#Muzzle flash types

$Mflash:
+name:			flaklarge

+blob_name:		expmissilehit1					;; anim name, offset from muzzle, radius
+blob_offset:	1.0 
+blob_radius:	15.0					

+blob_name:		expmissilehit1					;; anim name, offset from muzzle, radius
+blob_offset:	10.0
+blob_radius:	12.0					

+blob_name:		expmissilehit1					;; anim name, offset from muzzle, radius
+blob_offset:	15.0
+blob_radius:	9.0					

+blob_name:		expmissilehit1					;; anim name, offset from muzzle, radius
+blob_offset:	20.0
+blob_radius:	9.0		


#end