event-true-delay "Guard Cobra" 0 ) +No music #Waypoints ;! 5 lists total $Name: cep escape route $List: ( ;! 1 points in list ( 4182.526367, -0.000814, 7336.020508 ) ) $Name: fighters gp $List: ( ;! 1 points in list ( 6767.000977, 0.000464, 7098.967285 ) ) $Name: big brother gp $List: ( ;! 1 points in list ( 5669.037598, 809.212341, 6877.145508 ) ) $Name: bomb drop off $List: ( ;! 1 points in list ( 8460.606445, 192.844513, 7824.688477 ) ) $Name: corbra dock path $List: ( ;! 2 points in list ( 7626.237305, 691.323792, 7787.534668 ) ( 7806.065918, 742.511230, 8046.399414 ) ) #Messages ;! 222 total $Name: Ice to all1_iwa $Team: -1 $MessageNew: XSTR("Ice wing here. Engaging the Vain now.", -1) $end_multi_text +Persona: Wingman 4 +AVI Name: Head-TP3 $Name: cmd to all1_vd $Team: -1 $MessageNew: XSTR("The NTC Vain is destroyed. Nice work!", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: cobra to all1_ct $Team: -1 $MessageNew: XSTR("This is the GTVI transport Cobra. We are now heading for the asteroid.", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-TP4 $Name: cmd to cobra1_ct $Team: -1 $MessageNew: XSTR("Alpha, guard the Cobra until it is finished. Becarful out there Cobra and make sure your men are well armed.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: cobra to cmd1_ct $Team: -1 $MessageNew: XSTR("Don't worry, these guys are more than armed, they have enough firepower to destroy the Lucifer.", -1) $end_multi_text +Persona: Large Ship +AVI Name: Head-TP4 $Name: a2 to cobra1_ct $Team: -1 $MessageNew: XSTR("What is a Lucifer?", -1) $end_multi_text +Persona: Wingman 2 +AVI Name: Head-TP1 $Name: cmd to tp1_ct $Team: -1 $MessageNew: XSTR("Check your database pilot.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: a2 to all1_ct $Team: -1 $MessageNew: XSTR("Oh! HAHA...sorry.", -1) $end_multi_text +Persona: Wingman 2 +AVI Name: Head-TP1 $Name: cmd to all2_st $Team: -1 $MessageNew: XSTR("All fighters eliminated.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: langtree to all1_la $Team: -1 $MessageNew: XSTR("This is the Langtree moving into position.", -1) $end_multi_text +Persona: Support Ship +AVI Name: Head-TP4 $Name: a2 to all1_dsg $Team: -1 $MessageNew: XSTR("Sentry guns are history!", -1) $end_multi_text +Persona: Wingman 2 +AVI Name: Head-TP1 $Name: cmd to all3_dl $Team: -1 $MessageNew: XSTR("La-319 is now disarmed. Sending in the Cobra now.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: cmd to all4_apa $Team: -1 $MessageNew: XSTR("It is the NTD Aken's Pride! Big Brother warp out now. All wings, take out those enemy fighters.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: cmd to all5_w $Team: -1 $MessageNew: XSTR("All remaining GTVA forces we are now detonating Pandora's box. Get clear to 4000 meters. ", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 $Name: cmd to all6_rtb $Team: -1 $MessageNew: XSTR("All forces return to base.", -1) $end_multi_text +Persona: Terran Command +AVI Name: Head-CM1 #Reinforcements ;! 0 total #Background bitmaps ;! 15 total $Num stars: 500 $Ambient light level: 0 $Sun: SunViolet +Angles: 0.785398 0.000000 1.570795 +Scale: 1.000000 $Starbitmap: planetc +Angles: 0.785398 0.000000 0.785398 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: planete +Angles: 0.174533 0.000000 0.785398 +ScaleX: 0.500000 +ScaleY: 0.500000 +DivX: 1 +DivY: 1 $Starbitmap: neb04 +Angles: 2.356193 0.349066 2.356193 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb18 +Angles: 2.251473 0.785398 2.356193 +ScaleX: 3.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb01 +Angles: 0.174533 0.000000 1.204276 +ScaleX: 5.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb14 +Angles: 0.174533 0.000000 1.134463 +ScaleX: 6.000000 +ScaleY: 1.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb02 +Angles: 0.436332 0.000000 4.886918 +ScaleX: 6.000000 +ScaleY: 6.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb06 +Angles: 0.436332 0.244346 4.886918 +ScaleX: 5.000000 +ScaleY: 5.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb05 +Angles: 0.436332 0.000000 3.490656 +ScaleX: 4.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb09 +Angles: 6.195914 0.000000 3.490656 +ScaleX: 3.000000 +ScaleY: 3.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb04 +Angles: 6.195914 0.523598 2.617992 +ScaleX: 2.000000 +ScaleY: 4.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb12 +Angles: 6.195914 0.261799 2.617992 +ScaleX: 3.000000 +ScaleY: 9.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb11 +Angles: 0.000000 0.000000 0.000000 +ScaleX: 6.000000 +ScaleY: 6.000000 +DivX: 1 +DivY: 1 $Starbitmap: dneb01 +Angles: 0.139626 1.570795 0.872664 +ScaleX: 1.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 $Starbitmap: neb02 +Angles: 0.785398 0.000000 1.570795 +ScaleX: 2.000000 +ScaleY: 2.000000 +DivX: 1 +DivY: 1 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End