#Ship Classes
$Name:                          GTF Raptor
$Short name:            Agight
$Species:                       Terran
+Type:                          XSTR("Interceptor", 2981)
+Maneuverability:       XSTR("Excellent", 2940)
+Armor:                         XSTR("Light", 2941)
+Manufacturer:          XSTR("Triton / Mekhu", 2942)
+Description:			XSTR( " ", 2943)
$end_multi_text
+Tech Description:
XSTR("Just the bat's table modified for the Agias.", -1)
$end_multi_text
+Length:          15 m
+Gun Mounts:      6
+Missile Banks:   1
$POF file:                      fighter3t-05.pof
$Detail distance:       (0, 80, 300, 900, 1800)
$Show damage:           YES
$Density:                       1
$Damp:                          0.1
$Rotdamp:                       0.35
$Max Velocity:          0.0, 0.0, 85.0                  ;; in x/y/z -- z only specified forward.  use special tokens for backward movement
$Rotation time:         3.8, 3.4, 5.5
$Rear Velocity:         0.0
$Forward accel:         1.5
$Forward decel:         1.5
$Slide accel:           0.0
$Slide decel:           0.0
$Expl inner rad:        25.0
$Expl outer rad:        55.0
$Expl damage:           15.0
$Expl blast:            1000.0
$Expl Propagates:       NO                                                      ;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:       0.0                                             ;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks:				( "50 MM" "ML-10")
$Allowed Dogfight PBanks:			( "50 MM" "ML-10")
$Default PBanks:				( "50 MM" "ML-10")
$Allowed SBanks:				( "MX-10" "Fury" )
$Allowed Dogfight SBanks:			( "MX-10" "Fury" )
$Default SBanks:				( "MX-10" )
$SBank Capacity:				( 120 )
$Shields:                       390
$Shield Color:		100 100 255
$Power Output:          4.0
$Max Oclk Speed:        114.0
$Max Weapon Eng:        95.0
$Hitpoints:                     260
$Flags:                         ( "player_ship" "default_player_ship" "fighter" "in tech database" )
$AI Class:                      Captain
$Afterburner:           YES
	+Aburn Max Vel: 0.0, 0.0, 150.0
	+Aburn For accel:       0.7
	+Aburn Fuel:            300.0
	+Aburn Burn Rate:       50.0
	+Aburn Rec Rate:        25.0

$Trails:
	+Bitmap:	ABtrail
	+Width:		1.0
	+Alpha:		1.0
	+Life:		1.5
$Countermeasures:       35
$Scan time:                     2000
$EngineSnd:       128                   ;; Engine sound of ship
$Closeup_pos:           0.0, 0.0, -22
$Closeup_zoom:          0.5
$Shield_icon:           fighter3t-05-hud
$Ship_icon:                     iconfighter01
$Ship_anim:                     ssfighter01
$Ship_overhead: loadfighter01
$Score:             11
$Trail:
	+Offset:		-7.75 -2.8 0.75
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	60
	+Bitmap:	Contrail01
$Trail:
	+Offset:		7.75 -2.8 0.75
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	60
	+Bitmap:	Contrail01
$Subsystem:                     communication,  10, 0
$Subsystem:                     navigation,             10, 0
$Subsystem:                     weapons,                        20, 0
$Subsystem:                     sensors,                        10, 0
$Subsystem:                     engines,                        35, 0

#End

